Player Matchup

Jormungandr
Jormungandr
CruelLizard98
Jormungandr
Level 28
God Stats
1W - 2L
1,175 SR
Queue Stats
19W - 21L
1,446 Elo+
Party 2
Neith
Neith
ECDC4X4
Neith
Level 28
God Stats
10W - 14L
1,475 SR
Queue Stats
24W - 32L
1,385 Elo+
Party 2
Bakasura
Bakasura
LucasPwll
Bakasura
Level 40
God Stats
3W - 4L
1,330 SR
Queue Stats
25W - 25L
1,468 Elo+
Party 2
Team Averages
Level 32
1,327 SR
1,433 Elo+

VS

Team Averages
Level 57
1,474 SR
1,334 Elo+
Achilles
Achilles
ChadMcNewb
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,345 Elo+
Party 1
Atlas
Atlas
MaarquisTheBeast
Atlas
Level 87
God Stats
18W - 19L
1,422 SR
Queue Stats
107W - 124L
1,440 Elo+
Party 1
Loki
Loki
grim_08
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 140L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CruelLizard98
Jormungandr
16
10 / 2 / 5
13,420
746
17,521
20,112
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ECDC4X4
Neith
15
3 / 2 / 12
11,807
656
16,302
12,346
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
LucasPwll
Bakasura
15
5 / 7 / 11
12,285
683
8,442
18,512
8,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChadMcNewb
Achilles
16
4 / 6 / 6
12,264
681
16,605
17,188
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 6
11,908
662
10,616
20,136
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
grim_08
Loki
13
5 / 8 / 4
11,289
627
12,226
17,326
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
11
11
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChadMcNewb
Achilles
4
6
6
1.17
W
Jormungandr
CruelLizard98
Jormungandr
10
2
5
6.25
W
Neith
ECDC4X4
Neith
3
2
12
4.5
W
Bakasura
LucasPwll
Bakasura
5
7
11
1.5
L
2
4
6
1.25
L
Loki
grim_08
Loki
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
39,447
50,970
Taken
54,650
35,292
Mitigated
54,964
16,285
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChadMcNewb
Achilles
16,605
2,557
0
4,406
17,188
17,357
0
5,812
11,151
580
55,919
W
Jormungandr
CruelLizard98
Jormungandr
17,521
3,645
869
5,058
20,112
21,540
657
3,585
15,187
46,544
0
W
Neith
ECDC4X4
Neith
16,302
9,216
467
4,359
12,346
5,076
1,569
3,368
8,390
0
54,451
W
Bakasura
LucasPwll
Bakasura
8,442
6,412
781
4,751
18,512
8,676
351
4,410
13,015
0
18,378
L
10,616
3,881
627
3,108
20,136
24,253
0
7,714
12,257
26,190
0
L
Loki
grim_08
Loki
12,226
3,567
31
1,402
17,326
13,354
0
4,722
11,849
0
23,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
35,461
178
Minions Killed
127
8
Camps Cleared
6
965,163
Distance Traveled
960,467
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,264
681
69
4
3
351,751
5
W
Jormungandr
13,420
746
70
4
1
306,634
0
W
Neith
11,807
656
67
4
5
306,894
3
W
Bakasura
12,285
683
41
2
2
351,635
3
L
Atlas
11,908
662
36
2
1
313,943
4
L
Loki
11,289
627
22
1
2
294,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role