Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
WgxAres
Serqet
Level 126
God Stats
0W - 3L
1,208 SR
Queue Stats
112W - 107L
1,576 Elo+
Party 3
Vulcan
Vulcan
WgxCalamity
Vulcan
Level 123
God Stats
3W - 2L
1,664 SR
Queue Stats
168W - 160L
1,573 Elo+
Party 3
Atlas
Atlas
skurtSKURT74
Atlas
Level 160
God Stats
5W - 6L
1,740 SR
Queue Stats
620W - 561L
1,645 Elo+
Party 1
Team Averages
Level 133
1,522 SR
1,559 Elo+

VS

Team Averages
Level 153
1,492 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BoFlexo
Danzaburou
Level 160
God Stats
5W - 3L
1,646 SR
Queue Stats
113W - 108L
1,616 Elo+
Solo
Kukulkan
Kukulkan
HellsGayAngel
Kukulkan
Level 158
God Stats
1W - 0L
1,289 SR
Queue Stats
100W - 106L
1,580 Elo+
Party 2
Susano
Susano
Tacamahac
Susano
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 251L
1,666 Elo+
Party 2
Ymir
Ymir
thesaminator200
Ymir
Level 128
God Stats
2W - 1L
1,523 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 4 / 2
6,209
517
5,499
7,532
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
11
0 / 2 / 2
5,844
487
5,353
11,361
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
WgxAres
Serqet
11
2 / 3 / 2
6,624
552
2,245
8,705
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
10
2 / 6 / 1
6,130
511
7,634
7,357
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 8 / 4
5,462
455
2,856
12,716
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 2 / 1
7,005
584
10,297
9,942
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
BoFlexo
Danzaburou
14
7 / 2 / 3
8,256
688
6,741
8,163
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HellsGayAngel
Kukulkan
13
3 / 1 / 3
7,537
628
4,034
4,086
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Tacamahac
Susano
13
10 / 0 / 3
7,710
643
8,491
7,324
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 12
6,440
537
3,610
7,930
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
23
23
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
2
0.5
L
Hun Batz
 
Hun Batz
0
2
2
0.5
W
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
W
Danzaburou
BoFlexo
Danzaburou
7
2
3
4.25
W
Kukulkan
HellsGayAngel
Kukulkan
3
1
3
4.5
W
Susano
Tacamahac
Susano
10
0
3
11.5
L
Serqet
WgxAres
Serqet
2
3
2
1
L
Vulcan
2
6
1
0.42
L
1
8
4
0.38
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
33,173
47,671
Taken
37,445
17,849
Mitigated
15,490
11,593
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,499
3,556
0
2,040
7,532
1,279
0
970
6,562
0
34,595
L
Hun Batz
 
Hun Batz
5,353
1,339
0
4,472
11,361
5,076
0
0
10,554
0
29,784
W
Tsukuyomi
 
Tsukuyomi
10,297
2,537
0
3,015
9,942
4,418
0
171
9,089
0
46,921
W
Danzaburou
BoFlexo
Danzaburou
6,741
3,957
0
4,133
8,163
2,448
0
2,109
5,958
0
59,950
W
Kukulkan
HellsGayAngel
Kukulkan
4,034
362
0
415
4,086
1,240
616
1,403
2,253
54,361
0
W
Susano
Tacamahac
Susano
8,491
2,532
0
3,523
7,324
2,477
0
2,747
4,393
0
40,139
L
Serqet
WgxAres
Serqet
2,245
574
0
3,061
8,705
2,550
0
1,298
7,367
0
32,380
L
Vulcan
7,634
1,578
0
525
7,357
1,966
0
1,900
5,457
37,960
0
L
2,856
1,042
100
1,395
12,716
6,978
0
3,476
9,198
8,601
0
W
3,610
1,576
0
1,939
7,930
4,907
0
3,534
4,136
11,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
36,948
293
Minions Killed
429
0
Camps Cleared
0
1,174,213
Distance Traveled
1,259,523
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,209
517
72
6
0
227,039
5
L
Hun Batz
5,844
487
58
5
0
254,904
1
W
Tsukuyomi
7,005
584
95
8
0
252,827
3
W
Danzaburou
8,256
688
113
9
0
237,157
3
W
Kukulkan
7,537
628
128
11
0
226,314
0
W
Susano
7,710
643
82
7
0
300,852
0
L
Serqet
6,624
552
73
6
0
255,631
1
L
Vulcan
6,130
511
73
6
0
231,667
6
L
Atlas
5,462
455
17
1
0
204,972
1
W
Ymir
6,440
537
11
1
0
242,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role