Player Matchup

Susano
Susano
MrBorkz
Susano
Level 41
God Stats
3W - 3L
1,590 SR
Queue Stats
16W - 32L
1,260 Elo+
Party 1
Zeus
Zeus
MysticMonkeyz
Zeus
Level 62
God Stats
3W - 3L
1,738 SR
Queue Stats
25W - 35L
1,425 Elo+
Party 1
Mulan
Mulan
Raiden9263
Mulan
Level 16
God Stats
6W - 4L
1,933 SR
Queue Stats
11W - 21L
1,509 Elo+
Party 1
Team Averages
Level 40
1,754 SR
1,398 Elo+

VS

Team Averages
Level 53
1,525 SR
1,389 Elo+
Artemis
Artemis
J-Yami
Artemis
Level 98
God Stats
15W - 8L
1,584 SR
Queue Stats
124W - 145L
1,425 Elo+
Solo
Ares
Ares
Mr_February29
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 2
Bastet
Bastet
Xx ViPErZ0
Bastet
Level 48
God Stats
23W - 14L
1,491 SR
Queue Stats
140W - 188L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MrBorkz
Susano
11
2 / 6 / 6
8,147
679
5,091
12,043
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 6 / 3
8,590
716
10,248
12,470
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
11
2 / 7 / 3
7,298
608
5,117
13,023
9,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J-Yami
Artemis
13
6 / 2 / 10
9,244
770
13,757
9,318
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 2 / 12
9,757
813
7,230
12,604
11,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Xx ViPErZ0
Bastet
13
7 / 4 / 9
9,194
766
12,021
12,664
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
19
19
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
J-Yami
Artemis
6
2
10
5.5
L
Susano
MrBorkz
Susano
2
6
6
0.83
W
6
2
12
6
L
4
6
3
0.92
L
Mulan
2
7
3
0.5
W
Bastet
Xx ViPErZ0
Bastet
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
33,008
37,536
Taken
34,586
17,714
Mitigated
19,441
6,749
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
J-Yami
Artemis
13,757
7,147
0
2,401
9,318
3,463
1,677
3,104
6,214
0
39,366
L
Susano
MrBorkz
Susano
5,091
1,217
0
1,074
12,043
4,587
0
2,507
9,536
0
11,500
W
7,230
402
553
3,628
12,604
11,220
119
3,886
8,718
19,064
0
L
10,248
1,879
317
2,629
12,470
3,264
0
2,608
9,862
26,365
0
L
Mulan
5,117
1,849
377
2,352
13,023
9,863
0
2,543
10,480
0
15,423
W
Bastet
Xx ViPErZ0
Bastet
12,021
2,525
0
2,859
12,664
4,758
619
4,072
8,592
0
32,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
28,195
78
Minions Killed
122
3
Camps Cleared
7
489,237
Distance Traveled
686,215
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,244
770
51
4
2
205,873
2
L
Susano
8,147
679
18
2
1
166,582
2
W
Ares
9,757
813
23
2
4
232,036
3
L
Zeus
8,590
716
38
3
2
162,580
0
L
Mulan
7,298
608
22
2
0
160,075
0
W
Bastet
9,194
766
48
4
1
248,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role