Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Concpt
Izanami
Level 88
God Stats
2W - 2L
1,774 SR
Queue Stats
175W - 153L
1,546 Elo+
Party 1
Serqet
Serqet
StampFPS
Serqet
Level 108
God Stats
7W - 12L
1,433 SR
Queue Stats
249W - 210L
1,561 Elo+
Party 1
Anubis
Anubis
TheDietDrKelp
Anubis
Level 102
God Stats
0W - 1L
1,453 SR
Queue Stats
39W - 43L
1,528 Elo+
Party 2
Kali
Kali
frankyboy16
Kali
Level 86
God Stats
6W - 5L
1,669 SR
Queue Stats
204W - 165L
1,568 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,541 Elo+

VS

Team Averages
Level 90
1,597 SR
1,650 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DMBrandonFan
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,851 Elo+
Party 4
Geb
Geb
Donovan Frey
Geb
Level 123
God Stats
2W - 0L
1,770 SR
Queue Stats
94W - 78L
1,559 Elo+
Party 3
Cliodhna
Cliodhna
MrBonyPantsGuy
Cliodhna
Level 142
God Stats
2W - 0L
1,713 SR
Queue Stats
222W - 176L
1,537 Elo+
Party 3
Freya
Freya
WhatDaDogDoin
Freya
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,805 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 4 / 2
5,085
509
3,030
10,640
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Concpt
Izanami
9
1 / 7 / 1
5,407
541
3,893
8,634
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
StampFPS
Serqet
9
4 / 6 / 2
6,430
643
4,786
11,120
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 5 / 2
5,339
534
1,985
7,279
2,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,542
554
4,109
8,417
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 5
6,544
654
5,009
3,694
1,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DMBrandonFan
Bellona
12
3 / 1 / 1
6,874
687
7,188
6,347
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 9
6,280
628
3,456
5,949
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
11
10 / 2 / 4
7,165
717
9,610
7,293
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 2
7,644
764
7,594
8,456
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
26
26
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
2
0.25
W
Anubis
 
Anubis
2
2
5
2.25
L
Izanami
Concpt
Izanami
1
7
1
0.21
W
Bellona
DMBrandonFan
Bellona
3
1
1
3.5
W
3
1
9
7.5
W
Cliodhna
10
2
4
6
L
Serqet
StampFPS
Serqet
4
6
2
0.83
L
1
5
2
0.4
W
8
1
2
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
32,857
46,090
Taken
31,739
17,934
Mitigated
14,770
10,827
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,030
666
0
3,365
10,640
4,731
0
473
9,519
0
23,288
W
Anubis
 
Anubis
5,009
498
0
1,092
3,694
1,220
504
574
3,120
35,179
0
L
Izanami
Concpt
Izanami
3,893
2,996
0
1,632
8,634
1,964
0
4,288
4,346
0
31,402
W
Bellona
DMBrandonFan
Bellona
7,188
1,565
0
1,692
6,347
5,742
80
0
5,870
813
38,286
W
3,456
570
0
1,778
5,949
3,480
0
0
5,847
18,580
0
W
Cliodhna
9,610
1,686
0
3,048
7,293
1,888
0
1,411
5,591
0
29,744
L
Serqet
StampFPS
Serqet
4,786
1,134
0
1,834
11,120
5,664
0
6,040
5,080
0
11,768
L
1,985
220
0
1,597
7,279
2,690
0
1,561
5,718
23,593
0
W
7,594
2,792
0
4,217
8,456
2,440
37
0
8,456
51,140
0
L
4,109
1,893
0
2,399
8,417
2,885
0
3,781
4,636
0
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
34,507
235
Minions Killed
328
0
Camps Cleared
0
968,285
Distance Traveled
1,023,381
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,085
509
54
5
0
212,029
3
W
Anubis
6,544
654
73
7
0
177,852
1
L
Izanami
5,407
541
63
6
0
186,182
2
W
Bellona
6,874
687
88
9
0
222,938
1
W
Geb
6,280
628
28
3
0
192,512
0
W
Cliodhna
7,165
717
51
5
0
229,818
1
L
Serqet
6,430
643
16
2
0
208,148
4
L
Anubis
5,339
534
49
5
0
167,548
5
W
Freya
7,644
764
88
9
0
200,261
1
L
Kali
5,542
554
53
5
0
194,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role