Player Matchup

He Bo
He Bo
Eriadu
He Bo
Level 124
God Stats
5W - 3L
1,533 SR
Queue Stats
163W - 91L
1,763 Elo+
Party 2
Horus
Horus
MoonWolfy
Horus
Level 112
God Stats
11W - 6L
1,605 SR
Queue Stats
152W - 85L
1,764 Elo+
Party 2
Medusa
Medusa
MrCanic
Medusa
Level 121
God Stats
3W - 3L
1,548 SR
Queue Stats
120W - 65L
1,772 Elo+
Party 2
Team Averages
Level 119
1,562 SR
1,766 Elo+

VS

Team Averages
Level 71
1,526 SR
1,559 Elo+
Hera
Hera
 
Hera
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WitheredRelic
Ah Muzen Cab
Level 95
God Stats
2W - 2L
1,884 SR
Queue Stats
158W - 104L
1,778 Elo+
Party 1
Ymir
Ymir
swagdaddy2000
Ymir
Level 83
God Stats
2W - 6L
1,195 SR
Queue Stats
20W - 37L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eriadu
He Bo
16
6 / 2 / 7
12,393
689
12,312
12,267
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
MoonWolfy
Horus
15
4 / 4 / 11
11,969
665
10,572
24,403
22,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MrCanic
Medusa
16
9 / 4 / 4
12,768
709
13,409
15,345
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 6 / 3
11,788
655
21,409
11,341
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
WitheredRelic
Ah Muzen Cab
15
3 / 6 / 6
10,829
602
9,509
11,506
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 8
10,168
565
6,886
18,308
16,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
10
10
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
6
3
1.25
W
He Bo
Eriadu
He Bo
6
2
7
4.75
W
Horus
MoonWolfy
Horus
4
4
11
2.38
W
Medusa
MrCanic
Medusa
9
4
4
2.75
L
Ah Muzen Cab
WitheredRelic
Ah Muzen Cab
3
6
6
1
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
37,804
52,015
Taken
41,155
33,687
Mitigated
23,739
9,843
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
21,409
4,972
0
444
11,341
3,978
0
3,062
8,123
74,257
0
W
He Bo
Eriadu
He Bo
12,312
849
27
1,749
12,267
4,180
645
5,921
6,346
55,136
0
W
Horus
MoonWolfy
Horus
10,572
3,905
860
4,112
24,403
22,833
508
11,616
12,787
0
22,112
W
Medusa
MrCanic
Medusa
13,409
5,283
0
3,095
15,345
6,674
1,657
10,900
4,445
0
60,684
L
Ah Muzen Cab
WitheredRelic
Ah Muzen Cab
9,509
3,041
0
2,792
11,506
3,541
58
3,758
7,435
0
35,059
L
6,886
1,301
0
458
18,308
16,220
0
6,210
11,654
11,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
32,785
226
Minions Killed
183
8
Camps Cleared
7
922,166
Distance Traveled
983,392
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,788
655
128
7
3
312,823
5
W
He Bo
12,393
689
75
4
4
307,233
4
W
Horus
11,969
665
44
2
1
317,566
6
W
Medusa
12,768
709
107
6
3
297,367
1
L
Ah Muzen Cab
10,829
602
46
3
3
364,454
2
L
Ymir
10,168
565
9
1
1
306,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role