Player Matchup

Medusa
Medusa
Fernkelz_
Medusa
Level 106
God Stats
10W - 13L
1,464 SR
Queue Stats
396W - 426L
1,484 Elo+
Party 2
Mulan
Mulan
Fluid_Ron
Mulan
Level 42
God Stats
25W - 18L
1,553 SR
Queue Stats
89W - 88L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Titoroc12
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,272 SR
Queue Stats
255W - 335L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
l2obinson
Cliodhna
Level 121
God Stats
6W - 7L
1,619 SR
Queue Stats
527W - 611L
1,495 Elo+
Party 2
Bacchus
Bacchus
v-Damn_Che-v
Bacchus
Level 29
God Stats
24W - 22L
1,571 SR
Queue Stats
47W - 60L
1,437 Elo+
Party 2
Team Averages
Level 81
1,496 SR
1,457 Elo+

VS

Team Averages
Level 80
1,569 SR
1,460 Elo+
Susano
Susano
Daughton7747
Susano
Level 65
God Stats
8W - 6L
1,578 SR
Queue Stats
205W - 222L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
THIS_1S_SPARTAR
Jormungandr
Level 31
God Stats
16W - 11L
1,710 SR
Queue Stats
84W - 68L
1,444 Elo+
Party 1
Bacchus
Bacchus
TheDa468rkOne
Bacchus
Level 100
God Stats
31W - 36L
1,466 SR
Queue Stats
419W - 407L
1,492 Elo+
Party 1
Zeus
Zeus
girraffeasaur
Zeus
Level 104
God Stats
30W - 27L
1,570 SR
Queue Stats
578W - 600L
1,468 Elo+
Party 1
Medusa
Medusa
kawaiicatjulie
Medusa
Level 102
God Stats
12W - 8L
1,521 SR
Queue Stats
401W - 410L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fernkelz_
Medusa
18
3 / 5 / 2
10,801
432
9,095
16,134
6,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Fluid_Ron
Mulan
18
5 / 5 / 3
11,419
457
15,279
21,607
18,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Titoroc12
Morgan Le Fay
17
3 / 5 / 3
10,825
433
10,224
16,131
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
l2obinson
Cliodhna
18
2 / 10 / 2
11,017
441
10,955
20,804
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
v-Damn_Che-v
Bacchus
16
2 / 3 / 9
11,298
452
8,508
19,262
28,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 3 / 12
12,116
485
12,208
18,040
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
THIS_1S_SPARTAR
Jormungandr
19
5 / 2 / 6
12,082
483
13,010
15,011
15,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
18
7 / 0 / 12
12,332
493
12,143
14,410
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 6 / 8
11,832
473
21,822
12,873
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 8
12,814
513
11,058
16,362
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
15
Kills
28
28
Deaths
15
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Susano
5
3
12
3.67
L
Medusa
Fernkelz_
Medusa
3
5
2
0.8
L
Mulan
Fluid_Ron
Mulan
5
5
3
1.3
W
Jormungandr
THIS_1S_SPARTAR
Jormungandr
5
2
6
4
W
Bacchus
7
0
12
13
L
Morgan Le Fay
Titoroc12
Morgan Le Fay
3
5
3
0.9
W
5
6
8
1.5
W
6
4
8
2.5
L
Cliodhna
l2obinson
Cliodhna
2
10
2
0.3
L
Bacchus
v-Damn_Che-v
Bacchus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,061
Damage
70,241
93,938
Taken
76,696
67,553
Mitigated
54,535
21,884
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
12,208
1,540
0
5,116
18,040
7,759
0
6,129
11,812
0
86,772
L
Medusa
Fernkelz_
Medusa
9,095
2,531
0
3,098
16,134
6,037
964
5,627
10,430
0
85,959
L
Mulan
Fluid_Ron
Mulan
15,279
2,574
0
4,233
21,607
18,654
544
12,629
7,872
2,185
53,583
W
Jormungandr
THIS_1S_SPARTAR
Jormungandr
13,010
1,955
0
4,548
15,011
15,495
450
1,913
12,394
69,353
0
W
Bacchus
12,143
1,691
694
2,595
14,410
20,031
0
4,458
9,641
33,514
0
L
Morgan Le Fay
Titoroc12
Morgan Le Fay
10,224
646
124
3,166
16,131
6,229
462
7,112
8,728
70,807
0
W
21,822
1,184
82
1,318
12,873
4,865
0
4,802
7,923
71,773
0
W
11,058
4,145
0
2,670
16,362
6,385
0
2,629
13,682
0
100,215
L
Cliodhna
l2obinson
Cliodhna
10,955
949
0
5,758
20,804
8,090
0
9,973
10,527
0
92,745
L
Bacchus
v-Damn_Che-v
Bacchus
8,508
670
3,060
2,445
19,262
28,543
0
9,197
9,406
19,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
61,176
516
Minions Killed
593
0
Camps Cleared
0
2,259,695
Distance Traveled
2,374,048
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,116
485
128
5
0
534,063
2
L
Medusa
10,801
432
129
5
0
389,966
4
L
Mulan
11,419
457
100
4
0
453,885
3
W
Jormungandr
12,082
483
120
5
0
405,922
1
W
Bacchus
12,332
493
42
2
0
530,342
0
L
Morgan Le Fay
10,825
433
114
5
0
444,278
2
W
Zeus
11,832
473
139
6
0
440,318
8
W
Medusa
12,814
513
164
7
0
463,403
6
L
Cliodhna
11,017
441
151
6
0
480,752
0
L
Bacchus
11,298
452
22
1
0
490,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role