Player Matchup

Anubis
Anubis
GravelordIIINito
Anubis
Level 43
God Stats
3W - 2L
1,554 SR
Queue Stats
167W - 135L
1,557 Elo+
Solo
Yemoja
Yemoja
HetVuurStijgt
Yemoja
Level 69
God Stats
9W - 7L
1,530 SR
Queue Stats
71W - 82L
1,446 Elo+
Solo
Ravana
Ravana
Khasmo
Ravana
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
531W - 563L
1,569 Elo+
Solo
Team Averages
Level 70
1,528 SR
1,524 Elo+

VS

Team Averages
Level 83
1,500 SR
1,277 Elo+
Cthulhu
Cthulhu
BobRossDaBoss
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 1
Mercury
Mercury
PaenusCupcake
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,277 Elo+
Party 1
Agni
Agni
ThatOneTurtle77
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,785
753
9,279
9,613
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 12
10,032
772
6,486
7,925
6,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Khasmo
Ravana
13
6 / 2 / 9
9,717
747
7,809
11,031
8,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 4 / 2
7,525
579
5,712
11,612
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
12
1 / 6 / 3
8,106
624
4,959
9,085
3,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 1
7,904
608
9,106
7,560
2,307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
W
6
2
7
4.75
W
3
0
12
9
W
Ravana
Khasmo
Ravana
6
2
9
5.25
L
Mercury
1
6
3
0.42
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
19,777
28,569
Taken
28,257
19,529
Mitigated
14,642
12,945
Healing
1,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,712
353
0
1,136
11,612
9,145
0
7,515
4,097
20,774
0
W
9,279
51
0
3,560
9,613
4,492
922
6,207
3,116
42,415
0
W
6,486
447
3,632
2,086
7,925
6,811
249
4,950
2,617
13,216
0
W
Ravana
Khasmo
Ravana
7,809
2,408
189
3,478
11,031
8,226
1,285
3,356
7,513
0
36,956
L
Mercury
4,959
2,505
0
0
9,085
3,190
0
4,748
4,337
0
16,620
L
9,106
783
0
0
7,560
2,307
0
3,849
3,711
28,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
23,535
139
Minions Killed
120
8
Camps Cleared
4
695,725
Distance Traveled
703,900
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,525
579
38
3
2
225,228
4
W
Anubis
9,785
753
71
5
4
217,151
3
W
Yemoja
10,032
772
10
1
1
232,773
0
W
Ravana
9,717
747
58
4
3
245,801
4
L
Mercury
8,106
624
24
2
0
260,894
0
L
Agni
7,904
608
58
4
2
217,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role