Player Matchup

Izanami
Izanami
Aaronoviedo12
Izanami
Level 97
God Stats
7W - 3L
1,642 SR
Queue Stats
122W - 104L
1,695 Elo+
Party 1
Nox
Nox
AnddrezBV
Nox
Level 129
God Stats
12W - 9L
1,671 SR
Queue Stats
281W - 260L
1,668 Elo+
Party 1
Bacchus
Bacchus
C3POMASTER
Bacchus
Level 123
God Stats
8W - 1L
1,771 SR
Queue Stats
106W - 121L
1,630 Elo+
Solo
Team Averages
Level 116
1,695 SR
1,664 Elo+

VS

Team Averages
Level 96
1,591 SR
1,628 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Gweguwy
Thoth
Level 96
God Stats
2W - 6L
1,551 SR
Queue Stats
386W - 382L
1,746 Elo+
Solo
Da Ji
Da Ji
MakoRKFW
Da Ji
Level 66
God Stats
1W - 1L
1,721 SR
Queue Stats
371W - 301L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 1 / 6
4,613
923
3,199
2,913
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
4 / 0 / 2
5,134
1,027
1,980
1,042
349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
C3POMASTER
Bacchus
7
2 / 1 / 3
4,575
915
1,959
2,657
1,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 3 / 1
3,940
788
1,155
6,324
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Gweguwy
Thoth
4
0 / 2 / 0
3,479
696
1,048
1,373
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
MakoRKFW
Da Ji
4
0 / 1 / 0
3,392
678
541
1,865
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
0
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
W
Izanami
0
1
6
3
W
4
0
2
5
W
Bacchus
C3POMASTER
Bacchus
2
1
3
3.5
L
Thoth
Gweguwy
Thoth
0
2
0
0
L
Da Ji
MakoRKFW
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,138
Damage
2,744
6,612
Taken
9,562
3,031
Mitigated
4,791
1,978
Healing
1,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,155
345
0
1,120
6,324
3,719
0
1,761
4,471
4,654
0
W
Izanami
3,199
2,525
0
980
2,913
915
1,741
1,280
1,633
0
18,068
W
1,980
503
0
172
1,042
349
680
408
634
6,603
0
W
Bacchus
C3POMASTER
Bacchus
1,959
383
94
732
2,657
1,767
0
578
2,079
4,280
0
L
Thoth
Gweguwy
Thoth
1,048
35
0
80
1,373
456
0
1,181
130
5,268
0
L
Da Ji
MakoRKFW
Da Ji
541
91
0
261
1,865
616
0
812
1,022
0
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,322
Gold Earned
10,811
58
Minions Killed
20
3
Camps Cleared
0
239,608
Distance Traveled
170,089
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,940
788
5
1
0
79,784
0
W
Izanami
4,613
923
43
9
2
75,844
0
W
Nox
5,134
1,027
12
2
1
75,836
1
W
Bacchus
4,575
915
3
1
0
87,928
1
L
Thoth
3,479
696
14
3
0
47,921
1
L
Da Ji
3,392
678
1
0
0
42,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role