Player Matchup

Zeus
Zeus
Dill_Pixels
Zeus
Level 146
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 44L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
Hero-KingMarth
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,451 Elo+
Party 2
Agni
Agni
IxSTAYxBLAYZEDx
Agni
Level 159
God Stats
17W - 8L
1,745 SR
Queue Stats
848W - 858L
1,535 Elo+
Solo
Ullr
Ullr
Mad-Wolfnnaster
Ullr
Level 160
God Stats
2W - 15L
1,032 SR
Queue Stats
410W - 365L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
Squabo-
Zhong Kui
Level 106
God Stats
0W - 4L
1,474 SR
Queue Stats
30W - 42L
1,519 Elo+
Party 2
Team Averages
Level 136
1,496 SR
1,500 Elo+

VS

Team Averages
Level 120
1,501 SR
1,498 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Adriancr93
Bastet
Level 125
God Stats
6W - 2L
1,695 SR
Queue Stats
330W - 346L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
KingJay00
Zhong Kui
Level 160
God Stats
13W - 13L
1,469 SR
Queue Stats
508W - 513L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
Wiz808
Jing Wei
Level 138
God Stats
1W - 1L
1,202 SR
Queue Stats
235W - 249L
1,468 Elo+
Party 1
Eset
Eset
carcachin
Eset
Level 69
God Stats
10W - 3L
1,638 SR
Queue Stats
591W - 569L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
10,143
634
7,834
13,809
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Hero-KingMarth
Cernunnos
16
0 / 10 / 9
9,507
594
4,651
17,489
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 9 / 11
11,665
729
19,506
17,118
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 5
12,915
807
11,563
16,241
6,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Squabo-
Zhong Kui
19
4 / 7 / 6
11,194
700
13,129
22,293
13,352
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
10 / 6 / 15
12,489
781
14,200
13,097
5,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Adriancr93
Bastet
20
10 / 3 / 8
13,496
844
13,574
15,940
6,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
KingJay00
Zhong Kui
20
9 / 5 / 16
13,458
841
24,984
19,848
23,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Wiz808
Jing Wei
18
6 / 5 / 13
11,622
726
11,962
15,199
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
19
4 / 2 / 16
11,968
748
16,636
11,936
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
18
Kills
39
39
Deaths
21
37
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
6
15
2.92
W
Bastet
Adriancr93
Bastet
10
3
8
4.67
L
1
8
6
0.5
L
Cernunnos
Hero-KingMarth
Cernunnos
0
10
9
0.45
L
3
9
11
0.94
W
Zhong Kui
KingJay00
Zhong Kui
9
5
16
3.4
L
10
5
5
2.5
L
Zhong Kui
Squabo-
Zhong Kui
4
7
6
1
W
Jing Wei
Wiz808
Jing Wei
6
5
13
2.5
W
Eset
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,683
Damage
81,356
86,950
Taken
76,020
37,275
Mitigated
45,373
26,103
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,200
6,930
147
1,596
13,097
5,384
1,307
5,955
6,924
0
25,500
W
Bastet
Adriancr93
Bastet
13,574
1,780
2,766
4,921
15,940
6,295
460
8,628
6,863
0
28,424
L
7,834
1,025
438
2,491
13,809
5,316
0
7,876
5,933
23,433
0
L
Cernunnos
Hero-KingMarth
Cernunnos
4,651
972
1,091
1,912
17,489
6,610
0
9,980
7,509
0
12,893
L
19,506
1,018
1,085
3,574
17,118
5,701
0
7,440
9,678
29,143
0
W
Zhong Kui
KingJay00
Zhong Kui
24,984
311
290
7,564
19,848
23,166
263
9,981
9,333
44,481
0
L
11,563
2,602
520
5,657
16,241
6,296
360
7,745
8,496
0
30,467
L
Zhong Kui
Squabo-
Zhong Kui
13,129
696
911
8,424
22,293
13,352
0
8,579
13,714
31,476
0
W
Jing Wei
Wiz808
Jing Wei
11,962
8,535
1,939
2,407
15,199
5,955
2,932
8,659
6,246
0
34,275
W
Eset
16,636
259
2,560
2,992
11,936
4,573
992
5,683
6,044
36,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
63,033
172
Minions Killed
175
0
Camps Cleared
0
1,286,222
Distance Traveled
1,671,011
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,489
781
18
1
0
341,716
0
W
Bastet
13,496
844
35
2
0
373,429
4
L
Zeus
10,143
634
39
2
0
263,862
4
L
Cernunnos
9,507
594
18
1
0
221,712
1
L
Agni
11,665
729
21
1
0
245,226
0
W
Zhong Kui
13,458
841
39
2
0
312,406
2
L
Ullr
12,915
807
44
3
0
280,264
0
L
Zhong Kui
11,194
700
50
3
0
275,158
1
W
Jing Wei
11,622
726
41
3
0
294,140
0
W
Eset
11,968
748
42
3
0
349,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role