Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Dartidecai
Zeus
Level 80
God Stats
6W - 3L
1,746 SR
Queue Stats
366W - 348L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
SoldNebula
Sylvanus
Level 125
God Stats
16W - 16L
1,452 SR
Queue Stats
357W - 311L
1,557 Elo+
Party 3
Erlang Shen
Erlang Shen
diegoloresoneto
Erlang Shen
Level 128
God Stats
16W - 30L
1,446 SR
Queue Stats
755W - 840L
1,446 Elo+
Party 2
Neith
Neith
rafo1210
Neith
Level 100
God Stats
18W - 17L
1,470 SR
Queue Stats
342W - 415L
1,453 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,505 Elo+

VS

Team Averages
Level 98
1,477 SR
1,523 Elo+
Nu Wa
Nu Wa
Choskey
Nu Wa
Level 63
God Stats
9W - 7L
1,574 SR
Queue Stats
151W - 123L
1,592 Elo+
Party 1
Cerberus
Cerberus
FALLINTOSLEEP
Cerberus
Level 62
God Stats
6W - 12L
1,423 SR
Queue Stats
111W - 114L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GHOST_KREEPER
Cu Chulainn
Level 124
God Stats
0W - 2L
1,581 SR
Queue Stats
32W - 21L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
Natsu Uzumakiii
Heimdallr
Level 120
God Stats
0W - 1L
1,291 SR
Queue Stats
12W - 20L
1,336 Elo+
Solo
Thanatos
Thanatos
xx1_JakJak_1xx
Thanatos
Level 122
God Stats
12W - 15L
1,514 SR
Queue Stats
117W - 95L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 0
6,877
688
5,323
6,362
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 3
6,636
664
6,257
3,987
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SoldNebula
Sylvanus
10
5 / 1 / 9
6,138
614
6,355
7,075
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
diegoloresoneto
Erlang Shen
10
5 / 0 / 2
6,288
629
3,203
6,637
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
rafo1210
Neith
10
7 / 0 / 6
6,424
642
6,929
3,753
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Choskey
Nu Wa
9
2 / 3 / 0
5,497
550
3,216
4,998
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
FALLINTOSLEEP
Cerberus
7
1 / 4 / 0
4,745
475
2,749
9,203
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
GHOST_KREEPER
Cu Chulainn
8
0 / 6 / 1
4,959
496
4,103
9,254
5,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Natsu Uzumakiii
Heimdallr
4
0 / 7 / 0
3,870
387
2,295
6,195
1,142
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
8
1 / 5 / 1
5,140
514
3,412
6,733
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
25
Kills
4
4
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
L
Nu Wa
Choskey
Nu Wa
2
3
0
0.67
W
3
3
3
1.5
L
Cerberus
FALLINTOSLEEP
Cerberus
1
4
0
0.25
L
Cu Chulainn
GHOST_KREEPER
Cu Chulainn
0
6
1
0.08
L
Heimdallr
Natsu Uzumakiii
Heimdallr
0
7
0
0
W
Sylvanus
SoldNebula
Sylvanus
5
1
9
9.5
W
Erlang Shen
diegoloresoneto
Erlang Shen
5
0
2
6
W
Neith
rafo1210
Neith
7
0
6
10
L
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
15,775
27,814
Taken
36,383
14,188
Mitigated
14,409
13,467
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,323
1,835
0
3,093
6,362
3,762
0
182
6,106
838
36,171
L
Nu Wa
Choskey
Nu Wa
3,216
533
0
754
4,998
1,214
0
2,349
2,371
25,824
0
W
6,257
1,511
0
1,000
3,987
907
515
1,374
2,499
41,849
0
L
Cerberus
FALLINTOSLEEP
Cerberus
2,749
492
0
2,935
9,203
4,715
0
3,438
5,765
12,482
0
L
Cu Chulainn
GHOST_KREEPER
Cu Chulainn
4,103
1,221
0
1,734
9,254
5,140
0
1,569
7,170
1,432
22,676
L
Heimdallr
Natsu Uzumakiii
Heimdallr
2,295
1,210
291
796
6,195
1,142
0
1,489
4,706
0
9,863
W
Sylvanus
SoldNebula
Sylvanus
6,355
2,768
890
3,720
7,075
6,155
776
1,801
5,200
17,068
6,027
W
Erlang Shen
diegoloresoneto
Erlang Shen
3,203
1,630
0
3,177
6,637
2,159
0
1,459
5,012
0
25,341
W
Neith
rafo1210
Neith
6,929
3,626
0
1,587
3,753
1,205
1,373
771
2,908
0
27,260
L
Thanatos
3,412
1,372
0
3,905
6,733
2,198
0
2,248
4,393
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
24,211
331
Minions Killed
198
0
Camps Cleared
0
967,606
Distance Traveled
852,410
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,877
688
93
9
0
194,288
5
L
Nu Wa
5,497
550
67
7
0
169,429
1
W
Zeus
6,636
664
97
10
0
189,498
1
L
Cerberus
4,745
475
31
3
0
176,850
0
L
Cu Chulainn
4,959
496
38
4
0
174,110
2
L
Heimdallr
3,870
387
16
2
0
139,354
0
W
Sylvanus
6,138
614
38
4
0
168,292
3
W
Erlang Shen
6,288
629
56
6
0
241,126
1
W
Neith
6,424
642
47
5
0
174,402
2
L
Thanatos
5,140
514
46
5
0
192,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role