Player Matchup

Nemesis
Nemesis
A-BSELLIN
Nemesis
Level 65
God Stats
3W - 3L
1,397 SR
Queue Stats
190W - 230L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Kxng_Xrio
Cernunnos
Level 127
God Stats
32W - 17L
1,610 SR
Queue Stats
911W - 1,000L
1,441 Elo+
Party 1
Mulan
Mulan
OTM_Choppa-holic
Mulan
Level 96
God Stats
18W - 21L
1,476 SR
Queue Stats
200W - 264L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
dripyjo
Sun Wukong
Level 77
God Stats
2W - 3L
1,365 SR
Queue Stats
255W - 320L
1,469 Elo+
Party 1
Sol
Sol
xXScogginsXx_TS
Sol
Level 101
God Stats
6W - 9L
1,483 SR
Queue Stats
38W - 44L
1,470 Elo+
Party 1
Team Averages
Level 93
1,466 SR
1,442 Elo+

VS

Team Averages
Level 91
1,565 SR
1,504 Elo+
Chiron
Chiron
BlackGhonly551
Chiron
Level 86
God Stats
8W - 6L
1,570 SR
Queue Stats
456W - 424L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Da9project
Tsukuyomi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
IM_GoNna_CrYyYyY
Mulan
Level 99
God Stats
6W - 4L
1,614 SR
Queue Stats
140W - 126L
1,477 Elo+
Solo
Scylla
Scylla
jparam63
Scylla
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 207L
1,478 Elo+
Solo
Amaterasu
Amaterasu
wingamer80
Amaterasu
Level 87
God Stats
3W - 3L
1,639 SR
Queue Stats
497W - 477L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A-BSELLIN
Nemesis
9
1 / 0 / 3
5,451
545
1,683
4,377
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Kxng_Xrio
Cernunnos
11
4 / 0 / 0
6,297
630
3,907
3,159
1,070
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 0
5,979
598
6,354
8,347
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
dripyjo
Sun Wukong
8
1 / 1 / 4
4,869
487
6,085
8,773
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 3
5,148
515
5,782
3,626
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,048
505
5,402
6,170
1,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
Da9project
Tsukuyomi
9
1 / 2 / 1
5,442
544
2,049
5,737
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,207
521
3,934
11,065
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
jparam63
Scylla
10
0 / 2 / 0
5,412
541
797
4,172
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
wingamer80
Amaterasu
10
1 / 1 / 1
5,585
559
3,545
7,781
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A-BSELLIN
Nemesis
1
0
3
2.5
L
0
2
1
0.25
L
Tsukuyomi
Da9project
Tsukuyomi
1
2
1
0.75
L
1
3
0
0.33
W
Cernunnos
Kxng_Xrio
Cernunnos
4
0
0
4
W
3
2
0
1.5
W
Sun Wukong
dripyjo
Sun Wukong
1
1
4
3
L
Scylla
jparam63
Scylla
0
2
0
0
L
Amaterasu
wingamer80
Amaterasu
1
1
1
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,811
Damage
15,727
28,282
Taken
34,925
11,949
Mitigated
13,167
9,224
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A-BSELLIN
Nemesis
1,683
408
0
713
4,377
1,046
0
41
4,296
0
30,752
L
5,402
1,234
809
2,226
6,170
1,579
0
1,455
4,374
0
31,553
L
Tsukuyomi
Da9project
Tsukuyomi
2,049
644
0
2,905
5,737
2,409
0
54
5,592
0
23,872
L
3,934
689
216
3,333
11,065
4,774
0
3,456
7,307
0
16,342
W
Cernunnos
Kxng_Xrio
Cernunnos
3,907
1,240
0
356
3,159
1,070
521
690
2,403
0
32,051
W
6,354
1,830
0
2,771
8,347
5,504
876
0
7,907
3,717
22,825
W
Sun Wukong
dripyjo
Sun Wukong
6,085
1,381
0
3,613
8,773
3,439
282
0
8,773
0
17,338
L
Scylla
jparam63
Scylla
797
169
0
750
4,172
683
0
0
4,172
29,913
0
L
Amaterasu
wingamer80
Amaterasu
3,545
1,894
0
3,012
7,781
3,722
480
819
6,457
0
23,437
W
5,782
2,651
0
1,771
3,626
890
1,071
0
3,626
21,391
3,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
26,694
259
Minions Killed
285
0
Camps Cleared
0
1,006,494
Distance Traveled
980,641
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,451
545
59
6
0
232,990
7
L
Chiron
5,048
505
67
7
0
178,156
2
L
Tsukuyomi
5,442
544
61
6
0
200,188
1
L
Mulan
5,207
521
27
3
0
192,869
3
W
Cernunnos
6,297
630
65
7
0
201,742
4
W
Mulan
5,979
598
58
6
0
181,274
2
W
Sun Wukong
4,869
487
31
3
0
191,919
1
L
Scylla
5,412
541
70
7
0
196,980
4
L
Amaterasu
5,585
559
60
6
0
212,448
2
W
Sol
5,148
515
46
5
0
198,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role