Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FatStinkyTurds
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Isućč
Heimdallr
Level 121
God Stats
0W - 2L
1,454 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 1
Serqet
Serqet
The Player05
Serqet
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 312L
1,477 Elo+
Solo
Sylvanus
Sylvanus
letmeseethekids
Sylvanus
Level 46
God Stats
0W - 1L
1,413 SR
Queue Stats
27W - 30L
1,434 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,469 Elo+

VS

Team Averages
Level 118
1,633 SR
1,489 Elo+
Tyr
Tyr
ChronenbergRick
Tyr
Level 114
God Stats
1W - 0L
1,543 SR
Queue Stats
39W - 39L
1,446 Elo+
Solo
Hera
Hera
DADMASTERZEUS
Hera
Level 135
God Stats
2W - 0L
1,567 SR
Queue Stats
53W - 63L
1,428 Elo+
Solo
Susano
Susano
Delzh
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,713 Elo+
Solo
Bastet
Bastet
RegularCarp
Bastet
Level 88
God Stats
4W - 0L
1,843 SR
Queue Stats
11W - 7L
1,443 Elo+
Party 2
Chang'e
Chang'e
southwesttra1k8
Chang'e
Level 145
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 2L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 8 / 11
10,009
834
15,767
15,481
13,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
15
5 / 6 / 12
9,108
759
12,710
18,675
23,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Isućč
Heimdallr
17
1 / 5 / 14
8,753
729
8,511
13,506
6,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
16
5 / 6 / 8
9,752
813
6,526
11,297
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
16
6 / 5 / 12
10,460
872
7,824
20,767
28,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 19
10,196
850
9,005
19,871
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 2 / 18
11,462
955
18,564
8,365
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Delzh
Susano
14
2 / 7 / 9
8,993
749
7,706
12,233
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
18
11 / 5 / 11
11,226
936
17,491
12,683
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
7 / 4 / 18
11,157
930
18,227
16,596
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
105
23
Kills
30
30
Deaths
23
57
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
8
11
1.44
W
2
5
19
2.3
W
8
2
18
8.5
W
Susano
Delzh
Susano
2
7
9
0.93
L
Achilles
5
6
12
1.83
L
Heimdallr
Isućč
Heimdallr
1
5
14
1.6
W
Bastet
11
5
11
3.3
L
Serqet
5
6
8
1.5
L
Sylvanus
6
5
12
2.4
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,338
Damage
70,993
79,726
Taken
69,748
82,543
Mitigated
44,657
23,449
Healing
29,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,767
637
1,556
2,354
15,481
13,180
80
7,621
7,860
35,096
0
W
9,005
986
1,809
4,092
19,871
24,687
633
5,368
13,593
5,762
11,832
W
18,564
5,159
1,502
1,870
8,365
3,533
1,089
2,371
5,583
36,283
0
W
Susano
Delzh
Susano
7,706
1,643
336
1,272
12,233
4,827
231
6,029
6,086
0
15,466
L
Achilles
12,710
2,658
1,326
4,865
18,675
23,870
0
8,196
10,479
0
19,181
L
Heimdallr
Isućč
Heimdallr
8,511
3,896
0
1,218
13,506
6,292
122
6,506
7,000
0
26,021
W
Bastet
17,491
3,441
839
2,526
12,683
5,022
1,139
4,097
7,982
0
23,030
L
Serqet
6,526
1,486
259
1,681
11,297
10,234
0
4,727
6,570
644
11,763
L
Sylvanus
7,824
1,331
4,999
5,191
20,767
28,967
189
11,503
9,264
12,867
0
W
18,227
2,096
7,695
7,927
16,596
6,588
1,069
5,966
9,851
38,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
53,034
101
Minions Killed
131
0
Camps Cleared
0
990,430
Distance Traveled
1,286,329
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,009
834
30
3
0
200,674
0
W
Tyr
10,196
850
13
1
0
270,826
1
W
Hera
11,462
955
40
3
0
267,499
6
W
Susano
8,993
749
15
1
0
216,916
0
L
Achilles
9,108
759
8
1
0
228,180
0
L
Heimdallr
8,753
729
40
3
0
173,888
0
W
Bastet
11,226
936
13
1
0
263,192
0
L
Serqet
9,752
813
21
2
0
187,434
1
L
Sylvanus
10,460
872
2
0
0
200,254
1
W
Chang'e
11,157
930
50
4
0
267,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role