Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BuRnTxEGGROLL
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,480 Elo+
Party 2
Sobek
Sobek
ChubiniTheWeenie
Sobek
Level 81
God Stats
1W - 2L
1,436 SR
Queue Stats
12W - 28L
1,334 Elo+
Party 2
Chang'e
Chang'e
Ese_Loco_OSO
Chang'e
Level 158
God Stats
3W - 4L
1,602 SR
Queue Stats
146W - 148L
1,580 Elo+
Party 2
Susano
Susano
bt0301
Susano
Level 18
God Stats
0W - 6L
1,590 SR
Queue Stats
44W - 58L
1,403 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,459 Elo+

VS

Team Averages
Level 86
1,547 SR
1,469 Elo+
Kukulkan
Kukulkan
Bballnerd
Kukulkan
Level 147
God Stats
3W - 1L
1,538 SR
Queue Stats
70W - 43L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptainNoMercy
Sun Wukong
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 26L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
SASUKE 1780
Heimdallr
Level 66
God Stats
1W - 0L
1,528 SR
Queue Stats
20W - 32L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
SnowGoon64
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,555 Elo+
Party 1
Horus
Horus
iLIQUID CYANIDE
Horus
Level 109
God Stats
3W - 1L
1,671 SR
Queue Stats
242W - 232L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 6 / 24
11,769
619
16,619
25,474
38,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 7 / 15
13,165
693
11,815
18,331
8,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 16
11,652
613
8,774
26,945
35,943
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Ese_Loco_OSO
Chang'e
20
11 / 5 / 19
14,811
780
28,569
25,949
14,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
bt0301
Susano
20
9 / 4 / 16
14,360
756
15,712
17,640
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bballnerd
Kukulkan
20
8 / 5 / 18
15,096
795
38,259
14,318
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CaptainNoMercy
Sun Wukong
20
4 / 7 / 15
13,415
706
13,231
23,429
25,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SASUKE 1780
Heimdallr
20
10 / 5 / 14
15,003
790
25,252
13,644
6,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SnowGoon64
Ao Kuang
18
3 / 9 / 11
11,636
612
9,652
19,583
8,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 8 / 16
11,846
623
11,650
19,915
18,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
101
34
Kills
27
28
Deaths
34
90
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
24
2.33
W
Kukulkan
Bballnerd
Kukulkan
8
5
18
3.4
L
9
7
15
2.36
W
Sun Wukong
CaptainNoMercy
Sun Wukong
4
7
15
1.64
L
3
6
16
1.83
L
Chang'e
Ese_Loco_OSO
Chang'e
11
5
19
4.1
W
Heimdallr
SASUKE 1780
Heimdallr
10
5
14
3.4
W
Ao Kuang
SnowGoon64
Ao Kuang
3
9
11
0.94
L
Susano
bt0301
Susano
9
4
16
4.25
W
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,489
Damage
98,044
114,339
Taken
90,889
104,774
Mitigated
65,415
46,799
Healing
25,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,619
2,199
2,454
5,045
25,474
38,247
771
12,012
13,462
0
35,371
W
Kukulkan
Bballnerd
Kukulkan
38,259
2,446
2,894
2,948
14,318
6,801
750
5,797
7,692
87,294
0
L
11,815
1,090
1,063
3,875
18,331
8,247
358
5,543
12,785
38
16,079
W
Sun Wukong
CaptainNoMercy
Sun Wukong
13,231
3,172
0
1,654
23,429
25,837
394
9,662
12,624
193
22,989
L
8,774
568
560
3,216
26,945
35,943
527
14,471
12,474
21,348
0
L
Chang'e
Ese_Loco_OSO
Chang'e
28,569
1,745
12,983
9,978
25,949
14,848
892
7,239
18,688
60,962
0
W
Heimdallr
SASUKE 1780
Heimdallr
25,252
12,041
1,564
2,338
13,644
6,043
2,852
5,350
7,137
0
48,100
W
Ao Kuang
SnowGoon64
Ao Kuang
9,652
1,978
578
3,351
19,583
8,377
204
8,618
10,022
14,749
0
L
Susano
bt0301
Susano
15,712
2,297
3,332
4,293
17,640
7,489
910
8,809
8,831
0
36,544
W
11,650
6,172
5,621
4,402
19,915
18,357
765
7,954
11,281
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,757
Gold Earned
66,996
195
Minions Killed
211
0
Camps Cleared
0
1,662,219
Distance Traveled
1,600,600
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,769
619
21
1
0
336,850
1
W
Kukulkan
15,096
795
108
6
0
341,499
1
L
Serqet
13,165
693
16
1
0
277,354
2
W
Sun Wukong
13,415
706
19
1
0
315,721
1
L
Sobek
11,652
613
16
1
0
312,502
0
L
Chang'e
14,811
780
74
4
0
383,296
2
W
Heimdallr
15,003
790
58
3
0
303,929
0
W
Ao Kuang
11,636
612
9
0
0
295,738
5
L
Susano
14,360
756
68
4
0
352,217
0
W
Horus
11,846
623
17
1
0
343,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role