Player Matchup

Hou Yi
Hou Yi
Azntxn0
Hou Yi
Level 69
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
Chuupapi
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Rancidtomatoes
Ullr
Level 103
God Stats
3W - 2L
1,275 SR
Queue Stats
28W - 31L
1,316 Elo+
Solo
Bacchus
Bacchus
Z1zU
Bacchus
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 47L
1,209 Elo+
Party 1
Scylla
Scylla
pickobot123
Scylla
Level 108
God Stats
1W - 0L
1,108 SR
Queue Stats
32W - 40L
1,271 Elo+
Party 1
Team Averages
Level 63
1,439 SR
1,338 Elo+

VS

Team Averages
Level 94
1,347 SR
1,380 Elo+
Mulan
Mulan
Alsa-_-Corse
Mulan
Level 107
God Stats
0W - 1L
1,077 SR
Queue Stats
25W - 42L
1,384 Elo+
Solo
Serqet
Serqet
JamesTodd
Serqet
Level 109
God Stats
0W - 3L
1,159 SR
Queue Stats
309W - 330L
1,313 Elo+
Solo
Heimdallr
Heimdallr
JuanRedBull
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Raijin
Raijin
burhanberry61
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,338 Elo+
Solo
Cthulhu
Cthulhu
ibiky
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 325L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azntxn0
Hou Yi
20
13 / 2 / 19
14,938
830
18,705
15,294
6,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Chuupapi
Heimdallr
19
6 / 8 / 21
12,973
721
19,481
25,114
11,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 7 / 21
14,412
801
20,880
20,875
9,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Z1zU
Bacchus
18
4 / 6 / 23
11,610
645
5,039
14,695
28,807
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
2 / 4 / 22
11,657
648
9,501
10,832
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 12
12,465
693
12,033
18,134
15,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
JamesTodd
Serqet
16
1 / 12 / 6
10,333
574
4,819
17,155
5,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
JuanRedBull
Heimdallr
20
6 / 6 / 12
13,699
761
22,087
16,107
6,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 3 / 6
14,879
827
23,943
17,013
7,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ibiky
Cthulhu
16
1 / 6 / 9
11,046
614
7,981
18,400
15,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
70
36
Kills
25
27
Deaths
36
106
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
9
12
1.11
W
Hou Yi
Azntxn0
Hou Yi
13
2
19
11.25
W
Heimdallr
Chuupapi
Heimdallr
6
8
21
2.06
L
Serqet
JamesTodd
Serqet
1
12
6
0.33
L
Heimdallr
JuanRedBull
Heimdallr
6
6
12
2
W
11
7
21
3.07
W
Bacchus
Z1zU
Bacchus
4
6
23
2.58
L
13
3
6
5.33
L
Cthulhu
ibiky
Cthulhu
1
6
9
0.92
W
Scylla
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
70,863
86,810
Taken
86,809
59,228
Mitigated
49,861
34,171
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,033
890
1,247
534
18,134
15,091
50
5,477
12,657
2,696
16,142
W
Hou Yi
Azntxn0
Hou Yi
18,705
5,708
1,969
6,554
15,294
6,301
1,271
5,657
9,637
0
44,651
W
Heimdallr
Chuupapi
Heimdallr
19,481
7,833
2,887
7,827
25,114
11,032
2,070
6,501
18,253
0
48,115
L
Serqet
JamesTodd
Serqet
4,819
1,717
853
750
17,155
5,204
133
2,409
14,746
0
6,147
L
Heimdallr
JuanRedBull
Heimdallr
22,087
9,877
2,004
2,459
16,107
6,998
3,878
2,303
13,804
0
45,214
W
20,880
9,856
3,579
4,886
20,875
9,043
3,841
7,847
12,558
0
39,280
W
Bacchus
Z1zU
Bacchus
5,039
178
1,491
787
14,695
28,807
341
6,693
8,002
6,884
0
L
23,943
1,736
996
6,287
17,013
7,449
883
1,661
15,349
72,099
0
L
Cthulhu
ibiky
Cthulhu
7,981
31
3,089
2,749
18,400
15,119
376
2,690
15,710
15,868
0
W
Scylla
9,501
0
2,103
2,088
10,832
4,045
706
6,618
4,214
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,590
Gold Earned
62,422
181
Minions Killed
180
0
Camps Cleared
0
1,658,629
Distance Traveled
1,474,192
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,465
693
17
1
0
281,321
0
W
Hou Yi
14,938
830
44
2
0
335,042
0
W
Heimdallr
12,973
721
52
3
0
286,701
0
L
Serqet
10,333
574
8
0
0
278,940
0
L
Heimdallr
13,699
761
50
3
0
299,918
3
W
Ullr
14,412
801
32
2
0
350,031
0
W
Bacchus
11,610
645
6
0
0
366,767
0
L
Raijin
14,879
827
91
5
0
359,177
1
L
Cthulhu
11,046
614
14
1
0
254,836
0
W
Scylla
11,657
648
47
3
0
320,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role