Player Matchup

Chaac
Chaac
BushidoMaster8
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 286L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
DracoEmp
Zhong Kui
Level 106
God Stats
1W - 0L
1,829 SR
Queue Stats
82W - 56L
1,598 Elo+
Solo
Zeus
Zeus
StrictlyFatal
Zeus
Level 62
God Stats
9W - 3L
1,726 SR
Queue Stats
268W - 251L
1,563 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StrictlyInsanity
Kumbhakarna
Level 49
God Stats
1W - 1L
1,267 SR
Queue Stats
149W - 132L
1,571 Elo+
Party 3
Xbalanque
Xbalanque
dodgingtoxicity
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 98L
1,563 Elo+
Solo
Team Averages
Level 69
1,564 SR
1,576 Elo+

VS

Team Averages
Level 56
1,468 SR
1,523 Elo+
Ao Kuang
Ao Kuang
AFallenCaptain
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
FallOfTheEliksni
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Lucidx25
Nox
Level 118
God Stats
11W - 6L
1,738 SR
Queue Stats
407W - 407L
1,550 Elo+
Party 1
Sol
Sol
Ponycus
Sol
Level 15
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Splashz8
Kumbhakarna
Level 111
God Stats
0W - 3L
1,297 SR
Queue Stats
239W - 226L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 20
8,674
964
8,674
10,107
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
DracoEmp
Zhong Kui
15
6 / 0 / 15
8,683
965
9,271
6,247
5,511
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 11
9,346
1,038
9,807
5,289
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
StrictlyInsanity
Kumbhakarna
13
2 / 1 / 21
8,583
954
4,516
11,059
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
dodgingtoxicity
Xbalanque
12
2 / 2 / 18
8,051
895
9,671
8,725
4,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 7 / 0
6,163
685
2,866
11,326
8,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,508
612
1,261
4,984
2,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 4 / 0
6,601
733
6,671
8,517
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
12
0 / 6 / 2
6,600
733
7,704
8,790
3,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Splashz8
Kumbhakarna
10
0 / 7 / 1
6,277
697
3,112
13,531
13,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
4
26
Kills
1
4
Deaths
26
85
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
7
0
0.14
W
5
1
20
15
W
Zhong Kui
DracoEmp
Zhong Kui
6
0
15
13.5
L
0
2
0
0
L
0
4
0
0
L
Sol
0
6
2
0.17
L
Kumbhakarna
Splashz8
Kumbhakarna
0
7
1
0.07
W
11
0
11
16.5
W
Kumbhakarna
StrictlyInsanity
Kumbhakarna
2
1
21
12.5
W
Xbalanque
dodgingtoxicity
Xbalanque
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,939
Damage
21,614
41,427
Taken
47,148
34,067
Mitigated
31,040
18,408
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,866
343
0
1,082
11,326
8,426
0
6,679
4,394
4,133
0
W
8,674
951
1,599
3,478
10,107
11,253
488
4,394
5,605
0
21,605
W
Zhong Kui
DracoEmp
Zhong Kui
9,271
1,139
1,166
2,125
6,247
5,511
2,017
3,736
2,413
20,247
0
L
1,261
167
830
691
4,984
2,557
0
3,273
1,711
0
964
L
6,671
141
997
1,640
8,517
3,693
0
3,604
4,705
21,559
0
L
Sol
7,704
231
494
1,884
8,790
3,178
0
3,682
4,804
20,488
0
L
Kumbhakarna
Splashz8
Kumbhakarna
3,112
425
321
838
13,531
13,186
0
6,356
6,918
3,555
0
W
9,807
945
1,701
1,491
5,289
2,419
1,461
3,739
1,426
19,919
0
W
Kumbhakarna
StrictlyInsanity
Kumbhakarna
4,516
280
1,199
2,945
11,059
10,878
414
5,422
4,986
7,871
0
W
Xbalanque
dodgingtoxicity
Xbalanque
9,671
1,288
986
1,718
8,725
4,006
1,718
2,592
6,073
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
31,149
111
Minions Killed
63
0
Camps Cleared
0
877,081
Distance Traveled
771,244
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,163
685
4
0
0
159,686
3
W
Chaac
8,674
964
14
2
0
183,776
1
W
Zhong Kui
8,683
965
20
2
0
168,102
1
L
Serqet
5,508
612
0
0
0
157,559
0
L
Nox
6,601
733
38
4
0
143,593
2
L
Sol
6,600
733
20
2
0
172,308
5
L
Kumbhakarna
6,277
697
1
0
0
138,098
0
W
Zeus
9,346
1,038
38
4
0
153,076
1
W
Kumbhakarna
8,583
954
6
1
0
167,474
2
W
Xbalanque
8,051
895
33
4
0
204,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role