Player Matchup

Set
Set
KingCowNat
Set
Level 148
God Stats
2W - 9L
1,360 SR
Queue Stats
925W - 897L
1,575 Elo+
Party 3
Baron Samedi
Baron Samedi
Medibearable
Baron Samedi
Level 84
God Stats
35W - 26L
1,572 SR
Queue Stats
290W - 306L
1,452 Elo+
Party 2
Bellona
Bellona
MiniSector
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,595 Elo+
Party 3
Izanami
Izanami
S55pectrum
Izanami
Level 107
God Stats
19W - 17L
1,547 SR
Queue Stats
445W - 427L
1,541 Elo+
Party 3
Vulcan
Vulcan
fozz1UP
Vulcan
Level 131
God Stats
2W - 3L
1,571 SR
Queue Stats
403W - 387L
1,492 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,531 Elo+

VS

Team Averages
Level 114
1,701 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingKreb
Ah Muzen Cab
Level 124
God Stats
10W - 2L
1,965 SR
Queue Stats
271W - 238L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrDjosh
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,902 SR
Queue Stats
134W - 136L
1,585 Elo+
Party 1
Hercules
Hercules
Sarako
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Cliodhna
Cliodhna
slakett
Cliodhna
Level 138
God Stats
2W - 6L
1,638 SR
Queue Stats
49W - 58L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,056
592
10,288
9,699
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Medibearable
Baron Samedi
14
2 / 2 / 4
8,545
503
6,098
10,037
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
MiniSector
Bellona
18
11 / 1 / 5
10,548
620
12,810
12,759
10,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
S55pectrum
Izanami
15
0 / 2 / 2
8,790
517
2,017
9,763
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
fozz1UP
Vulcan
15
5 / 2 / 5
9,213
542
7,290
6,619
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 1
7,152
421
3,613
10,154
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KingKreb
Ah Muzen Cab
16
2 / 0 / 1
9,044
532
6,180
8,348
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MrDjosh
Morgan Le Fay
15
1 / 4 / 2
8,663
510
4,816
9,459
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Sarako
Hercules
11
1 / 6 / 1
7,534
443
5,536
14,152
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
slakett
Cliodhna
14
4 / 7 / 2
9,039
532
8,061
14,050
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
9
9
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
W
2
2
8
3
L
Ah Muzen Cab
KingKreb
Ah Muzen Cab
2
0
1
2.5
W
Baron Samedi
Medibearable
Baron Samedi
2
2
4
2
W
Bellona
MiniSector
Bellona
11
1
5
13.5
L
Morgan Le Fay
MrDjosh
Morgan Le Fay
1
4
2
0.5
W
Izanami
S55pectrum
Izanami
0
2
2
0.5
L
Hercules
Sarako
Hercules
1
6
1
0.25
W
Vulcan
fozz1UP
Vulcan
5
2
5
3.75
L
Cliodhna
slakett
Cliodhna
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
28,206
48,877
Taken
56,163
29,495
Mitigated
27,816
20,987
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,613
329
240
2,397
10,154
6,006
0
1,454
8,660
17,707
0
W
10,288
5,205
0
4,451
9,699
6,499
0
396
8,771
115
71,387
L
Ah Muzen Cab
KingKreb
Ah Muzen Cab
6,180
2,191
0
6,281
8,348
2,642
648
2,257
6,051
0
70,945
W
Baron Samedi
Medibearable
Baron Samedi
6,098
689
1,168
4,769
10,037
7,847
0
1,343
8,654
39,682
0
W
Bellona
MiniSector
Bellona
12,810
4,680
0
5,866
12,759
10,658
80
4,064
8,591
0
77,598
L
Morgan Le Fay
MrDjosh
Morgan Le Fay
4,816
122
0
948
9,459
3,520
0
3,099
6,146
60,092
0
W
Izanami
S55pectrum
Izanami
2,017
1,277
0
3,733
9,763
1,990
0
367
9,396
0
71,717
L
Hercules
Sarako
Hercules
5,536
2,129
0
4,024
14,152
9,736
0
635
13,517
0
32,380
W
Vulcan
fozz1UP
Vulcan
7,290
1,693
0
1,000
6,619
2,501
0
2,386
4,233
51,445
0
L
Cliodhna
slakett
Cliodhna
8,061
813
0
4,342
14,050
5,912
0
5,575
8,297
0
62,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
41,432
608
Minions Killed
492
0
Camps Cleared
0
1,736,919
Distance Traveled
1,635,459
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,152
421
23
1
0
354,413
7
W
Set
10,056
592
147
9
0
344,965
8
L
Ah Muzen Cab
9,044
532
151
9
0
304,814
4
W
Baron Samedi
8,545
503
61
4
0
311,964
2
W
Bellona
10,548
620
112
7
0
405,713
3
L
Morgan Le Fay
8,663
510
117
7
0
344,206
5
W
Izanami
8,790
517
161
9
0
316,273
7
L
Hercules
7,534
443
86
5
0
295,219
1
W
Vulcan
9,213
542
127
7
0
358,004
5
L
Cliodhna
9,039
532
115
7
0
336,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role