Player Matchup

Tsukuyomi
Tsukuyomi
DUKE_NETS58
Tsukuyomi
Level 106
God Stats
7W - 8L
1,509 SR
Queue Stats
453W - 470L
1,448 Elo+
Solo
Bellona
Bellona
PsychedeIicFlame
Bellona
Level 108
God Stats
2W - 3L
1,520 SR
Queue Stats
9W - 20L
1,374 Elo+
Solo
Ymir
Ymir
RivSavage69
Ymir
Level 109
God Stats
0W - 4L
1,182 SR
Queue Stats
370W - 342L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
ablindman01
Danzaburou
Level 79
God Stats
20W - 13L
1,644 SR
Queue Stats
83W - 101L
1,429 Elo+
Solo
Khepri
Khepri
xdOram
Khepri
Level 80
God Stats
34W - 27L
1,567 SR
Queue Stats
270W - 259L
1,486 Elo+
Party 2
Team Averages
Level 96
1,485 SR
1,451 Elo+

VS

Team Averages
Level 112
1,557 SR
1,457 Elo+
Janus
Janus
Juicepusher
Janus
Level 147
God Stats
7W - 14L
1,386 SR
Queue Stats
475W - 477L
1,432 Elo+
Party 1
Achilles
Achilles
PressMe53
Achilles
Level 140
God Stats
19W - 11L
1,575 SR
Queue Stats
306W - 287L
1,530 Elo+
Solo
Fenrir
Fenrir
PsiLobster
Fenrir
Level 107
God Stats
33W - 18L
1,640 SR
Queue Stats
304W - 309L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Sweetspotty
Danzaburou
Level 108
God Stats
4W - 1L
1,485 SR
Queue Stats
57W - 61L
1,432 Elo+
Party 1
Atlas
Atlas
shoneorang
Atlas
Level 56
God Stats
2W - 0L
1,699 SR
Queue Stats
34W - 36L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DUKE_NETS58
Tsukuyomi
11
2 / 1 / 1
6,040
604
2,257
5,211
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
6,322
632
3,748
7,362
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 2
4,585
459
1,717
4,667
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ablindman01
Danzaburou
10
3 / 1 / 2
6,246
625
5,120
4,740
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
xdOram
Khepri
7
1 / 0 / 2
4,436
444
990
3,367
1,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,035
604
4,996
3,924
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
PressMe53
Achilles
11
3 / 1 / 1
6,492
649
4,317
8,012
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
PsiLobster
Fenrir
11
1 / 2 / 2
6,029
603
2,079
5,840
1,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Sweetspotty
Danzaburou
8
1 / 2 / 0
5,331
533
3,291
6,304
1,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
8
1 / 3 / 1
5,683
568
2,325
7,703
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
8
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DUKE_NETS58
Tsukuyomi
2
1
1
2.5
W
2
1
1
2.5
W
Achilles
PressMe53
Achilles
3
1
1
3.5
W
Fenrir
PsiLobster
Fenrir
1
2
2
1
L
2
4
0
0.5
L
0
2
2
0.5
W
Danzaburou
Sweetspotty
Danzaburou
1
2
0
0.5
L
Danzaburou
ablindman01
Danzaburou
3
1
2
4
W
Atlas
1
3
1
0.5
L
Khepri
xdOram
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
17,008
25,347
Taken
31,783
11,526
Mitigated
13,255
7,769
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DUKE_NETS58
Tsukuyomi
2,257
611
0
2,812
5,211
1,595
0
940
4,221
0
33,278
W
4,996
92
0
1,034
3,924
1,051
0
1,022
2,902
33,475
0
W
Achilles
PressMe53
Achilles
4,317
737
51
2,499
8,012
5,163
0
0
8,012
6,501
28,169
W
Fenrir
PsiLobster
Fenrir
2,079
262
0
1,075
5,840
1,774
0
118
5,722
0
37,633
L
3,748
1,682
0
1,856
7,362
5,485
0
845
5,887
0
31,474
L
1,717
543
0
1,114
4,667
1,724
144
2,590
1,865
15,481
750
W
Danzaburou
Sweetspotty
Danzaburou
3,291
1,070
98
1,095
6,304
1,462
60
489
5,756
0
23,409
L
Danzaburou
ablindman01
Danzaburou
5,120
2,111
0
1,432
4,740
1,299
31
1,648
3,048
0
32,744
W
Atlas
2,325
1,156
1,118
1,686
7,703
3,805
0
798
6,784
8,416
0
L
Khepri
xdOram
Khepri
990
13
49
506
3,367
1,423
0
1,739
1,530
8,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
29,570
276
Minions Killed
280
0
Camps Cleared
0
866,974
Distance Traveled
1,009,167
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,040
604
77
8
0
210,998
1
W
Janus
6,035
604
68
7
0
214,643
0
W
Achilles
6,492
649
70
7
0
216,325
2
W
Fenrir
6,029
603
82
8
0
219,350
2
L
Bellona
6,322
632
83
8
0
177,598
1
L
Ymir
4,585
459
34
3
0
132,984
0
W
Danzaburou
5,331
533
44
4
0
180,478
0
L
Danzaburou
6,246
625
64
6
0
195,567
2
W
Atlas
5,683
568
16
2
0
178,371
1
L
Khepri
4,436
444
18
2
0
149,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role