Player Matchup

Nemesis
Nemesis
AngelusImperiosa
Nemesis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 112L
1,372 Elo+
Solo
Bacchus
Bacchus
CrustyyBunzz
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 175L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
GG x Boyz
Danzaburou
Level 53
God Stats
4W - 2L
1,260 SR
Queue Stats
104W - 126L
1,383 Elo+
Party 1
Serqet
Serqet
Royal_Pain_XO
Serqet
Level 100
God Stats
13W - 21L
1,365 SR
Queue Stats
249W - 300L
1,332 Elo+
Party 3
Chronos
Chronos
pravliks
Chronos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 181L
1,329 Elo+
Party 3
Team Averages
Level 66
1,425 SR
1,367 Elo+

VS

Team Averages
Level 45
1,485 SR
1,432 Elo+
Ratatoskr
Ratatoskr
HingedBead0420
Ratatoskr
Level 25
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
L Batman MVP
Zeus
Level 44
God Stats
5W - 8L
1,272 SR
Queue Stats
76W - 94L
1,311 Elo+
Solo
King Arthur
King Arthur
Virgo_King_123
King Arthur
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 26L
1,406 Elo+
Party 2
Neith
Neith
numb-vlogger
Neith
Level 106
God Stats
6W - 19L
1,274 SR
Queue Stats
170W - 217L
1,426 Elo+
Party 2
Artio
Artio
stxned-mandala
Artio
Level 40
God Stats
1W - 1L
1,880 SR
Queue Stats
17W - 14L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,224
488
10,790
17,017
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CrustyyBunzz
Bacchus
19
7 / 4 / 14
12,955
563
18,237
19,353
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GG x Boyz
Danzaburou
19
11 / 3 / 10
12,755
555
24,974
17,154
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 2 / 5
13,475
586
11,826
15,540
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
pravliks
Chronos
18
6 / 4 / 9
12,259
533
19,739
18,686
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HingedBead0420
Ratatoskr
12
1 / 13 / 2
8,468
368
3,399
17,701
3,875
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 11 / 2
10,654
463
14,978
19,735
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Virgo_King_123
King Arthur
20
10 / 4 / 0
13,037
567
16,398
20,438
22,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 9 / 8
9,021
392
9,512
14,283
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
3 / 6 / 7
10,419
453
7,500
32,426
33,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
42
Kills
18
19
Deaths
43
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
Bacchus
CrustyyBunzz
Bacchus
7
4
14
3.5
W
Danzaburou
GG x Boyz
Danzaburou
11
3
10
5.33
L
Ratatoskr
HingedBead0420
Ratatoskr
1
13
2
0.15
L
4
11
2
0.45
W
16
2
5
9.25
L
King Arthur
Virgo_King_123
King Arthur
10
4
0
2.5
L
0
9
8
0.44
W
Chronos
pravliks
Chronos
6
4
9
2.63
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,566
Damage
51,787
87,750
Taken
104,583
44,890
Mitigated
68,945
34,146
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,790
3,619
0
5,020
17,017
9,818
0
492
15,574
0
71,707
W
Bacchus
CrustyyBunzz
Bacchus
18,237
2,427
0
7,894
19,353
13,971
952
2,659
16,686
65,821
0
W
Danzaburou
GG x Boyz
Danzaburou
24,974
12,212
0
7,730
17,154
7,052
1,917
4,367
12,671
0
101,725
L
Ratatoskr
HingedBead0420
Ratatoskr
3,399
817
0
1,172
17,701
3,875
0
5,332
11,216
0
35,060
L
14,978
1,525
0
3,606
19,735
5,082
0
12,884
6,136
61,223
0
W
11,826
851
0
7,767
15,540
6,801
476
2,143
13,090
0
72,682
L
King Arthur
Virgo_King_123
King Arthur
16,398
1,498
0
3,414
20,438
22,616
969
3,768
15,247
0
78,651
L
9,512
2,919
0
1,500
14,283
3,460
0
5,431
8,653
0
45,409
W
Chronos
pravliks
Chronos
19,739
5,749
0
5,735
18,686
7,248
2,154
11,859
5,845
70,886
0
L
7,500
411
1,014
7,131
32,426
33,912
0
9,591
22,034
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,668
Gold Earned
51,599
551
Minions Killed
426
0
Camps Cleared
0
2,158,481
Distance Traveled
1,897,305
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,224
488
116
5
0
437,013
5
W
Bacchus
12,955
563
78
3
0
436,020
1
W
Danzaburou
12,755
555
121
5
0
367,470
1
L
Ratatoskr
8,468
368
65
3
0
359,637
0
L
Zeus
10,654
463
105
5
0
331,677
0
W
Serqet
13,475
586
120
5
0
497,066
0
L
King Arthur
13,037
567
141
6
0
380,626
0
L
Neith
9,021
392
79
3
0
389,516
3
W
Chronos
12,259
533
116
5
0
420,912
7
L
Artio
10,419
453
36
2
0
435,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role