Player Matchup

Danzaburou
Danzaburou
CoSiOZz_YT
Danzaburou
Level 95
God Stats
1W - 2L
1,629 SR
Queue Stats
294W - 317L
1,386 Elo+
Party 2
Hercules
Hercules
GPA-Critical
Hercules
Level 64
God Stats
1W - 2L
1,283 SR
Queue Stats
150W - 172L
1,373 Elo+
Solo
Thor
Thor
les3saint
Thor
Level 48
God Stats
14W - 8L
1,646 SR
Queue Stats
133W - 146L
1,460 Elo+
Party 3
Geb
Geb
lucasbolita
Geb
Level 117
God Stats
5W - 2L
1,731 SR
Queue Stats
393W - 391L
1,393 Elo+
Party 2
Scylla
Scylla
perdriau
Scylla
Level 44
God Stats
7W - 6L
1,737 SR
Queue Stats
69W - 71L
1,433 Elo+
Party 3
Team Averages
Level 74
1,605 SR
1,409 Elo+

VS

Team Averages
Level 74
1,474 SR
1,401 Elo+
Cabrakan
Cabrakan
DestinedAce
Cabrakan
Level 27
God Stats
1W - 0L
1,194 SR
Queue Stats
48W - 59L
1,363 Elo+
Party 1
Ne Zha
Ne Zha
FeanorOfValinor
Ne Zha
Level 88
God Stats
3W - 0L
1,700 SR
Queue Stats
49W - 59L
1,378 Elo+
Party 1
Bellona
Bellona
GAMERROR404
Bellona
Level 144
God Stats
6W - 8L
1,488 SR
Queue Stats
108W - 131L
1,416 Elo+
Solo
Olorun
Olorun
Logan5015
Olorun
Level 72
God Stats
11W - 6L
1,576 SR
Queue Stats
47W - 44L
1,413 Elo+
Party 1
Ra
Ra
Pepsico8
Ra
Level 40
God Stats
3W - 3L
1,414 SR
Queue Stats
50W - 45L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoSiOZz_YT
Danzaburou
15
7 / 7 / 4
10,141
507
15,294
15,113
5,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GPA-Critical
Hercules
16
3 / 3 / 0
9,897
495
7,982
17,239
15,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
16
4 / 7 / 8
10,068
503
10,525
19,099
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 10
10,206
510
10,895
22,879
22,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
perdriau
Scylla
14
2 / 6 / 1
8,296
415
4,707
12,449
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DestinedAce
Cabrakan
13
1 / 3 / 8
8,635
432
5,832
14,552
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 3 / 3
10,751
538
14,532
15,734
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
GAMERROR404
Bellona
16
7 / 3 / 3
10,623
531
16,013
17,253
16,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Logan5015
Olorun
15
4 / 5 / 3
9,805
490
10,493
16,038
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 4 / 6
10,038
502
13,742
12,670
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
18
Kills
26
26
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CoSiOZz_YT
Danzaburou
7
7
4
1.29
W
Cabrakan
DestinedAce
Cabrakan
1
3
8
1.67
W
9
3
3
3.5
W
Bellona
GAMERROR404
Bellona
7
3
3
2.83
L
Hercules
GPA-Critical
Hercules
3
3
0
1
W
Olorun
Logan5015
Olorun
4
5
3
1.1
W
5
4
6
2
L
Thor
4
7
8
1.14
L
2
3
10
2.33
L
Scylla
perdriau
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
60,612
86,779
Taken
76,247
53,816
Mitigated
47,161
23,952
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CoSiOZz_YT
Danzaburou
15,294
7,942
0
2,973
15,113
5,522
791
7,060
7,869
0
57,024
W
Cabrakan
DestinedAce
Cabrakan
5,832
1,527
0
3,150
14,552
13,363
78
4,057
10,453
16,961
0
W
14,532
3,439
923
2,504
15,734
6,741
483
3,285
12,241
0
78,265
W
Bellona
GAMERROR404
Bellona
16,013
7,939
36
6,342
17,253
16,019
529
1,274
15,303
0
63,673
L
Hercules
GPA-Critical
Hercules
7,982
2,868
39
7,271
17,239
15,344
302
878
16,311
0
58,108
W
Olorun
Logan5015
Olorun
10,493
5,264
969
6,377
16,038
6,348
362
3,429
12,567
67,533
11,305
W
13,742
809
1,256
4,432
12,670
4,690
0
3,434
9,086
62,513
0
L
Thor
10,525
2,306
0
3,602
19,099
7,001
0
4,487
14,350
0
61,312
L
10,895
1,050
3,265
5,806
22,879
22,002
0
10,237
12,456
42,303
0
L
Scylla
perdriau
Scylla
4,707
87
0
996
12,449
3,947
405
4,647
7,612
37,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
49,852
414
Minions Killed
478
0
Camps Cleared
0
1,871,688
Distance Traveled
1,891,484
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,141
507
90
5
0
338,172
3
W
Cabrakan
8,635
432
20
1
0
364,166
3
W
Ne Zha
10,751
538
108
5
0
431,085
4
W
Bellona
10,623
531
104
5
0
328,453
4
L
Hercules
9,897
495
115
6
0
392,620
0
W
Olorun
9,805
490
127
6
0
372,365
2
W
Ra
10,038
502
119
6
0
395,415
5
L
Thor
10,068
503
90
5
0
380,353
0
L
Geb
10,206
510
47
2
0
407,476
1
L
Scylla
8,296
415
72
4
0
353,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role