Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AMISHHOBBIT
Ah Muzen Cab
Level 67
God Stats
8W - 1L
1,943 SR
Queue Stats
106W - 107L
1,420 Elo+
Solo
Yemoja
Yemoja
Hitokimi
Yemoja
Level 46
God Stats
13W - 29L
1,354 SR
Queue Stats
80W - 189L
1,197 Elo+
Party 3
Achilles
Achilles
Nic077
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 204L
1,186 Elo+
Party 3
Arachne
Arachne
Phaedre
Arachne
Level 44
God Stats
66W - 101L
1,383 SR
Queue Stats
101W - 183L
1,294 Elo+
Party 3
Hera
Hera
Ruinalie
Hera
Level 28
God Stats
3W - 12L
1,239 SR
Queue Stats
53W - 105L
1,210 Elo+
Party 3
Team Averages
Level 46
1,484 SR
1,261 Elo+

VS

Team Averages
Level 67
1,376 SR
1,306 Elo+
Osiris
Osiris
Adameau
Osiris
Level 8
God Stats
6W - 3L
1,618 SR
Queue Stats
12W - 7L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
CornTie
Cthulhu
Level 114
God Stats
1W - 0L
1,251 SR
Queue Stats
25W - 29L
1,233 Elo+
Party 2
Hera
Hera
GeeVibes
Hera
Level 82
God Stats
6W - 6L
1,510 SR
Queue Stats
370W - 457L
1,326 Elo+
Solo
Awilix
Awilix
MagIcs FalCoNz
Awilix
Level 84
God Stats
3W - 4L
1,302 SR
Queue Stats
12W - 12L
1,351 Elo+
Party 1
Charybdis
Charybdis
xDominatorx6
Charybdis
Level 49
God Stats
2W - 5L
1,198 SR
Queue Stats
60W - 65L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMISHHOBBIT
Ah Muzen Cab
11
1 / 5 / 2
7,098
444
9,493
13,451
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Hitokimi
Yemoja
9
2 / 3 / 2
7,057
441
2,709
9,560
2,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Nic077
Achilles
13
4 / 5 / 0
8,633
540
8,323
16,314
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Phaedre
Arachne
12
5 / 8 / 2
7,979
499
13,561
16,747
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
12
2 / 5 / 1
8,079
505
5,997
9,133
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adameau
Osiris
16
7 / 2 / 0
10,005
625
12,234
14,669
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CornTie
Cthulhu
9
0 / 2 / 2
6,269
392
3,516
14,548
9,277
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
16
2 / 2 / 5
9,336
584
6,346
8,189
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
15 / 5 / 1
9,998
625
14,852
12,908
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
xDominatorx6
Charybdis
12
2 / 3 / 5
8,035
502
8,567
10,105
2,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
14
Kills
26
26
Deaths
14
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AMISHHOBBIT
Ah Muzen Cab
1
5
2
0.4
W
Osiris
Adameau
Osiris
7
2
0
3.5
W
Cthulhu
CornTie
Cthulhu
0
2
2
0.5
W
Hera
2
2
5
2.25
L
Yemoja
Hitokimi
Yemoja
2
3
2
1
W
15
5
1
3.1
L
Achilles
Nic077
Achilles
4
5
0
0.8
L
Arachne
Phaedre
Arachne
5
8
2
0.75
L
Hera
2
5
1
0.5
W
Charybdis
xDominatorx6
Charybdis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
45,515
65,205
Taken
60,419
29,149
Mitigated
32,114
16,126
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AMISHHOBBIT
Ah Muzen Cab
9,493
5,796
63
3,798
13,451
3,627
29
3,951
9,500
0
48,727
W
Osiris
Adameau
Osiris
12,234
6,270
0
7,028
14,669
12,665
172
0
13,857
0
66,341
W
Cthulhu
CornTie
Cthulhu
3,516
104
649
1,017
14,548
9,277
140
2,779
11,769
20,721
0
W
Hera
6,346
2,406
354
2,385
8,189
2,948
1,354
1,325
6,864
76,079
0
L
Yemoja
Hitokimi
Yemoja
2,709
1,001
1,319
1,614
9,560
2,297
40
1,939
7,621
14,989
0
W
14,852
6,513
0
2,602
12,908
4,621
0
3,353
9,513
0
49,135
L
Achilles
Nic077
Achilles
8,323
4,295
0
2,950
16,314
14,016
872
0
16,314
0
37,500
L
Arachne
Phaedre
Arachne
13,561
8,994
0
4,222
16,747
6,619
0
1,173
15,574
0
48,987
L
Hera
5,997
2,114
0
2,160
9,133
2,590
442
3,387
5,746
41,248
0
W
Charybdis
xDominatorx6
Charybdis
8,567
5,710
167
2,712
10,105
2,603
2,317
1,343
8,762
0
41,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
43,643
314
Minions Killed
481
0
Camps Cleared
0
1,228,793
Distance Traveled
1,494,508
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,098
444
82
5
0
251,947
2
W
Osiris
10,005
625
128
8
0
283,406
1
W
Cthulhu
6,269
392
37
2
0
296,708
0
W
Hera
9,336
584
152
10
0
303,081
2
L
Yemoja
7,057
441
15
1
0
148,213
1
W
Awilix
9,998
625
74
5
0
322,898
0
L
Achilles
8,633
540
64
4
0
245,407
0
L
Arachne
7,979
499
77
5
0
282,410
1
L
Hera
8,079
505
76
5
0
300,816
0
W
Charybdis
8,035
502
90
6
0
288,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role