Player Matchup

Achilles
Achilles
CometSora
Achilles
Level 49
God Stats
22W - 14L
1,640 SR
Queue Stats
225W - 188L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
Icantdienow
Kuzenbo
Level 160
God Stats
4W - 5L
1,493 SR
Queue Stats
404W - 351L
1,605 Elo+
Party 2
Ratatoskr
Ratatoskr
ImTheLastShadow
Ratatoskr
Level 107
God Stats
5W - 10L
1,451 SR
Queue Stats
766W - 654L
1,580 Elo+
Party 2
Hera
Hera
LatchedCannon87
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,635 Elo+
Party 3
Anhur
Anhur
Whizz69420
Anhur
Level 31
God Stats
2W - 0L
1,913 SR
Queue Stats
98W - 42L
1,691 Elo+
Party 3
Team Averages
Level 72
1,599 SR
1,617 Elo+

VS

Team Averages
Level 107
1,563 SR
1,532 Elo+
Ymir
Ymir
CantNurfMeCT
Ymir
Level 123
God Stats
36W - 38L
1,556 SR
Queue Stats
587W - 512L
1,615 Elo+
Party 1
Neith
Neith
D3 Donut
Neith
Level 29
God Stats
17W - 13L
1,523 SR
Queue Stats
80W - 59L
1,520 Elo+
Party 1
Horus
Horus
FatFreakinHorse
Horus
Level 128
God Stats
5W - 8L
1,596 SR
Queue Stats
228W - 304L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
Midas Touch7152
Erlang Shen
Level 112
God Stats
101W - 90L
1,545 SR
Queue Stats
641W - 648L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Yeetuus
Nu Wa
Level 142
God Stats
2W - 1L
1,596 SR
Queue Stats
181W - 198L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CometSora
Achilles
14
3 / 0 / 5
8,678
579
6,621
9,843
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Icantdienow
Kuzenbo
15
7 / 0 / 10
9,214
614
11,570
12,488
10,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
ImTheLastShadow
Ratatoskr
15
4 / 4 / 3
8,930
595
7,762
11,067
3,314
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 0 / 4
9,392
626
6,615
6,398
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
8 / 0 / 1
10,852
723
9,123
9,187
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,517
568
5,819
13,640
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
D3 Donut
Neith
12
1 / 7 / 0
7,298
487
3,808
8,881
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
6,394
426
3,032
11,550
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Midas Touch7152
Erlang Shen
13
0 / 4 / 2
7,496
500
4,881
14,436
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Yeetuus
Nu Wa
10
0 / 7 / 1
6,837
456
9,404
9,097
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
27
Kills
4
4
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Achilles
CometSora
Achilles
3
0
5
5.5
L
Neith
D3 Donut
Neith
1
7
0
0.14
L
0
5
1
0.1
W
Kuzenbo
Icantdienow
Kuzenbo
7
0
10
12
W
Ratatoskr
ImTheLastShadow
Ratatoskr
4
4
3
1.38
W
5
0
4
7
L
Erlang Shen
Midas Touch7152
Erlang Shen
0
4
2
0.25
W
Anhur
8
0
1
8.5
L
Nu Wa
Yeetuus
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
26,944
48,983
Taken
57,604
26,368
Mitigated
24,998
17,539
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
2,123
0
3,725
13,640
6,362
0
2,763
10,132
50,050
0
W
Achilles
CometSora
Achilles
6,621
1,270
0
3,824
9,843
7,073
429
4,650
5,193
0
34,617
L
Neith
D3 Donut
Neith
3,808
1,877
0
772
8,881
1,505
0
1
8,851
0
38,916
L
3,032
1,276
633
2,570
11,550
7,205
0
5,519
5,206
0
13,725
W
Kuzenbo
Icantdienow
Kuzenbo
11,570
2,063
0
1,586
12,488
10,886
35
4,134
8,354
40,732
0
W
Ratatoskr
ImTheLastShadow
Ratatoskr
7,762
2,266
0
3,913
11,067
3,314
0
3,357
7,710
0
57,048
W
6,615
1,131
148
2,792
6,398
2,064
55
2,384
4,014
71,924
0
L
Erlang Shen
Midas Touch7152
Erlang Shen
4,881
2,655
0
2,043
14,436
7,130
0
1,996
12,103
0
67,110
W
Anhur
9,123
4,063
0
5,276
9,187
3,031
0
698
8,489
0
81,706
L
Nu Wa
Yeetuus
Nu Wa
9,404
2,374
0
884
9,097
2,796
0
6,353
2,296
50,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
36,542
534
Minions Killed
396
0
Camps Cleared
0
1,557,239
Distance Traveled
1,398,194
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,517
568
94
6
0
260,946
7
W
Achilles
8,678
579
70
5
0
310,135
4
L
Neith
7,298
487
85
6
0
253,680
2
L
Horus
6,394
426
18
1
0
310,531
4
W
Kuzenbo
9,214
614
57
4
0
312,801
0
W
Ratatoskr
8,930
595
118
8
0
334,993
5
W
Hera
9,392
626
122
8
0
303,687
3
L
Erlang Shen
7,496
500
106
7
0
318,826
5
W
Anhur
10,852
723
167
11
0
295,623
6
L
Nu Wa
6,837
456
93
6
0
254,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role