Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HebertRichards
Heimdallr
Level 41
God Stats
1W - 4L
1,415 SR
Queue Stats
170W - 137L
1,522 Elo+
Party 1
Atlas
Atlas
Mathipas
Atlas
Level 68
God Stats
3W - 2L
1,627 SR
Queue Stats
97W - 82L
1,520 Elo+
Party 1
Team Averages
Level 73
1,514 SR
1,514 Elo+

VS

Team Averages
Level 144
1,648 SR
1,552 Elo+
Mulan
Mulan
DylanW7
Mulan
Level 131
God Stats
25W - 10L
1,696 SR
Queue Stats
780W - 601L
1,595 Elo+
Party 2
Sol
Sol
iCHopperY
Sol
Level 143
God Stats
2W - 1L
1,521 SR
Queue Stats
10W - 10L
1,474 Elo+
Solo
Odin
Odin
zecasori
Odin
Level 157
God Stats
22W - 7L
1,727 SR
Queue Stats
800W - 589L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 5 / 2
7,807
710
6,613
8,918
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
HebertRichards
Heimdallr
10
1 / 8 / 1
7,346
668
7,003
9,956
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Mathipas
Atlas
12
1 / 4 / 2
7,734
703
6,329
12,399
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DylanW7
Mulan
12
2 / 1 / 14
8,519
774
5,274
9,671
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 12
9,085
826
10,456
10,752
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
14
11 / 1 / 6
9,660
878
10,798
8,452
3,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
17
17
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
2
0.4
W
Mulan
DylanW7
Mulan
2
1
14
9
L
Heimdallr
HebertRichards
Heimdallr
1
8
1
0.19
L
Atlas
Mathipas
Atlas
1
4
2
0.5
W
4
1
12
10
W
Odin
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
26,528
31,273
Taken
28,875
15,993
Mitigated
12,215
2,100
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,613
255
0
500
8,918
2,227
0
3,246
5,557
30,368
0
W
Mulan
DylanW7
Mulan
5,274
888
0
3,587
9,671
5,974
384
4,298
5,111
172
13,692
L
Heimdallr
HebertRichards
Heimdallr
7,003
2,070
0
606
9,956
3,701
0
3,060
6,679
0
21,469
L
Atlas
Mathipas
Atlas
6,329
2,178
0
994
12,399
10,065
0
4,325
7,864
16,423
0
W
10,456
3,111
0
6,132
10,752
3,014
1,208
4,505
6,062
42,804
0
W
Odin
10,798
1,557
0
1,027
8,452
3,227
1,211
4,042
4,292
0
32,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
27,264
110
Minions Killed
128
5
Camps Cleared
5
587,748
Distance Traveled
719,327
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,807
710
61
6
2
193,576
3
W
Mulan
8,519
774
19
2
2
233,708
1
L
Heimdallr
7,346
668
38
3
2
187,816
3
L
Atlas
7,734
703
11
1
1
206,356
2
W
Sol
9,085
826
67
6
0
247,470
4
W
Odin
9,660
878
42
4
3
238,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role