Player Matchup

Izanami
Izanami
FrozenTanto
Izanami
Level 100
God Stats
9W - 8L
1,155 SR
Queue Stats
20W - 35L
1,325 Elo+
Party 1
Loki
Loki
SHORTY2small
Loki
Level 124
God Stats
9W - 12L
1,446 SR
Queue Stats
199W - 194L
1,477 Elo+
Party 1
Ganesha
Ganesha
Skunkape7536
Ganesha
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 42L
1,299 Elo+
Party 1
Vulcan
Vulcan
ThePaleRider97
Vulcan
Level 105
God Stats
6W - 7L
1,458 SR
Queue Stats
201W - 197L
1,404 Elo+
Solo
Nike
Nike
WaifPrincess
Nike
Level 105
God Stats
8W - 6L
1,522 SR
Queue Stats
297W - 265L
1,491 Elo+
Party 1
Team Averages
Level 104
1,416 SR
1,399 Elo+

VS

Team Averages
Level 81
1,567 SR
1,364 Elo+
Persephone
Persephone
EmbracingFear
Persephone
Level 17
God Stats
2W - 2L
1,613 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 2
Sol
Sol
Jaxze--
Sol
Level 124
God Stats
475W - 516L
1,506 SR
Queue Stats
804W - 868L
1,446 Elo+
Party 3
Bastet
Bastet
JukeFZ
Bastet
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
231W - 245L
1,357 Elo+
Party 3
Charybdis
Charybdis
RelixRektYou
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Atlas
Atlas
cheddacustic
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 131L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrozenTanto
Izanami
15
8 / 3 / 2
9,774
652
13,477
11,926
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 5 / 3
9,145
610
11,170
11,564
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Skunkape7536
Ganesha
13
0 / 0 / 15
8,412
561
4,389
10,757
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 8
10,056
670
11,912
6,790
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 5 / 5
9,108
607
10,223
13,924
9,767
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EmbracingFear
Persephone
10
1 / 6 / 2
6,769
451
5,277
11,996
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
13
5 / 5 / 2
8,088
539
6,880
14,296
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
JukeFZ
Bastet
13
5 / 6 / 2
8,277
552
9,392
13,014
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
RelixRektYou
Charybdis
12
2 / 7 / 2
7,311
487
6,887
11,497
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 4
7,336
489
3,531
14,346
12,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
29
Kills
14
14
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
EmbracingFear
Persephone
1
6
2
0.33
W
Izanami
FrozenTanto
Izanami
8
3
2
3
L
Sol
5
5
2
1.2
L
Bastet
JukeFZ
Bastet
5
6
2
1
L
Charybdis
RelixRektYou
Charybdis
2
7
2
0.43
W
8
5
3
1.9
W
Ganesha
Skunkape7536
Ganesha
0
0
15
7.5
W
9
1
8
13
W
4
5
5
1.3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,171
Damage
31,967
54,961
Taken
65,149
31,685
Mitigated
27,209
14,746
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EmbracingFear
Persephone
5,277
939
0
1,423
11,996
3,278
0
6,342
5,648
22,864
0
W
Izanami
FrozenTanto
Izanami
13,477
9,644
0
5,318
11,926
3,592
3,033
1,610
10,316
0
74,764
L
Sol
6,880
1,927
0
5,111
14,296
3,707
0
2,448
11,848
40,848
0
L
Bastet
JukeFZ
Bastet
9,392
3,644
0
2,506
13,014
4,919
0
4,285
8,729
0
43,980
L
Charybdis
RelixRektYou
Charybdis
6,887
3,833
0
1,455
11,497
2,881
1,085
1,828
9,669
0
42,774
W
11,170
3,327
0
2,972
11,564
3,762
0
3,968
7,572
0
49,578
W
Ganesha
Skunkape7536
Ganesha
4,389
496
0
1,809
10,757
11,997
1,333
3,206
7,391
18,092
0
W
11,912
1,921
0
2,087
6,790
2,567
2,127
1,774
4,958
67,777
0
W
10,223
1,510
0
2,560
13,924
9,767
2,520
5,109
8,662
5,641
35,627
L
3,531
1,848
1,903
2,066
14,346
12,424
226
2,465
11,881
9,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
37,781
428
Minions Killed
287
0
Camps Cleared
0
1,498,331
Distance Traveled
1,221,244
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,769
451
47
3
0
226,525
1
W
Izanami
9,774
652
131
9
0
259,200
1
L
Sol
8,088
539
83
6
0
216,796
1
L
Bastet
8,277
552
61
4
0
281,197
2
L
Charybdis
7,311
487
93
6
0
244,608
2
W
Loki
9,145
610
79
5
0
327,979
2
W
Ganesha
8,412
561
6
0
0
318,089
1
W
Vulcan
10,056
670
128
9
0
315,627
3
W
Nike
9,108
607
84
6
0
277,436
1
L
Atlas
7,336
489
3
0
0
252,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role