Player Matchup

Janus
Janus
LigmaToes
Janus
Level 24
God Stats
4W - 4L
1,354 SR
Queue Stats
87W - 74L
1,576 Elo+
Party 2
Freya
Freya
LordHrseMeat
Freya
Level 83
God Stats
227W - 189L
1,570 SR
Queue Stats
243W - 214L
1,536 Elo+
Party 4
Arachne
Arachne
OBXAJ
Arachne
Level 119
God Stats
8W - 7L
1,604 SR
Queue Stats
458W - 426L
1,593 Elo+
Party 2
Skadi
Skadi
OdaCn
Skadi
Level 22
God Stats
21W - 37L
1,448 SR
Queue Stats
21W - 37L
1,458 Elo+
Party 4
Achilles
Achilles
RadSpladle
Achilles
Level 120
God Stats
2W - 3L
1,435 SR
Queue Stats
187W - 177L
1,604 Elo+
Party 2
Team Averages
Level 74
1,482 SR
1,553 Elo+

VS

Team Averages
Level 66
1,453 SR
1,596 Elo+
Cabrakan
Cabrakan
Benton1c
Cabrakan
Level 56
God Stats
22W - 12L
1,755 SR
Queue Stats
313W - 148L
1,698 Elo+
Party 1
Da Ji
Da Ji
RunIntoMyKnifex
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,522 Elo+
Party 3
Chang'e
Chang'e
Rvfq
Chang'e
Level 85
God Stats
0W - 5L
1,189 SR
Queue Stats
599W - 363L
1,670 Elo+
Party 1
Anubis
Anubis
Scott217217
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 100L
1,597 Elo+
Party 1
Artemis
Artemis
SpookyBaby3544
Artemis
Level 8
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LigmaToes
Janus
12
3 / 3 / 6
7,112
593
7,154
6,267
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 5
6,005
500
4,251
6,747
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
OBXAJ
Arachne
11
5 / 3 / 2
6,594
550
5,474
8,953
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
OdaCn
Skadi
11
3 / 0 / 2
6,688
557
5,837
4,623
1,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
RadSpladle
Achilles
14
9 / 1 / 2
8,136
678
8,931
8,058
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Benton1c
Cabrakan
9
1 / 2 / 3
5,580
465
3,571
8,461
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
7 / 4 / 1
6,611
551
6,357
9,583
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Rvfq
Chang'e
10
1 / 4 / 4
6,422
535
3,365
7,930
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
9
0 / 9 / 2
5,543
462
4,332
10,180
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 3
5,870
489
5,058
7,636
2,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
21
Kills
12
12
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Benton1c
Cabrakan
1
2
3
1.25
W
Janus
LigmaToes
Janus
3
3
6
2
W
1
5
5
0.7
W
Arachne
OBXAJ
Arachne
5
3
2
2
W
Skadi
OdaCn
Skadi
3
0
2
4
W
Achilles
RadSpladle
Achilles
9
1
2
10
L
7
4
1
1.88
L
Chang'e
Rvfq
Chang'e
1
4
4
0.75
L
Anubis
0
9
2
0.11
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
22,683
34,648
Taken
43,790
14,248
Mitigated
19,030
8,715
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Benton1c
Cabrakan
3,571
511
0
1,501
8,461
6,292
50
2,500
5,888
16,950
0
W
Janus
LigmaToes
Janus
7,154
53
0
951
6,267
1,370
0
875
5,392
39,847
0
W
4,251
1,730
192
1,961
6,747
2,287
840
2,184
4,563
17,292
3,462
W
Arachne
OBXAJ
Arachne
5,474
3,410
0
3,282
8,953
4,166
0
3,827
5,126
0
27,489
W
Skadi
OdaCn
Skadi
5,837
2,041
0
403
4,623
1,193
1,262
720
3,903
0
37,991
W
Achilles
RadSpladle
Achilles
8,931
2,368
0
1,926
8,058
5,232
0
3,662
4,396
0
45,935
L
6,357
1,201
0
2,364
9,583
3,280
0
1,915
7,504
0
26,846
L
Chang'e
Rvfq
Chang'e
3,365
347
514
2,413
7,930
2,622
0
3,103
4,528
37,726
0
L
Anubis
4,332
234
0
2,099
10,180
4,348
246
683
9,050
26,047
0
L
5,058
1,721
0
2,736
7,636
2,488
0
2,132
5,462
0
33,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
30,026
359
Minions Killed
271
0
Camps Cleared
0
1,233,428
Distance Traveled
1,072,274
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,580
465
21
2
0
226,543
0
W
Janus
7,112
593
84
7
0
248,799
4
W
Freya
6,005
500
49
4
0
240,265
1
W
Arachne
6,594
550
57
5
0
248,290
3
W
Skadi
6,688
557
67
6
0
241,221
2
W
Achilles
8,136
678
102
9
0
254,853
1
L
Da Ji
6,611
551
48
4
0
230,326
5
L
Chang'e
6,422
535
98
8
0
232,879
1
L
Anubis
5,543
462
48
4
0
184,178
0
L
Artemis
5,870
489
56
5
0
198,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role