Player Matchup

Set
Set
CHASE IS LEGEND
Set
Level 154
God Stats
2W - 6L
1,338 SR
Queue Stats
490W - 440L
1,552 Elo+
Solo
Ganesha
Ganesha
Riko_is_life
Ganesha
Level 129
God Stats
1W - 1L
1,552 SR
Queue Stats
366W - 330L
1,559 Elo+
Party 1
Hera
Hera
TurbsTheKatLove
Hera
Level 155
God Stats
5W - 11L
1,376 SR
Queue Stats
363W - 354L
1,559 Elo+
Solo
Anhur
Anhur
VeliKanHD
Anhur
Level 121
God Stats
8W - 8L
1,490 SR
Queue Stats
949W - 899L
1,550 Elo+
Solo
Bellona
Bellona
Yohane_is_life
Bellona
Level 142
God Stats
15W - 11L
1,794 SR
Queue Stats
228W - 196L
1,553 Elo+
Party 1
Team Averages
Level 140
1,510 SR
1,555 Elo+

VS

Team Averages
Level 130
1,629 SR
1,542 Elo+
Nike
Nike
BLANCO NEXT
Nike
Level 145
God Stats
15W - 5L
1,701 SR
Queue Stats
320W - 282L
1,575 Elo+
Solo
Atlas
Atlas
Hateful-Henry
Atlas
Level 120
God Stats
3W - 0L
1,739 SR
Queue Stats
263W - 241L
1,520 Elo+
Solo
Skadi
Skadi
Kr00sMissile
Skadi
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
47W - 42L
1,524 Elo+
Solo
Mulan
Mulan
Sinistresouthpaw
Mulan
Level 142
God Stats
2W - 1L
1,487 SR
Queue Stats
122W - 93L
1,554 Elo+
Solo
Janus
Janus
iuramet
Janus
Level 115
God Stats
16W - 18L
1,495 SR
Queue Stats
288W - 248L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,617
602
3,186
7,364
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Riko_is_life
Ganesha
8
0 / 4 / 3
5,226
475
2,641
12,046
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 1
5,752
523
4,822
5,537
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
VeliKanHD
Anhur
10
1 / 1 / 0
5,582
507
4,206
7,135
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,796
618
7,118
6,457
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,070
552
2,048
7,806
3,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 2 / 6
5,136
467
3,782
9,635
4,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 1
6,122
557
5,722
4,690
873
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 1 / 2
7,372
670
8,340
6,810
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
iuramet
Janus
12
4 / 3 / 3
6,845
622
5,310
7,354
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
14
14
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
2
3
0
0.67
W
0
2
6
1.5
W
1
0
1
1.5
L
Ganesha
Riko_is_life
Ganesha
0
4
3
0.38
W
9
1
2
10
L
2
5
1
0.5
L
Anhur
VeliKanHD
Anhur
1
1
0
1
L
3
1
0
3
W
Janus
iuramet
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
25,202
38,539
Taken
36,295
14,707
Mitigated
13,838
11,914
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,048
80
0
2,555
7,806
3,728
0
285
7,521
2,835
33,875
L
3,186
1,488
0
2,658
7,364
2,514
0
2,603
4,761
0
31,825
W
3,782
2,098
105
3,249
9,635
4,359
0
3,187
6,408
12,988
0
W
5,722
2,253
0
1,615
4,690
873
679
509
4,181
0
44,053
L
Ganesha
Riko_is_life
Ganesha
2,641
404
164
2,781
12,046
5,650
0
4,053
7,993
13,365
0
W
8,340
2,361
0
3,482
6,810
2,660
322
1,143
5,667
0
36,579
L
4,822
1,738
70
888
5,537
1,119
271
595
4,942
28,925
0
L
Anhur
VeliKanHD
Anhur
4,206
2,475
0
2,677
7,135
1,473
0
1,328
5,807
0
34,905
L
7,118
1,405
0
2,676
6,457
3,951
0
1,028
5,429
1,711
42,209
W
Janus
iuramet
Janus
5,310
444
0
2,173
7,354
2,218
114
2,372
4,770
40,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
31,545
337
Minions Killed
334
0
Camps Cleared
0
1,016,286
Distance Traveled
1,067,010
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,070
552
91
8
0
217,669
0
L
Set
6,617
602
73
7
0
210,034
2
W
Atlas
5,136
467
18
2
0
224,562
4
W
Skadi
6,122
557
82
7
0
196,779
3
L
Ganesha
5,226
475
13
1
0
207,912
2
W
Mulan
7,372
670
77
7
0
227,245
3
L
Hera
5,752
523
63
6
0
164,422
0
L
Anhur
5,582
507
76
7
0
190,001
2
L
Bellona
6,796
618
112
10
0
243,917
3
W
Janus
6,845
622
66
6
0
200,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role