Player Matchup

Odin
Odin
Azazelrasputin
Odin
Level 36
God Stats
4W - 3L
1,662 SR
Queue Stats
43W - 49L
1,466 Elo+
Solo
Neith
Neith
BurstofKay
Neith
Level 46
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 2L
1,578 Elo+
Solo
Thor
Thor
G0DSentGamer
Thor
Level 155
God Stats
24W - 32L
1,456 SR
Queue Stats
492W - 523L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Makyuusen9
Cthulhu
Level 43
God Stats
2W - 2L
1,434 SR
Queue Stats
34W - 32L
1,556 Elo+
Solo
Osiris
Osiris
Slince3366
Osiris
Level 29
God Stats
3W - 7L
1,328 SR
Queue Stats
57W - 54L
1,464 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,514 Elo+

VS

Team Averages
Level 85
1,782 SR
1,677 Elo+
Anhur
Anhur
Marghosta
Anhur
Level 83
God Stats
12W - 6L
1,776 SR
Queue Stats
69W - 17L
1,771 Elo+
Party 2
Ne Zha
Ne Zha
Slumpgodjaht278
Ne Zha
Level 143
God Stats
3W - 0L
2,074 SR
Queue Stats
72W - 26L
1,728 Elo+
Party 2
Sol
Sol
jonhlenonvsbats
Sol
Level 49
God Stats
30W - 26L
1,522 SR
Queue Stats
304W - 338L
1,479 Elo+
Solo
Tyr
Tyr
lNexer
Tyr
Level 137
God Stats
1W - 0L
1,759 SR
Queue Stats
61W - 22L
1,737 Elo+
Party 2
Vulcan
Vulcan
xSLAYURx
Vulcan
Level 11
God Stats
9W - 4L
1,781 SR
Queue Stats
17W - 6L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 6
11,959
1,087
12,571
18,576
11,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
17
1 / 5 / 7
10,589
963
11,134
16,835
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 7
10,804
982
9,532
21,556
8,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Makyuusen9
Cthulhu
17
5 / 8 / 6
11,745
1,068
18,212
30,936
28,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Slince3366
Osiris
17
2 / 10 / 9
10,799
982
7,922
26,401
18,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Marghosta
Anhur
20
20 / 3 / 12
15,562
1,415
37,186
14,593
6,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 3 / 28
12,545
1,140
18,289
19,469
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 23
12,000
1,091
13,624
5,022
1,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
lNexer
Tyr
19
6 / 3 / 27
12,629
1,148
13,897
15,814
16,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
xSLAYURx
Vulcan
19
6 / 6 / 21
12,301
1,118
25,213
11,263
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
152
16
Kills
41
41
Deaths
16
35
Assists
111
Player
Kills
Deaths
Assists
KDA
L
6
10
6
0.9
L
Neith
1
5
7
0.9
L
2
8
7
0.69
L
Cthulhu
Makyuusen9
Cthulhu
5
8
6
1
W
Anhur
Marghosta
Anhur
20
3
12
8.67
L
Osiris
Slince3366
Osiris
2
10
9
0.65
W
6
3
28
6.67
W
3
1
23
14.5
W
Tyr
lNexer
Tyr
6
3
27
6.5
W
Vulcan
xSLAYURx
Vulcan
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,371
Damage
108,209
114,304
Taken
66,161
70,776
Mitigated
47,334
5,317
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,571
2,387
0
950
18,576
11,280
0
8,428
9,737
9,356
17,867
L
Neith
11,134
3,960
0
1,426
16,835
4,602
0
5,307
11,207
0
46,230
L
9,532
2,283
0
0
21,556
8,252
0
7,301
13,754
0
24,812
L
Cthulhu
Makyuusen9
Cthulhu
18,212
1,722
527
1,282
30,936
28,640
0
10,975
18,971
31,064
0
W
Anhur
Marghosta
Anhur
37,186
28,051
0
5,912
14,593
6,677
0
4,091
10,502
0
57,514
L
Osiris
Slince3366
Osiris
7,922
2,374
136
996
26,401
18,002
0
10,475
15,321
0
18,163
W
18,289
6,200
0
5,533
19,469
17,101
0
6,381
13,088
2,341
28,822
W
13,624
4,737
692
1,219
5,022
1,758
0
1,652
3,370
47,445
0
W
Tyr
lNexer
Tyr
13,897
2,394
0
2,813
15,814
16,776
0
4,888
10,926
3,232
18,117
W
Vulcan
xSLAYURx
Vulcan
25,213
5,666
0
1,169
11,263
5,022
0
4,524
6,739
42,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
65,037
181
Minions Killed
224
2
Camps Cleared
9
936,865
Distance Traveled
1,064,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,959
1,087
30
3
0
145,714
0
L
Neith
10,589
963
70
6
0
182,118
0
L
Thor
10,804
982
42
4
0
200,210
0
L
Cthulhu
11,745
1,068
20
2
2
203,935
0
W
Anhur
15,562
1,415
48
4
6
190,604
0
L
Osiris
10,799
982
19
2
0
204,888
1
W
Ne Zha
12,545
1,140
21
2
2
218,134
0
W
Sol
12,000
1,091
84
8
1
204,806
0
W
Tyr
12,629
1,148
19
2
0
234,484
0
W
Vulcan
12,301
1,118
52
5
0
216,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role