Player Matchup

Xing Tian
Xing Tian
SaucyHug
Xing Tian
Level 67
God Stats
20W - 5L
1,707 SR
Queue Stats
117W - 83L
1,436 Elo+
Party 2
Merlin
Merlin
gillimo3565
Merlin
Level 105
God Stats
14W - 9L
1,466 SR
Queue Stats
350W - 225L
1,473 Elo+
Party 2
Vamana
Vamana
ligmatuna
Vamana
Level 90
God Stats
30W - 15L
1,583 SR
Queue Stats
145W - 115L
1,548 Elo+
Party 2
Team Averages
Level 87
1,585 SR
1,486 Elo+

VS

Team Averages
Level 25
1,423 SR
1,327 Elo+
Thor
Thor
MwMoxy
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 1
Ra
Ra
NG Bixx
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,219 Elo+
Party 1
Artemis
Artemis
NG Buh
Artemis
Level 29
God Stats
11W - 14L
1,269 SR
Queue Stats
17W - 26L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SaucyHug
Xing Tian
11
1 / 1 / 10
8,520
710
3,028
10,056
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
7 / 0 / 4
9,386
782
8,434
5,322
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ligmatuna
Vamana
13
8 / 4 / 7
9,585
799
9,846
15,047
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MwMoxy
Thor
9
0 / 5 / 3
6,746
562
2,175
9,510
4,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 2
7,675
640
3,569
7,519
2,519
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NG Buh
Artemis
11
3 / 6 / 1
8,126
677
5,123
7,738
4,593
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
MwMoxy
Thor
0
5
3
0.3
L
2
5
2
0.6
L
Artemis
NG Buh
Artemis
3
6
1
0.58
W
Xing Tian
SaucyHug
Xing Tian
1
1
10
6
W
Merlin
7
0
4
9
W
Vamana
ligmatuna
Vamana
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
10,867
30,425
Taken
24,767
25,599
Mitigated
11,573
10,056
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
MwMoxy
Thor
2,175
967
0
100
9,510
4,461
0
4,928
4,394
0
9,359
L
3,569
514
496
910
7,519
2,519
0
3,136
4,234
14,691
0
L
Artemis
NG Buh
Artemis
5,123
2,324
0
0
7,738
4,593
0
3,426
4,047
0
16,642
W
Xing Tian
SaucyHug
Xing Tian
3,028
262
509
1,854
10,056
8,190
272
1,850
8,206
13,278
0
W
Merlin
8,434
0
541
1,460
5,322
2,603
535
967
4,355
35,972
0
W
Vamana
ligmatuna
Vamana
9,846
6,894
544
5,148
15,047
14,806
724
1,679
13,368
0
36,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
22,547
132
Minions Killed
54
10
Camps Cleared
0
656,399
Distance Traveled
429,021
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,746
562
11
1
0
142,236
1
L
Ra
7,675
640
17
1
0
143,361
0
L
Artemis
8,126
677
26
2
0
143,424
3
W
Xing Tian
8,520
710
20
2
1
232,366
2
W
Merlin
9,386
782
58
5
4
221,932
2
W
Vamana
9,585
799
54
5
5
202,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role