Player Matchup

Horus
Horus
Platinum I
BEAST SNF
Horus
Platinum I
Level 133
God Stats
18W - 18L
1,588 SR
Queue Stats
726W - 678L
1,896 MMR
Party 1
Fenrir
Fenrir
Diamond V
GUNZZ SNF
Fenrir
Diamond V
Level 148
God Stats
28W - 25L
1,585 SR
Queue Stats
994W - 967L
2,148 MMR
Party 1
Sol
Sol
Platinum III
Littylodeon
Sol
Platinum III
Level 68
God Stats
34W - 24L
1,624 SR
Queue Stats
268W - 246L
1,634 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,599 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 58
1,563 SR
1,929 MMR
Chang'e
Chang'e
Platinum III
SL4LRyy
Chang'e
Platinum III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,850 MMR
Party 2
Medusa
Medusa
Platinum V
Skeox2807
Medusa
Platinum V
Level 63
God Stats
8W - 6L
1,595 SR
Queue Stats
21W - 25L
1,885 MMR
Solo
Ganesha
Ganesha
Platinum I
nopulloutken
Ganesha
Platinum I
Level 66
God Stats
0W - 2L
1,594 SR
Queue Stats
39W - 32L
2,052 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BEAST SNF
Horus
16
3 / 5 / 5
13,682
684
15,263
20,738
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
GUNZZ SNF
Fenrir
14
0 / 9 / 7
11,640
582
10,511
19,701
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 5 / 3
14,974
749
20,322
18,969
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetGebArtioAresMulan

VS

Bans
AchillesAnubisSobekVulcanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SL4LRyy
Chang'e
16
3 / 3 / 12
12,917
646
12,971
16,646
16,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Skeox2807
Medusa
17
15 / 6 / 2
14,241
712
21,615
17,474
7,870
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
nopulloutken
Ganesha
16
1 / 2 / 16
13,241
662
9,733
26,897
37,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
19
19
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
BEAST SNF
Horus
3
5
5
1.1
W
Fenrir
GUNZZ SNF
Fenrir
0
9
7
0.39
W
8
5
3
1.9
L
Chang'e
SL4LRyy
Chang'e
3
3
12
3
L
Medusa
Skeox2807
Medusa
15
6
2
2.67
L
Ganesha
nopulloutken
Ganesha
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,096
Damage
44,319
59,408
Taken
61,017
51,576
Mitigated
61,804
16,293
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BEAST SNF
Horus
15,263
5,908
778
5,005
20,738
24,782
216
7,417
13,321
0
30,731
W
Fenrir
GUNZZ SNF
Fenrir
10,511
2,347
0
2,557
19,701
19,609
0
7,168
12,533
0
22,518
W
20,322
7,476
0
7,953
18,969
7,185
3,222
8,880
10,089
92,010
6,904
L
Chang'e
SL4LRyy
Chang'e
12,971
1,180
5,714
7,200
16,646
16,095
727
4,418
11,803
40,552
0
L
Medusa
Skeox2807
Medusa
21,615
9,872
0
1,000
17,474
7,870
1,488
5,850
11,392
0
77,338
L
Ganesha
nopulloutken
Ganesha
9,733
1,289
0
5,206
26,897
37,839
237
8,704
17,524
33,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
40,399
185
Minions Killed
218
7
Camps Cleared
9
1,062,126
Distance Traveled
1,114,607
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,682
684
31
2
0
368,209
0
W
Fenrir
11,640
582
19
1
1
370,858
5
W
Sol
14,974
749
135
7
6
323,059
4
L
Chang'e
12,917
646
77
4
4
388,850
7
L
Medusa
14,241
712
137
7
4
341,664
4
L
Ganesha
13,241
662
4
0
1
384,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role