Player Matchup

Izanami
Izanami
Gr1nGoW
Izanami
Level 75
God Stats
42W - 27L
1,556 SR
Queue Stats
156W - 181L
1,451 Elo+
Party 1
Nike
Nike
Pudimtkd
Nike
Level 145
God Stats
6W - 8L
1,420 SR
Queue Stats
998W - 969L
1,522 Elo+
Solo
Thor
Thor
Ribas_Extreme
Thor
Level 83
God Stats
5W - 4L
1,455 SR
Queue Stats
120W - 131L
1,432 Elo+
Party 1
Fenrir
Fenrir
Venus_Virus_
Fenrir
Level 122
God Stats
11W - 7L
1,552 SR
Queue Stats
596W - 624L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Xx_cacazinho_xX
Kukulkan
Level 22
God Stats
31W - 24L
1,608 SR
Queue Stats
54W - 71L
1,462 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,464 Elo+

VS

Team Averages
Level 36
1,561 SR
1,433 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Danu_Tnc
Scylla
Level 29
God Stats
2W - 2L
1,746 SR
Queue Stats
97W - 125L
1,345 Elo+
Party 2
Hades
Hades
Haallah
Hades
Level 37
God Stats
24W - 14L
1,582 SR
Queue Stats
89W - 78L
1,457 Elo+
Party 3
Artemis
Artemis
Liquid-NoRvYx
Artemis
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 148L
1,358 Elo+
Party 2
Xing Tian
Xing Tian
ShineknI
Xing Tian
Level 28
God Stats
0W - 2L
1,477 SR
Queue Stats
65W - 53L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gr1nGoW
Izanami
17
9 / 3 / 8
11,372
599
19,555
12,825
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
18
4 / 1 / 6
11,260
593
12,595
14,255
10,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 7
9,969
525
5,310
14,322
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
15
8 / 2 / 12
10,228
538
12,278
19,080
21,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
16
3 / 2 / 6
10,351
545
6,090
7,797
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 4
8,038
423
4,121
12,437
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Danu_Tnc
Scylla
10
2 / 3 / 4
7,516
396
2,356
6,068
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Haallah
Hades
17
4 / 4 / 3
10,011
527
14,511
17,908
10,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
13
3 / 10 / 3
8,066
425
12,014
15,904
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ShineknI
Xing Tian
13
3 / 4 / 3
8,967
472
7,893
20,551
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
27
Kills
13
13
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
4
0.5
L
Scylla
Danu_Tnc
Scylla
2
3
4
1.33
W
Izanami
Gr1nGoW
Izanami
9
3
8
4.33
L
Hades
Haallah
Hades
4
4
3
1.38
L
Artemis
3
10
3
0.45
W
Nike
4
1
6
7
W
3
5
7
1.3
L
Xing Tian
ShineknI
Xing Tian
3
4
3
1.13
W
Fenrir
8
2
12
7
W
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
40,895
68,279
Taken
72,868
45,347
Mitigated
40,304
20,267
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,121
366
0
1,156
12,437
4,710
0
979
11,458
0
39,982
L
Scylla
Danu_Tnc
Scylla
2,356
355
0
945
6,068
1,310
0
225
5,843
23,461
0
W
Izanami
Gr1nGoW
Izanami
19,555
13,007
0
4,932
12,825
4,490
2,107
4,332
8,489
0
105,790
L
Hades
Haallah
Hades
14,511
2,165
251
7,833
17,908
10,217
70
325
17,583
69,311
0
L
Artemis
12,014
6,371
0
2,395
15,904
4,282
0
2,171
13,733
0
34,187
W
Nike
12,595
2,695
549
4,485
14,255
10,829
0
8,153
6,062
0
74,458
W
5,310
950
0
4,411
14,322
5,442
312
4,896
9,304
0
59,463
L
Xing Tian
ShineknI
Xing Tian
7,893
1,197
0
2,490
20,551
19,785
0
2,390
18,161
22,504
0
W
Fenrir
12,278
1,938
200
3,789
19,080
21,681
270
4,012
15,028
0
41,197
W
Kukulkan
6,090
328
0
1,901
7,797
2,905
346
3,155
4,636
57,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
42,598
555
Minions Killed
331
0
Camps Cleared
0
1,794,647
Distance Traveled
1,557,681
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,038
423
62
3
0
355,432
0
L
Scylla
7,516
396
52
3
0
233,481
2
W
Izanami
11,372
599
150
8
0
330,377
5
L
Hades
10,011
527
144
8
0
330,456
2
L
Artemis
8,066
425
54
3
0
281,476
3
W
Nike
11,260
593
151
8
0
371,817
4
W
Thor
9,969
525
91
5
0
361,337
2
L
Xing Tian
8,967
472
19
1
0
356,836
1
W
Fenrir
10,228
538
44
2
0
360,074
1
W
Kukulkan
10,351
545
119
6
0
371,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role