Player Matchup

Gilgamesh
Gilgamesh
CHUKY10001
Gilgamesh
Level 106
God Stats
7W - 8L
1,510 SR
Queue Stats
186W - 205L
1,386 Elo+
Solo
Sol
Sol
MrDILLIGAF98000
Sol
Level 63
God Stats
20W - 21L
1,478 SR
Queue Stats
173W - 185L
1,419 Elo+
Party 1
Artemis
Artemis
MrObsoletion
Artemis
Level 25
God Stats
30W - 24L
1,484 SR
Queue Stats
51W - 58L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
UNCLE BOBBYY B
Danzaburou
Level 67
God Stats
17W - 12L
1,606 SR
Queue Stats
372W - 427L
1,401 Elo+
Party 1
Set
Set
xKNIFExPARTYx13
Set
Level 127
God Stats
1W - 0L
1,273 SR
Queue Stats
160W - 154L
1,463 Elo+
Solo
Team Averages
Level 78
1,470 SR
1,412 Elo+

VS

Team Averages
Level 42
1,335 SR
1,398 Elo+
Merlin
Merlin
Blackxxwing
Merlin
Level 65
God Stats
0W - 2L
1,277 SR
Queue Stats
49W - 37L
1,406 Elo+
Party 2
Bastet
Bastet
CappyQuinn
Bastet
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 12L
1,347 Elo+
Party 2
Fenrir
Fenrir
MajinWolf87
Fenrir
Level 29
God Stats
19W - 15L
1,539 SR
Queue Stats
104W - 81L
1,513 Elo+
Party 2
Odin
Odin
bulletbitter21
Odin
Level 4
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Neith
Neith
lord_marko13
Neith
Level 104
God Stats
0W - 2L
1,315 SR
Queue Stats
29W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHUKY10001
Gilgamesh
20
11 / 2 / 20
14,025
1,275
17,808
15,806
11,046
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 7 / 19
12,724
1,157
16,689
15,709
5,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MrObsoletion
Artemis
20
13 / 4 / 21
14,274
1,298
26,294
12,859
5,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
UNCLE BOBBYY B
Danzaburou
20
12 / 5 / 27
14,426
1,311
28,922
14,876
6,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 26
12,009
1,092
9,481
11,260
5,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 7 / 10
13,906
1,264
23,887
21,509
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
CappyQuinn
Bastet
19
1 / 11 / 10
11,261
1,024
5,325
22,563
8,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
19
9 / 11 / 11
13,975
1,270
16,761
21,511
12,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 12 / 15
11,493
1,045
10,090
23,149
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 6 / 8
11,528
1,048
10,777
16,937
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
76
46
Kills
22
22
Deaths
47
113
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
7
10
1.86
W
Gilgamesh
CHUKY10001
Gilgamesh
11
2
20
10.5
L
Bastet
CappyQuinn
Bastet
1
11
10
0.55
L
Fenrir
9
11
11
1.32
W
8
7
19
2.5
W
Artemis
MrObsoletion
Artemis
13
4
21
5.88
W
Danzaburou
UNCLE BOBBYY B
Danzaburou
12
5
27
5.1
L
1
12
15
0.71
L
3
6
8
1.17
W
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,194
Damage
66,840
70,510
Taken
105,669
33,137
Mitigated
56,547
8,462
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
23,887
856
288
2,350
21,509
8,247
0
2,443
19,066
68,271
0
W
Gilgamesh
CHUKY10001
Gilgamesh
17,808
3,414
287
1,318
15,806
11,046
0
5,785
9,874
0
45,788
L
Bastet
CappyQuinn
Bastet
5,325
1,503
0
902
22,563
8,571
0
4,702
17,861
0
17,254
L
Fenrir
16,761
3,305
0
1,618
21,511
12,593
0
4,007
17,504
0
26,694
W
16,689
6,863
234
1,901
15,709
5,056
0
5,542
9,820
38,247
0
W
Artemis
MrObsoletion
Artemis
26,294
16,367
231
1,751
12,859
5,085
0
4,183
8,495
0
44,956
W
Danzaburou
UNCLE BOBBYY B
Danzaburou
28,922
16,453
206
1,150
14,876
6,060
0
4,879
9,908
0
51,928
L
10,090
893
0
578
23,149
20,855
0
3,837
19,312
3,240
14,100
L
10,777
5,616
0
1,556
16,937
6,281
0
1,700
15,237
0
39,234
W
9,481
3,776
0
1,384
11,260
5,890
0
5,212
5,798
0
18,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,458
Gold Earned
62,163
251
Minions Killed
228
10
Camps Cleared
5
1,001,907
Distance Traveled
1,025,851
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,906
1,264
118
11
0
212,313
0
W
Gilgamesh
14,025
1,275
53
5
4
238,410
3
L
Bastet
11,261
1,024
27
2
1
218,294
0
L
Fenrir
13,975
1,270
12
1
2
219,288
0
W
Sol
12,724
1,157
57
5
2
164,031
1
W
Artemis
14,274
1,298
65
6
1
185,132
0
W
Danzaburou
14,426
1,311
48
4
2
212,566
1
L
Odin
11,493
1,045
16
1
1
216,092
0
L
Neith
11,528
1,048
55
5
1
159,864
1
W
Set
12,009
1,092
28
3
1
201,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role