Player Matchup

Yemoja
Yemoja
BlueDynamite524
Yemoja
Level 80
God Stats
69W - 131L
1,397 SR
Queue Stats
390W - 646L
1,319 Elo+
Party 2
Izanami
Izanami
TheJanitor9420
Izanami
Level 30
God Stats
4W - 18L
1,180 SR
Queue Stats
78W - 170L
1,121 Elo+
Party 2
Pele
Pele
UndeadHitman420
Pele
Level 84
God Stats
17W - 28L
1,362 SR
Queue Stats
406W - 639L
1,367 Elo+
Party 2
King Arthur
King Arthur
mad-dog24
King Arthur
Level 61
God Stats
0W - 2L
1,279 SR
Queue Stats
183W - 233L
1,323 Elo+
Party 2
Zeus
Zeus
philli902
Zeus
Level 78
God Stats
8W - 14L
1,381 SR
Queue Stats
317W - 557L
1,281 Elo+
Party 2
Team Averages
Level 67
1,320 SR
1,282 Elo+

VS

Team Averages
Level 81
1,454 SR
1,379 Elo+
Baron Samedi
Baron Samedi
BeastlyStud32
Baron Samedi
Level 88
God Stats
2W - 2L
1,189 SR
Queue Stats
19W - 17L
1,307 Elo+
Solo
Arachne
Arachne
FifthOfChuck
Arachne
Level 104
God Stats
35W - 34L
1,528 SR
Queue Stats
530W - 622L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Heavvvyweight
Danzaburou
Level 27
God Stats
12W - 12L
1,461 SR
Queue Stats
35W - 44L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
Level 87
God Stats
38W - 25L
1,541 SR
Queue Stats
257W - 267L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
PlatinumGENIUS69
Gilgamesh
Level 98
God Stats
12W - 7L
1,552 SR
Queue Stats
37W - 37L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,173
417
1,289
6,593
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 3 / 0
4,647
465
5,145
5,656
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,393
439
3,790
7,434
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
mad-dog24
King Arthur
7
0 / 5 / 0
4,337
434
1,535
6,207
2,255
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
9
0 / 4 / 0
5,161
516
1,564
5,682
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastlyStud32
Baron Samedi
12
8 / 0 / 0
7,218
722
5,208
6,267
2,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FifthOfChuck
Arachne
10
4 / 0 / 4
5,985
599
3,201
6,693
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Heavvvyweight
Danzaburou
9
3 / 0 / 6
5,799
580
4,670
2,856
586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
11
4 / 0 / 4
6,358
636
4,306
3,689
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
8
2 / 1 / 2
4,915
492
4,157
6,060
2,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
21
21
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeastlyStud32
Baron Samedi
8
0
0
8
L
0
4
1
0.13
W
Arachne
FifthOfChuck
Arachne
4
0
4
6
W
Danzaburou
Heavvvyweight
Danzaburou
3
0
6
6
W
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
4
0
4
6
W
Gilgamesh
2
1
2
3
L
1
3
0
0.33
L
0
5
0
0
L
King Arthur
mad-dog24
King Arthur
0
5
0
0
L
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,323
Damage
21,542
31,572
Taken
25,565
8,941
Mitigated
8,206
5,838
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeastlyStud32
Baron Samedi
5,208
620
0
4,872
6,267
2,651
2,547
0
6,267
36,246
0
L
1,289
539
1,135
864
6,593
1,843
162
737
5,856
7,604
0
W
Arachne
FifthOfChuck
Arachne
3,201
2,473
0
1,492
6,693
1,503
196
263
6,400
0
29,188
W
Danzaburou
Heavvvyweight
Danzaburou
4,670
2,070
115
1,185
2,856
586
392
222
2,634
0
21,277
W
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
4,306
469
0
1,625
3,689
1,154
80
1,283
2,210
39,310
0
W
Gilgamesh
4,157
989
85
1,312
6,060
2,312
284
859
5,201
0
16,228
L
5,145
3,266
0
1,025
5,656
1,295
831
445
5,211
0
29,517
L
3,790
1,657
32
2,086
7,434
1,905
0
1,867
5,567
0
19,154
L
King Arthur
mad-dog24
King Arthur
1,535
666
0
130
6,207
2,255
0
3,822
2,385
0
14,260
L
Zeus
1,564
199
0
566
5,682
1,643
867
2,643
3,039
25,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
30,275
215
Minions Killed
251
0
Camps Cleared
0
827,998
Distance Traveled
935,661
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,218
722
63
6
0
150,270
0
L
Yemoja
4,173
417
15
2
0
144,153
2
W
Arachne
5,985
599
62
6
0
201,647
1
W
Danzaburou
5,799
580
33
3
0
192,392
0
W
Morgan Le Fay
6,358
636
66
7
0
200,321
2
W
Gilgamesh
4,915
492
27
3
0
191,031
1
L
Izanami
4,647
465
62
6
0
138,911
1
L
Pele
4,393
439
41
4
0
184,868
2
L
King Arthur
4,337
434
34
3
0
180,257
0
L
Zeus
5,161
516
63
6
0
179,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role