Player Matchup

Yemoja
Yemoja
ArieLoL777
Yemoja
Level 149
God Stats
3W - 4L
1,606 SR
Queue Stats
99W - 114L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BILLS300
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,506 SR
Queue Stats
112W - 125L
1,580 Elo+
Party 2
Artemis
Artemis
Lickytop
Artemis
Level 149
God Stats
1W - 2L
1,555 SR
Queue Stats
46W - 46L
1,593 Elo+
Solo
King Arthur
King Arthur
Miggy600
King Arthur
Level 91
God Stats
0W - 1L
1,652 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thor
Thor
MoreEgoThanElo
Thor
Level 159
God Stats
0W - 3L
1,335 SR
Queue Stats
112W - 113L
1,591 Elo+
Party 2
Team Averages
Level 135
1,531 SR
1,569 Elo+

VS

Team Averages
Level 115
1,488 SR
1,554 Elo+
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
IamLordEcho
Agni
Level 146
God Stats
4W - 3L
1,523 SR
Queue Stats
153W - 146L
1,555 Elo+
Party 1
Ravana
Ravana
Marshellow
Ravana
Level 113
God Stats
4W - 8L
1,335 SR
Queue Stats
588W - 556L
1,634 Elo+
Solo
Amaterasu
Amaterasu
billybonjoe
Amaterasu
Level 105
God Stats
7W - 4L
1,583 SR
Queue Stats
192W - 172L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArieLoL777
Yemoja
7
0 / 2 / 3
4,921
447
2,216
6,437
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
BILLS300
Morgan Le Fay
9
0 / 3 / 0
5,430
494
1,565
4,362
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lickytop
Artemis
7
1 / 4 / 0
4,754
432
4,762
6,122
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Miggy600
King Arthur
9
1 / 4 / 3
5,280
480
2,170
6,419
3,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 0 / 2
6,987
635
4,349
7,057
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 2
7,145
650
6,591
6,938
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
 
Sol
10
2 / 1 / 2
5,796
527
3,646
5,603
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 0
6,715
610
4,434
3,746
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Marshellow
Ravana
10
1 / 1 / 4
5,354
487
4,641
6,684
3,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
billybonjoe
Amaterasu
11
3 / 2 / 1
6,362
578
3,268
7,691
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
2
1.33
W
Sol
 
Sol
2
1
2
3
L
Yemoja
ArieLoL777
Yemoja
0
2
3
0.75
L
Morgan Le Fay
BILLS300
Morgan Le Fay
0
3
0
0
W
4
1
0
4
L
Artemis
Lickytop
Artemis
1
4
0
0.25
W
Ravana
Marshellow
Ravana
1
1
4
3
L
King Arthur
Miggy600
King Arthur
1
4
3
0.63
L
6
0
2
7
W
Amaterasu
billybonjoe
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
22,580
30,397
Taken
30,662
12,452
Mitigated
14,667
6,624
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,591
3,634
0
2,735
6,938
3,649
962
642
6,296
0
36,964
W
Sol
 
Sol
3,646
1,182
0
3,059
5,603
1,802
88
593
4,970
37,822
5,911
L
Yemoja
ArieLoL777
Yemoja
2,216
611
1,229
970
6,437
3,781
0
1,725
4,658
8,863
0
L
Morgan Le Fay
BILLS300
Morgan Le Fay
1,565
42
0
336
4,362
1,411
155
2,356
1,824
30,136
0
W
4,434
347
0
796
3,746
1,030
0
888
2,724
35,372
0
L
Artemis
Lickytop
Artemis
4,762
1,766
0
924
6,122
1,525
0
2,220
3,862
0
19,167
W
Ravana
Marshellow
Ravana
4,641
1,265
155
2,087
6,684
3,864
0
1,156
5,524
0
10,935
L
King Arthur
Miggy600
King Arthur
2,170
308
0
125
6,419
3,353
0
0
6,419
2,144
15,170
L
4,349
1,404
0
3,040
7,057
2,382
0
1,157
5,824
0
37,721
W
Amaterasu
billybonjoe
Amaterasu
3,268
1,726
0
3,013
7,691
4,322
53
994
6,693
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
31,372
236
Minions Killed
351
0
Camps Cleared
0
989,936
Distance Traveled
1,050,118
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,145
650
96
9
0
205,914
3
W
Sol
5,796
527
84
8
0
210,577
1
L
Yemoja
4,921
447
10
1
0
186,317
5
L
Morgan Le Fay
5,430
494
73
7
0
215,819
5
W
Agni
6,715
610
83
8
0
206,913
1
L
Artemis
4,754
432
40
4
0
150,560
4
W
Ravana
5,354
487
19
2
0
208,896
4
L
King Arthur
5,280
480
32
3
0
190,680
0
L
Thor
6,987
635
81
7
0
246,560
3
W
Amaterasu
6,362
578
69
6
0
217,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role