Player Matchup

Horus
Horus
ALAUDI1
Horus
Level 56
God Stats
11W - 16L
1,541 SR
Queue Stats
165W - 100L
1,702 Elo+
Party 1
Ra
Ra
Bebote13
Ra
Level 99
God Stats
16W - 6L
1,778 SR
Queue Stats
211W - 161L
1,705 Elo+
Party 1
Camazotz
Camazotz
Reddra20
Camazotz
Level 103
God Stats
19W - 1L
2,001 SR
Queue Stats
360W - 256L
1,778 Elo+
Party 1
Olorun
Olorun
Scary_Clown6
Olorun
Level 158
God Stats
7W - 3L
1,592 SR
Queue Stats
229W - 188L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
jojoloco4
Kukulkan
Level 47
God Stats
1W - 0L
1,756 SR
Queue Stats
92W - 47L
1,747 Elo+
Party 1
Team Averages
Level 93
1,734 SR
1,701 Elo+

VS

Team Averages
Level 35
1,637 SR
1,558 Elo+
Fenrir
Fenrir
Durzake
Fenrir
Level 43
God Stats
2W - 1L
1,814 SR
Queue Stats
11W - 9L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadytrev
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2
Chaac
Chaac
jimbrogo
Chaac
Level 62
God Stats
0W - 1L
1,350 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 3
Agni
Agni
qooglz
Agni
Level 39
God Stats
1W - 3L
1,600 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stefansobean
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,923 SR
Queue Stats
5W - 9L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALAUDI1
Horus
6
0 / 0 / 3
3,792
758
1,494
2,227
823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,842
768
201
2,601
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Reddra20
Camazotz
6
0 / 2 / 1
3,666
733
2,041
2,943
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
7
3 / 0 / 0
4,133
827
1,953
1,452
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
jojoloco4
Kukulkan
7
0 / 0 / 0
3,821
764
496
985
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Durzake
Fenrir
7
2 / 1 / 0
4,007
801
1,749
3,680
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Shadytrev
Gilgamesh
4
0 / 1 / 2
3,295
659
1,354
2,596
1,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
jimbrogo
Chaac
1
0 / 1 / 0
2,593
519
0
1,057
366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
qooglz
Agni
6
0 / 0 / 0
3,352
670
662
1,149
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
stefansobean
Ah Muzen Cab
5
0 / 2 / 0
3,412
682
593
2,797
325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
ALAUDI1
Horus
0
0
3
1.5
W
1
0
0
1
L
Fenrir
Durzake
Fenrir
2
1
0
2
W
Camazotz
Reddra20
Camazotz
0
2
1
0.25
W
Olorun
3
0
0
3
L
Gilgamesh
Shadytrev
Gilgamesh
0
1
2
1
L
Chaac
jimbrogo
Chaac
0
1
0
0
W
Kukulkan
jojoloco4
Kukulkan
0
0
0
0
L
Agni
qooglz
Agni
0
0
0
0
L
Ah Muzen Cab
stefansobean
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,185
Damage
4,358
10,208
Taken
11,279
3,093
Mitigated
3,501
5,631
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ALAUDI1
Horus
1,494
681
114
816
2,227
823
0
0
2,227
0
7,180
W
201
31
94
2,274
2,601
580
0
9
2,552
17,712
0
L
Fenrir
Durzake
Fenrir
1,749
936
0
2,219
3,680
1,116
0
597
3,055
0
16,607
W
Camazotz
Reddra20
Camazotz
2,041
742
0
1,026
2,943
930
0
0
2,943
0
11,481
W
Olorun
1,953
997
223
834
1,452
469
0
0
1,452
16,226
2,984
L
Gilgamesh
Shadytrev
Gilgamesh
1,354
613
0
354
2,596
1,427
0
149
2,198
0
5,603
L
Chaac
jimbrogo
Chaac
0
0
0
397
1,057
366
0
471
559
0
656
W
Kukulkan
jojoloco4
Kukulkan
496
164
0
250
985
291
0
549
372
12,877
0
L
Agni
qooglz
Agni
662
86
0
584
1,149
267
0
486
601
9,488
0
L
Ah Muzen Cab
stefansobean
Ah Muzen Cab
593
131
0
1,033
2,797
325
0
618
2,179
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,254
Gold Earned
16,659
191
Minions Killed
97
0
Camps Cleared
0
533,210
Distance Traveled
424,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,792
758
27
5
0
120,169
1
W
Ra
3,842
768
46
9
0
109,488
0
L
Fenrir
4,007
801
41
8
0
104,075
1
W
Camazotz
3,666
733
32
6
0
106,418
2
W
Olorun
4,133
827
41
8
0
93,999
1
L
Gilgamesh
3,295
659
11
2
0
90,646
0
L
Chaac
2,593
519
1
0
0
30,915
0
W
Kukulkan
3,821
764
45
9
0
103,136
0
L
Agni
3,352
670
19
4
0
104,933
1
L
Ah Muzen Cab
3,412
682
25
5
0
94,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role