Player Matchup

Hun Batz
Hun Batz
And1Ref
Hun Batz
Level 116
God Stats
4W - 3L
1,647 SR
Queue Stats
401W - 393L
1,479 Elo+
Party 1
Tiamat
Tiamat
DirtyyBiscuit
Tiamat
Level 148
God Stats
0W - 8L
1,285 SR
Queue Stats
429W - 429L
1,437 Elo+
Solo
Hachiman
Hachiman
ImDuck2
Hachiman
Level 103
God Stats
8W - 8L
1,559 SR
Queue Stats
147W - 141L
1,517 Elo+
Solo
Mulan
Mulan
KingExo60
Mulan
Level 109
God Stats
28W - 21L
1,674 SR
Queue Stats
276W - 255L
1,522 Elo+
Party 1
Athena
Athena
Xyph1r
Athena
Level 158
God Stats
4W - 11L
1,348 SR
Queue Stats
245W - 233L
1,496 Elo+
Solo
Team Averages
Level 127
1,503 SR
1,490 Elo+

VS

Team Averages
Level 87
1,458 SR
1,524 Elo+
Medusa
Medusa
AJarOfGypsyTears
Medusa
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 105L
1,556 Elo+
Party 2
Nemesis
Nemesis
KaeTheSkald
Nemesis
Level 61
God Stats
1W - 3L
1,157 SR
Queue Stats
234W - 221L
1,523 Elo+
Party 2
Eset
Eset
LinkariusLK
Eset
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 159L
1,507 Elo+
Party 3
Ullr
Ullr
Yinshu
Ullr
Level 67
God Stats
23W - 21L
1,504 SR
Queue Stats
411W - 381L
1,538 Elo+
Solo
Ganesha
Ganesha
lumpymoth117
Ganesha
Level 102
God Stats
27W - 16L
1,630 SR
Queue Stats
217W - 199L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
And1Ref
Hun Batz
14
4 / 2 / 1
7,661
589
5,437
6,215
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
6,004
462
5,627
8,553
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ImDuck2
Hachiman
11
0 / 4 / 3
6,311
485
4,627
7,580
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
KingExo60
Mulan
11
0 / 2 / 1
6,636
510
4,922
12,196
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Xyph1r
Athena
11
1 / 3 / 3
6,568
505
2,757
14,437
8,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,356
566
9,026
9,226
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
KaeTheSkald
Nemesis
13
1 / 1 / 2
7,507
577
9,176
9,429
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 4
7,656
589
6,759
7,436
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Yinshu
Ullr
14
8 / 0 / 3
8,240
634
7,132
7,925
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
lumpymoth117
Ganesha
10
0 / 0 / 8
6,488
499
2,834
8,278
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
15
15
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Hun Batz
And1Ref
Hun Batz
4
2
1
2.25
L
0
4
0
0
L
Hachiman
ImDuck2
Hachiman
0
4
3
0.38
W
Nemesis
KaeTheSkald
Nemesis
1
1
2
2
L
Mulan
KingExo60
Mulan
0
2
1
0.25
W
4
0
4
6
L
Athena
Xyph1r
Athena
1
3
3
0.83
W
Ullr
Yinshu
Ullr
8
0
3
9.5
W
Ganesha
lumpymoth117
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
34,927
48,981
Taken
42,294
22,728
Mitigated
17,419
15,444
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
4,692
0
2,795
9,226
2,314
366
1,363
7,857
0
55,657
L
Hun Batz
And1Ref
Hun Batz
5,437
1,567
0
2,638
6,215
2,103
0
1,490
4,725
0
49,184
L
5,627
710
0
2,523
8,553
3,219
0
2,357
6,196
36,783
0
L
Hachiman
ImDuck2
Hachiman
4,627
2,203
0
1,166
7,580
2,485
0
1,543
6,037
0
40,908
W
Nemesis
KaeTheSkald
Nemesis
9,176
3,884
0
5,316
9,429
5,147
856
170
8,666
0
43,166
L
Mulan
KingExo60
Mulan
4,922
809
0
5,226
12,196
6,140
0
0
12,196
0
36,366
W
6,759
1,261
0
1,912
7,436
2,334
133
3,466
3,769
50,079
0
L
Athena
Xyph1r
Athena
2,757
562
1,448
2,443
14,437
8,781
0
4,203
10,234
22,441
0
W
Ullr
Yinshu
Ullr
7,132
3,960
21
1,360
7,925
2,623
74
1,443
6,237
0
51,699
W
Ganesha
lumpymoth117
Ganesha
2,834
305
0
2,626
8,278
5,001
0
1,451
6,699
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
37,247
384
Minions Killed
402
0
Camps Cleared
0
1,253,752
Distance Traveled
1,332,886
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,356
566
107
8
0
223,767
4
L
Hun Batz
7,661
589
97
7
0
287,695
2
L
Tiamat
6,004
462
79
6
0
235,425
2
L
Hachiman
6,311
485
85
7
0
231,693
0
W
Nemesis
7,507
577
97
7
0
286,573
2
L
Mulan
6,636
510
88
7
0
233,220
3
W
Eset
7,656
589
103
8
0
284,007
0
L
Athena
6,568
505
35
3
0
265,719
2
W
Ullr
8,240
634
88
7
0
263,080
5
W
Ganesha
6,488
499
7
1
0
275,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role