Player Matchup

Awilix
Awilix
BretimusVIII
Awilix
Level 123
God Stats
4W - 7L
1,426 SR
Queue Stats
99W - 123L
1,413 Elo+
Party 1
Horus
Horus
Colttrain420
Horus
Level 137
God Stats
6W - 8L
1,431 SR
Queue Stats
128W - 154L
1,448 Elo+
Party 1
Nike
Nike
PapasJr420
Nike
Level 108
God Stats
7W - 6L
1,645 SR
Queue Stats
588W - 660L
1,482 Elo+
Solo
Sol
Sol
Primus-sanguis
Sol
Level 119
God Stats
2W - 1L
1,702 SR
Queue Stats
53W - 50L
1,437 Elo+
Party 2
Ra
Ra
protocold
Ra
Level 105
God Stats
2W - 5L
1,223 SR
Queue Stats
467W - 576L
1,399 Elo+
Party 2
Team Averages
Level 118
1,485 SR
1,436 Elo+

VS

Team Averages
Level 112
1,589 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
Coltsfanatic719
Khepri
Level 158
God Stats
41W - 19L
1,732 SR
Queue Stats
668W - 632L
1,527 Elo+
Party 4
Hou Yi
Hou Yi
Derek_1019
Hou Yi
Level 68
God Stats
38W - 21L
1,652 SR
Queue Stats
195W - 173L
1,498 Elo+
Solo
Achilles
Achilles
jyxvo
Achilles
Level 108
God Stats
2W - 0L
1,429 SR
Queue Stats
51W - 44L
1,407 Elo+
Party 3
Sol
Sol
xLtToenailx
Sol
Level 116
God Stats
1W - 0L
1,632 SR
Queue Stats
38W - 33L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 4 / 1
5,097
510
4,236
6,999
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 0
4,587
459
2,667
5,265
2,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,455
546
1,356
7,962
3,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
4,957
496
3,744
4,454
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,546
555
504
2,585
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
4 / 0 / 1
6,076
608
3,155
4,190
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,268
527
706
5,588
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Derek_1019
Hou Yi
10
1 / 1 / 1
5,713
571
4,430
6,065
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jyxvo
Achilles
11
2 / 0 / 4
6,119
612
6,340
6,638
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
5,672
567
3,122
3,110
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
L
Awilix
1
4
1
0.38
W
0
1
0
0
L
1
1
0
1
W
Hou Yi
Derek_1019
Hou Yi
1
1
1
1.5
L
0
2
0
0
L
0
1
1
0.5
W
Achilles
jyxvo
Achilles
2
0
4
4
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
17,753
27,265
Taken
25,591
10,051
Mitigated
9,477
5,727
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,155
656
0
1,295
4,190
1,144
84
125
4,065
0
25,639
L
Awilix
4,236
2,108
0
442
6,999
2,051
0
463
6,384
0
27,102
W
706
39
1,235
1,457
5,588
2,248
0
1,077
4,511
16,510
0
L
2,667
1,322
243
1,339
5,265
2,474
0
567
4,698
0
11,191
W
Hou Yi
Derek_1019
Hou Yi
4,430
2,731
0
1,883
6,065
1,767
468
2,004
4,061
0
33,739
L
1,356
322
0
1,250
7,962
3,316
0
213
7,398
0
30,314
L
3,744
1,476
0
1,549
4,454
1,338
0
520
3,934
26,890
4,258
W
Achilles
jyxvo
Achilles
6,340
2,544
0
2,842
6,638
3,236
141
0
6,638
0
29,361
L
504
83
0
904
2,585
872
0
1,734
851
33,869
0
W
3,122
831
0
1,541
3,110
1,082
1,143
570
2,540
30,901
4,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
28,848
288
Minions Killed
284
0
Camps Cleared
0
970,585
Distance Traveled
987,227
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,076
608
49
5
0
224,283
2
L
Awilix
5,097
510
50
5
0
217,928
0
W
Khepri
5,268
527
36
4
0
191,546
4
L
Horus
4,587
459
22
2
0
195,681
1
W
Hou Yi
5,713
571
64
6
0
167,660
0
L
Nike
5,455
546
76
8
0
169,275
0
L
Sol
4,957
496
59
6
0
190,504
0
W
Achilles
6,119
612
65
7
0
220,799
5
L
Ra
5,546
555
81
8
0
197,197
3
W
Sol
5,672
567
70
7
0
182,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role