Player Matchup

Chiron
Chiron
OxygenAddict420
Chiron
Level 137
God Stats
4W - 4L
1,488 SR
Queue Stats
290W - 293L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
Woeoo
Sylvanus
Level 82
God Stats
2W - 2L
1,284 SR
Queue Stats
46W - 51L
1,487 Elo+
Solo
Bacchus
Bacchus
XxEnderGMxX
Bacchus
Level 157
God Stats
5W - 4L
1,525 SR
Queue Stats
234W - 247L
1,486 Elo+
Party 2
Anubis
Anubis
kingnkosi1
Anubis
Level 95
God Stats
3W - 4L
1,413 SR
Queue Stats
85W - 92L
1,476 Elo+
Solo
Poseidon
Poseidon
princesavvy
Poseidon
Level 124
God Stats
98W - 55L
1,608 SR
Queue Stats
186W - 167L
1,488 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,490 Elo+

VS

Team Averages
Level 105
1,535 SR
1,462 Elo+
Bastet
Bastet
AbsoluteH3R0
Bastet
Level 75
God Stats
9W - 9L
1,523 SR
Queue Stats
169W - 193L
1,452 Elo+
Party 1
Sobek
Sobek
MxchaelMo
Sobek
Level 121
God Stats
0W - 4L
1,334 SR
Queue Stats
220W - 222L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
RawDawgMcGee
Danzaburou
Level 155
God Stats
2W - 1L
1,650 SR
Queue Stats
114W - 101L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Rkhuu
Amaterasu
Level 63
God Stats
1W - 2L
1,590 SR
Queue Stats
89W - 123L
1,420 Elo+
Party 1
Sol
Sol
YungCanto
Sol
Level 109
God Stats
5W - 7L
1,578 SR
Queue Stats
213W - 215L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
12,629
549
15,695
15,707
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Woeoo
Sylvanus
15
7 / 9 / 9
11,445
498
11,527
22,198
26,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
XxEnderGMxX
Bacchus
20
12 / 2 / 9
13,952
607
12,317
17,172
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
kingnkosi1
Anubis
18
4 / 3 / 5
12,512
544
8,921
15,604
6,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
princesavvy
Poseidon
20
7 / 2 / 7
15,107
657
17,393
13,136
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 9 / 6
12,014
522
11,790
19,922
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
MxchaelMo
Sobek
16
2 / 8 / 10
10,905
474
6,523
26,120
30,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RawDawgMcGee
Danzaburou
20
14 / 11 / 2
14,031
610
28,818
28,300
11,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Rkhuu
Amaterasu
18
1 / 6 / 3
11,400
496
4,649
16,938
16,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 3 / 3
10,937
476
7,993
10,767
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
37
Kills
23
23
Deaths
37
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
9
6
1
L
Sobek
MxchaelMo
Sobek
2
8
10
0.88
W
7
7
5
1.36
L
Danzaburou
RawDawgMcGee
Danzaburou
14
11
2
1.36
L
Amaterasu
Rkhuu
Amaterasu
1
6
3
0.42
W
Sylvanus
Woeoo
Sylvanus
7
9
9
1.28
W
Bacchus
XxEnderGMxX
Bacchus
12
2
9
8.25
L
0
3
3
0.5
W
Anubis
kingnkosi1
Anubis
4
3
5
2.17
W
Poseidon
princesavvy
Poseidon
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,853
Damage
59,773
83,817
Taken
102,047
53,913
Mitigated
68,765
33,647
Healing
33,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,790
2,977
0
4,478
19,922
6,693
0
11,234
8,688
0
66,270
L
Sobek
MxchaelMo
Sobek
6,523
772
2,839
6,672
26,120
30,035
86
11,781
14,339
24,145
0
W
15,695
6,380
541
5,428
15,707
4,952
5,545
2,084
13,539
0
78,066
L
Danzaburou
RawDawgMcGee
Danzaburou
28,818
15,556
0
10,635
28,300
11,041
4,188
11,557
16,743
0
99,042
L
Amaterasu
Rkhuu
Amaterasu
4,649
2,019
0
4,211
16,938
16,945
1,013
6,800
10,138
0
59,204
W
Sylvanus
Woeoo
Sylvanus
11,527
3,899
1,618
5,459
22,198
26,939
18
2,943
19,255
39,004
12,165
W
Bacchus
XxEnderGMxX
Bacchus
12,317
2,035
0
6,811
17,172
10,498
0
3,292
13,880
84,826
0
L
7,993
2,768
0
4,556
10,767
4,051
419
7,130
3,637
81,359
7,377
W
Anubis
kingnkosi1
Anubis
8,921
833
0
8,276
15,604
6,474
0
4,204
11,400
90,846
0
W
Poseidon
princesavvy
Poseidon
17,393
2,008
0
5,514
13,136
5,050
1,110
1,192
11,944
116,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,645
Gold Earned
59,287
676
Minions Killed
546
0
Camps Cleared
0
2,117,052
Distance Traveled
2,168,430
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,014
522
91
4
0
464,977
4
L
Sobek
10,905
474
30
1
0
440,815
10
W
Chiron
12,629
549
116
5
0
425,361
4
L
Danzaburou
14,031
610
139
6
0
374,375
6
L
Amaterasu
11,400
496
118
5
0
469,549
7
W
Sylvanus
11,445
498
78
3
0
365,881
3
W
Bacchus
13,952
607
120
5
0
502,592
2
L
Sol
10,937
476
168
7
0
418,714
5
W
Anubis
12,512
544
148
6
0
366,362
6
W
Poseidon
15,107
657
214
9
0
456,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role