Player Matchup

Yemoja
Yemoja
Dr_Deeznutz3
Yemoja
Level 108
God Stats
0W - 1L
1,157 SR
Queue Stats
64W - 75L
1,389 Elo+
Party 2
Fenrir
Fenrir
Nlej0ker
Fenrir
Level 76
God Stats
0W - 1L
1,155 SR
Queue Stats
25W - 28L
1,406 Elo+
Party 2
Medusa
Medusa
x-iiFuTionZ-z
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Solo
Team Averages
Level 91
1,271 SR
1,397 Elo+

VS

Team Averages
Level 112
1,579 SR
1,583 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LastKingsLall
Mulan
Level 89
God Stats
23W - 12L
1,623 SR
Queue Stats
46W - 40L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
LorgePeePee
Cliodhna
Level 124
God Stats
1W - 0L
1,613 SR
Queue Stats
11W - 5L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 5 / 14
11,816
656
8,325
16,908
18,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Nlej0ker
Fenrir
14
6 / 9 / 5
11,988
666
11,671
17,460
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 6 / 5
12,727
707
17,998
14,986
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 3 / 11
13,410
745
17,209
10,831
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 13
12,465
693
12,663
17,688
11,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
LorgePeePee
Cliodhna
16
7 / 6 / 11
12,803
711
14,904
15,765
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
15
Kills
20
20
Deaths
15
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
11
4.5
L
Yemoja
1
5
14
1.6
W
5
6
13
1.92
W
Cliodhna
LorgePeePee
Cliodhna
7
6
11
2.08
L
Fenrir
Nlej0ker
Fenrir
6
9
5
0.94
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
44,776
49,354
Taken
44,284
30,356
Mitigated
20,109
8,554
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,209
725
103
1,776
10,831
3,156
1,305
2,157
8,674
58,034
0
L
Yemoja
8,325
995
2,394
2,998
16,908
18,437
816
7,109
9,799
27,959
2,142
W
12,663
698
359
3,647
17,688
11,905
318
3,382
14,306
0
34,088
W
Cliodhna
LorgePeePee
Cliodhna
14,904
1,050
0
463
15,765
5,048
0
3,089
12,676
0
36,503
L
Fenrir
Nlej0ker
Fenrir
11,671
2,558
502
1,712
17,460
6,758
340
5,016
12,444
0
28,241
L
17,998
7,936
34
914
14,986
5,161
0
5,710
9,276
0
63,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
38,678
202
Minions Killed
195
6
Camps Cleared
11
842,821
Distance Traveled
967,057
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,410
745
105
6
4
316,334
1
L
Yemoja
11,816
656
50
3
1
272,132
3
W
Mulan
12,465
693
36
2
2
323,245
5
W
Cliodhna
12,803
711
54
3
5
327,478
1
L
Fenrir
11,988
666
33
2
3
267,028
4
L
Medusa
12,727
707
119
7
2
303,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role