Player Matchup

Geb
Geb
Denaero
Geb
Level 49
God Stats
9W - 2L
1,711 SR
Queue Stats
272W - 78L
1,794 Elo+
Party 2
Artio
Artio
GoiTheBoi
Artio
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 22L
1,609 Elo+
Party 4
He Bo
He Bo
IT IS SOUP TIME
He Bo
Level 120
God Stats
1W - 0L
1,816 SR
Queue Stats
48W - 43L
1,623 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
andmikey
Ah Muzen Cab
Level 109
God Stats
6W - 1L
1,624 SR
Queue Stats
86W - 88L
1,518 Elo+
Party 4
Bastet
Bastet
wDiazw
Bastet
Level 126
God Stats
1W - 0L
1,757 SR
Queue Stats
99W - 80L
1,678 Elo+
Party 2
Team Averages
Level 86
1,682 SR
1,644 Elo+

VS

Team Averages
Level 85
1,627 SR
1,499 Elo+
Izanami
Izanami
CharxAR
Izanami
Level 27
God Stats
5W - 7L
1,580 SR
Queue Stats
118W - 151L
1,363 Elo+
Party 3
Cerberus
Cerberus
Dragonwolf_9
Cerberus
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
3W - 8L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Ormy
Baron Samedi
Level 125
God Stats
7W - 8L
1,623 SR
Queue Stats
467W - 427L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SunEggs
Cu Chulainn
Level 93
God Stats
12W - 12L
1,631 SR
Queue Stats
304W - 283L
1,624 Elo+
Party 1
Ravana
Ravana
andyk1689-ttv
Ravana
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
381W - 390L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 0 / 7
7,237
482
4,424
9,019
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
GoiTheBoi
Artio
13
2 / 0 / 11
8,009
534
6,183
9,534
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 1
8,015
534
5,668
6,933
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
andmikey
Ah Muzen Cab
14
2 / 0 / 2
8,138
543
7,661
7,551
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
wDiazw
Bastet
14
10 / 2 / 5
8,961
597
15,543
11,980
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CharxAR
Izanami
11
0 / 1 / 0
6,653
444
2,987
6,420
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Dragonwolf_9
Cerberus
10
0 / 3 / 2
6,495
433
4,716
15,099
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Ormy
Baron Samedi
12
2 / 4 / 0
7,060
471
5,805
8,839
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SunEggs
Cu Chulainn
11
0 / 5 / 1
6,811
454
7,035
14,760
9,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 1
6,974
465
3,246
8,971
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
CharxAR
Izanami
0
1
0
0
W
Geb
1
0
7
4.5
L
Cerberus
Dragonwolf_9
Cerberus
0
3
2
0.33
W
Artio
GoiTheBoi
Artio
2
0
11
7.5
W
2
2
1
1.25
L
Baron Samedi
Ormy
Baron Samedi
2
4
0
0.5
L
Cu Chulainn
SunEggs
Cu Chulainn
0
5
1
0.1
W
Ah Muzen Cab
andmikey
Ah Muzen Cab
2
0
2
3
L
0
4
1
0.13
W
Bastet
wDiazw
Bastet
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,479
Damage
23,789
45,017
Taken
54,089
25,672
Mitigated
26,627
18,233
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CharxAR
Izanami
2,987
1,999
0
1,734
6,420
1,802
0
601
5,819
0
39,217
W
Geb
4,424
527
961
2,245
9,019
7,640
588
2,758
6,261
24,703
0
L
Cerberus
Dragonwolf_9
Cerberus
4,716
259
0
4,930
15,099
9,107
235
5,925
8,893
16,502
0
W
Artio
GoiTheBoi
Artio
6,183
399
709
4,358
9,534
8,927
653
2,297
7,237
31,672
0
W
5,668
431
0
508
6,933
2,342
629
1,509
5,424
58,860
0
L
Baron Samedi
Ormy
Baron Samedi
5,805
357
699
2,825
8,839
3,344
0
2,207
6,526
37,381
0
L
Cu Chulainn
SunEggs
Cu Chulainn
7,035
1,638
0
3,459
14,760
9,147
465
4,104
10,060
0
40,409
W
Ah Muzen Cab
andmikey
Ah Muzen Cab
7,661
3,401
0
3,473
7,551
2,007
0
2,300
5,251
0
54,143
L
3,246
529
0
1,840
8,971
3,227
0
2,415
6,516
0
45,323
W
Bastet
wDiazw
Bastet
15,543
4,589
0
5,979
11,980
4,756
1,031
1,827
10,153
0
54,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
33,993
408
Minions Killed
366
0
Camps Cleared
0
1,536,571
Distance Traveled
1,368,137
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,653
444
99
7
0
287,894
2
W
Geb
7,237
482
26
2
0
307,056
2
L
Cerberus
6,495
433
26
2
0
276,887
0
W
Artio
8,009
534
65
4
0
308,273
2
W
He Bo
8,015
534
114
8
0
271,223
4
L
Baron Samedi
7,060
471
66
4
0
223,291
4
L
Cu Chulainn
6,811
454
85
6
0
283,966
4
W
Ah Muzen Cab
8,138
543
117
8
0
310,278
2
L
Ravana
6,974
465
90
6
0
296,099
0
W
Bastet
8,961
597
86
6
0
339,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role