Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LordRimuru2
Baron Samedi
Level 59
God Stats
2W - 0L
1,686 SR
Queue Stats
162W - 176L
1,414 Elo+
Party 2
Artemis
Artemis
whobere
Artemis
Level 15
God Stats
4W - 3L
1,358 SR
Queue Stats
10W - 26L
1,242 Elo+
Party 2
Team Averages
Level 67
1,515 SR
1,385 Elo+

VS

Team Averages
Level 74
1,442 SR
1,332 Elo+
Izanami
Izanami
Blackzatt
Izanami
Level 29
God Stats
11W - 35L
1,368 SR
Queue Stats
69W - 167L
1,265 Elo+
Party 1
Erlang Shen
Erlang Shen
Kowalskiller
Erlang Shen
Level 126
God Stats
39W - 40L
1,478 SR
Queue Stats
363W - 473L
1,412 Elo+
Solo
Vulcan
Vulcan
VAl4k L2
Vulcan
Level 66
God Stats
8W - 12L
1,481 SR
Queue Stats
146W - 258L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
7 / 2 / 7
9,905
825
6,629
16,106
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LordRimuru2
Baron Samedi
14
5 / 0 / 10
9,184
765
11,925
10,857
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
whobere
Artemis
12
3 / 2 / 6
8,353
696
9,163
8,529
2,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackzatt
Izanami
11
2 / 5 / 1
7,438
620
7,525
8,500
3,115
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Kowalskiller
Erlang Shen
10
1 / 6 / 3
7,049
587
5,580
13,843
12,598
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
VAl4k L2
Vulcan
11
1 / 4 / 2
7,391
616
9,426
9,229
3,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
7
5.25
L
Izanami
Blackzatt
Izanami
2
5
1
0.5
L
Erlang Shen
Kowalskiller
Erlang Shen
1
6
3
0.42
W
Baron Samedi
LordRimuru2
Baron Samedi
5
0
10
10
L
Vulcan
VAl4k L2
Vulcan
1
4
2
0.5
W
Artemis
whobere
Artemis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
22,531
35,492
Taken
31,572
22,651
Mitigated
19,133
18,697
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,629
843
459
5,036
16,106
15,052
27
5,218
10,714
18,274
0
L
Izanami
Blackzatt
Izanami
7,525
4,436
0
0
8,500
3,115
0
5,625
2,875
0
25,319
L
Erlang Shen
Kowalskiller
Erlang Shen
5,580
1,908
0
3,081
13,843
12,598
0
7,904
5,939
0
13,182
W
Baron Samedi
LordRimuru2
Baron Samedi
11,925
1,900
3,054
7,247
10,857
4,756
435
2,378
7,999
36,776
0
L
Vulcan
VAl4k L2
Vulcan
9,426
3,384
0
834
9,229
3,420
0
5,464
3,765
31,420
0
W
Artemis
whobere
Artemis
9,163
3,342
784
2,117
8,529
2,843
1,990
1,957
6,398
0
35,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
21,878
156
Minions Killed
112
6
Camps Cleared
5
679,215
Distance Traveled
622,276
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,905
825
22
2
0
250,121
4
L
Izanami
7,438
620
49
4
4
193,986
4
L
Erlang Shen
7,049
587
8
1
0
202,753
5
W
Baron Samedi
9,184
765
69
6
3
218,797
0
L
Vulcan
7,391
616
55
5
1
225,537
4
W
Artemis
8,353
696
65
5
3
210,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role