Player Matchup

Olorun
Olorun
Captain_Savage1
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Medusa
Medusa
Faszeur
Medusa
Level 160
God Stats
9W - 9L
1,525 SR
Queue Stats
837W - 845L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Frugal3
Heimdallr
Level 160
God Stats
6W - 7L
1,616 SR
Queue Stats
378W - 360L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hell_Fire_554
Cu Chulainn
Level 127
God Stats
2W - 1L
1,595 SR
Queue Stats
106W - 90L
1,607 Elo+
Solo
Nu Wa
Nu Wa
LiGambleLi
Nu Wa
Level 158
God Stats
1W - 1L
1,499 SR
Queue Stats
73W - 77L
1,548 Elo+
Solo
Team Averages
Level 134
1,547 SR
1,589 Elo+

VS

Team Averages
Level 138
1,470 SR
1,545 Elo+
Medusa
Medusa
MR CHE3KS
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
OraCloud
Baron Samedi
Level 143
God Stats
4W - 2L
1,603 SR
Queue Stats
360W - 355L
1,542 Elo+
Solo
Odin
Odin
PapuMistico
Odin
Level 148
God Stats
2W - 1L
1,564 SR
Queue Stats
132W - 141L
1,550 Elo+
Solo
The Morrigan
The Morrigan
SoberJoe
The Morrigan
Level 151
God Stats
1W - 1L
1,325 SR
Queue Stats
15W - 21L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
octalnine
Ratatoskr
Level 120
God Stats
3W - 3L
1,357 SR
Queue Stats
271W - 266L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
7,684
640
4,068
12,194
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Faszeur
Medusa
18
4 / 6 / 9
9,909
826
11,448
13,080
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Frugal3
Heimdallr
16
6 / 5 / 7
9,505
792
12,818
10,897
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Hell_Fire_554
Cu Chulainn
16
2 / 8 / 7
8,998
750
10,259
20,665
26,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
2 / 5 / 11
8,939
745
12,582
10,787
3,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MR CHE3KS
Medusa
17
4 / 3 / 16
10,149
846
14,586
11,884
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OraCloud
Baron Samedi
16
5 / 5 / 16
10,310
859
13,142
14,232
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 22
10,238
853
7,725
18,425
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
SoberJoe
The Morrigan
17
7 / 4 / 10
10,367
864
14,675
8,448
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
octalnine
Ratatoskr
19
10 / 2 / 18
11,310
943
11,670
15,765
9,407
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
14
Kills
30
31
Deaths
16
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Medusa
Faszeur
Medusa
4
6
9
1.42
L
Heimdallr
Frugal3
Heimdallr
6
5
7
1.9
L
Cu Chulainn
Hell_Fire_554
Cu Chulainn
2
8
7
0.69
L
Nu Wa
2
5
11
1.5
W
Medusa
MR CHE3KS
Medusa
4
3
16
4
W
Baron Samedi
OraCloud
Baron Samedi
5
5
16
2.6
W
4
2
22
7.5
W
The Morrigan
SoberJoe
The Morrigan
7
4
10
3
W
Ratatoskr
octalnine
Ratatoskr
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,175
Damage
61,798
67,623
Taken
68,754
45,708
Mitigated
34,730
13,399
Healing
33,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
2,130
1,707
2,558
12,194
4,776
1,025
5,566
6,166
9,742
0
L
Medusa
Faszeur
Medusa
11,448
3,033
620
915
13,080
5,912
512
5,309
7,527
0
28,230
L
Heimdallr
Frugal3
Heimdallr
12,818
2,321
756
1,730
10,897
4,375
0
2,686
7,776
0
26,583
L
Cu Chulainn
Hell_Fire_554
Cu Chulainn
10,259
1,159
1,391
1,649
20,665
26,694
0
5,733
14,280
965
20,865
L
Nu Wa
12,582
4,274
1,439
634
10,787
3,951
579
3,952
6,402
20,982
0
W
Medusa
MR CHE3KS
Medusa
14,586
5,283
1,262
3,544
11,884
4,259
2,479
3,526
8,355
0
39,440
W
Baron Samedi
OraCloud
Baron Samedi
13,142
631
6,067
5,497
14,232
5,914
728
4,256
9,976
26,901
0
W
7,725
957
1,041
7,307
18,425
12,258
438
3,755
14,670
1,696
16,232
W
The Morrigan
SoberJoe
The Morrigan
14,675
2,822
900
1,484
8,448
2,892
711
1,844
6,527
28,598
7,101
W
Ratatoskr
octalnine
Ratatoskr
11,670
1,629
1,092
4,875
15,765
9,407
957
3,841
11,924
0
21,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
52,374
123
Minions Killed
169
0
Camps Cleared
0
1,074,325
Distance Traveled
1,351,527
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,684
640
11
1
0
210,774
0
L
Medusa
9,909
826
46
4
0
228,614
0
L
Heimdallr
9,505
792
20
2
0
227,909
1
L
Cu Chulainn
8,998
750
30
3
0
193,511
0
L
Nu Wa
8,939
745
16
1
0
213,517
0
W
Medusa
10,149
846
44
4
0
283,988
4
W
Baron Samedi
10,310
859
32
3
0
201,793
2
W
Odin
10,238
853
23
2
0
269,146
5
W
The Morrigan
10,367
864
41
3
0
243,764
0
W
Ratatoskr
11,310
943
29
2
0
352,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role