Player Matchup

Sylvanus
Sylvanus
PandalfTheWhite
Sylvanus
Level 77
God Stats
7W - 6L
1,756 SR
Queue Stats
37W - 26L
1,267 Elo+
Party 1
Eset
Eset
XXORISITXX
Eset
Level 128
God Stats
2W - 1L
1,871 SR
Queue Stats
130W - 133L
1,547 Elo+
Party 2
Medusa
Medusa
Xingue
Medusa
Level 66
God Stats
12W - 2L
1,813 SR
Queue Stats
55W - 46L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
brisketti
Amaterasu
Level 106
God Stats
3W - 0L
1,569 SR
Queue Stats
284W - 276L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dudeease
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,391 Elo+
Party 1
Team Averages
Level 77
1,702 SR
1,446 Elo+

VS

Team Averages
Level 87
1,503 SR
1,488 Elo+
Nike
Nike
Evyls
Nike
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,488 Elo+
Party 3
Xbalanque
Xbalanque
Littlexyu
Xbalanque
Level 46
God Stats
86W - 80L
1,514 SR
Queue Stats
194W - 183L
1,465 Elo+
Solo
Atlas
Atlas
Loumie
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,522 Elo+
Party 3
Tiamat
Tiamat
Timusu
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,493 Elo+
Party 3
Loki
Loki
werpelking
Loki
Level 160
God Stats
15W - 22L
1,500 SR
Queue Stats
958W - 1,009L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 13
6,743
674
3,462
6,552
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 2 / 4
7,049
705
4,701
5,197
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Xingue
Medusa
11
7 / 0 / 6
6,520
652
8,578
4,521
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
brisketti
Amaterasu
12
3 / 1 / 0
6,568
657
3,867
5,726
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
dudeease
Tsukuyomi
11
5 / 3 / 7
6,663
666
4,549
8,557
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Evyls
Nike
9
1 / 4 / 1
5,479
548
4,135
7,493
4,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Littlexyu
Xbalanque
8
0 / 5 / 0
4,755
476
2,492
5,694
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Loumie
Atlas
7
0 / 6 / 1
4,565
457
2,830
9,761
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Timusu
Tiamat
9
1 / 5 / 4
5,394
539
2,722
5,238
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 5 / 2
6,079
608
5,879
7,336
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
25
Kills
7
7
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
Evyls
Nike
1
4
1
0.38
L
Xbalanque
Littlexyu
Xbalanque
0
5
0
0
L
Atlas
Loumie
Atlas
0
6
1
0.08
W
Sylvanus
3
1
13
9.5
L
Tiamat
Timusu
Tiamat
1
5
4
0.6
W
7
2
4
4.5
W
Medusa
Xingue
Medusa
7
0
6
10
W
Amaterasu
brisketti
Amaterasu
3
1
0
3
W
Tsukuyomi
dudeease
Tsukuyomi
5
3
7
2.83
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
18,058
30,553
Taken
35,522
14,599
Mitigated
13,452
13,418
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Evyls
Nike
4,135
1,111
0
1,575
7,493
4,199
198
517
6,976
3,018
20,566
L
Xbalanque
Littlexyu
Xbalanque
2,492
551
0
901
5,694
1,406
0
462
5,232
0
26,722
L
Atlas
Loumie
Atlas
2,830
1,373
0
993
9,761
3,934
0
3,274
6,487
11,979
0
W
Sylvanus
3,462
1,095
1,088
3,722
6,552
5,509
93
1,759
4,737
15,463
0
L
Tiamat
Timusu
Tiamat
2,722
271
0
563
5,238
1,774
0
2,292
2,946
11,938
0
W
4,701
337
295
1,118
5,197
1,698
0
1,508
3,552
33,924
0
W
Medusa
Xingue
Medusa
8,578
3,787
0
1,332
4,521
1,340
548
781
3,740
0
36,838
W
Amaterasu
brisketti
Amaterasu
3,867
1,525
0
2,219
5,726
3,389
188
931
4,618
0
31,489
W
Tsukuyomi
dudeease
Tsukuyomi
4,549
1,318
0
3,644
8,557
2,663
51
1,208
7,267
0
33,304
L
5,879
1,642
0
1,216
7,336
2,139
0
1,618
5,718
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
26,272
289
Minions Killed
203
0
Camps Cleared
0
1,015,004
Distance Traveled
897,391
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,479
548
49
5
0
195,878
0
L
Xbalanque
4,755
476
59
6
0
174,777
2
L
Atlas
4,565
457
19
2
0
163,700
1
W
Sylvanus
6,743
674
31
3
0
188,490
0
L
Tiamat
5,394
539
29
3
0
174,765
0
W
Eset
7,049
705
63
6
0
193,934
4
W
Medusa
6,520
652
65
7
0
215,353
3
W
Amaterasu
6,568
657
61
6
0
199,848
2
W
Tsukuyomi
6,663
666
69
7
0
217,379
7
L
Loki
6,079
608
47
5
0
188,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role