Player Matchup

Sun Wukong
Sun Wukong
Bahamit27
Sun Wukong
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,320 Elo+
Solo
Scylla
Scylla
OldRobbyBoy
Scylla
Level 87
God Stats
23W - 19L
1,652 SR
Queue Stats
548W - 549L
1,438 Elo+
Solo
Izanami
Izanami
cleberzueira1
Izanami
Level 118
God Stats
6W - 4L
1,678 SR
Queue Stats
287W - 367L
1,392 Elo+
Solo
Ymir
Ymir
jam617letsgo
Ymir
Level 47
God Stats
35W - 26L
1,547 SR
Queue Stats
174W - 190L
1,440 Elo+
Solo
Hercules
Hercules
nathancaudill86
Hercules
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 46L
1,292 Elo+
Solo
Team Averages
Level 66
1,575 SR
1,376 Elo+

VS

Team Averages
Level 62
1,475 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
Bonesy22305
Morgan Le Fay
Level 46
God Stats
8W - 20L
1,380 SR
Queue Stats
173W - 201L
1,376 Elo+
Solo
Athena
Athena
ChocoMacho_00
Athena
Level 124
God Stats
14W - 19L
1,405 SR
Queue Stats
537W - 603L
1,393 Elo+
Solo
Chaac
Chaac
Genericcool
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Solo
Eset
Eset
awesome_possum50
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,331 Elo+
Solo
Pele
Pele
llxXChristoxXll
Pele
Level 68
God Stats
8W - 7L
1,590 SR
Queue Stats
157W - 177L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bahamit27
Sun Wukong
18
5 / 1 / 9
11,261
593
9,519
15,982
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 1 / 5
10,693
563
12,627
10,336
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
18
5 / 1 / 6
10,892
573
10,387
10,739
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 3
10,351
545
19,429
14,722
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
13
1 / 2 / 8
8,965
472
2,804
17,089
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bonesy22305
Morgan Le Fay
13
0 / 6 / 2
8,176
430
9,374
12,590
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 1 / 1
9,035
476
8,303
24,090
11,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 3
7,081
373
4,173
12,667
7,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 3
7,302
384
3,428
9,239
5,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 6 / 2
9,653
508
13,057
14,186
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
9
9
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bahamit27
Sun Wukong
5
1
9
9.5
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
0
6
2
0.17
L
3
1
1
3.5
L
0
4
3
0.38
W
Scylla
4
1
5
6.5
L
0
3
3
0.5
W
Izanami
5
1
6
8
W
4
4
3
1.38
L
6
6
2
1.17
W
Hercules
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,766
Damage
38,335
68,868
Taken
72,772
40,946
Mitigated
33,836
30,767
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bahamit27
Sun Wukong
9,519
2,162
143
7,995
15,982
7,943
1,644
3,048
12,934
0
74,774
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
9,374
998
0
3,801
12,590
4,111
0
7,161
4,943
52,508
0
L
8,303
2,197
0
5,791
24,090
11,511
0
14,947
8,267
52,971
0
L
4,173
1,386
0
2,990
12,667
7,625
208
2,711
9,866
60
27,660
W
Scylla
12,627
725
567
4,420
10,336
4,122
85
4,792
5,544
69,273
0
L
3,428
433
792
1,506
9,239
5,311
0
968
8,214
34,315
0
W
Izanami
10,387
7,208
847
4,411
10,739
4,040
5,458
2,658
8,081
0
94,941
W
19,429
4,297
0
5,263
14,722
11,406
834
5,725
8,997
67,660
0
L
13,057
2,933
0
2,674
14,186
5,278
0
4,556
9,426
0
62,858
W
Hercules
2,804
1,199
673
6,448
17,089
13,435
582
4,942
12,147
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
41,247
600
Minions Killed
394
0
Camps Cleared
0
1,775,790
Distance Traveled
1,782,371
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,261
593
127
7
0
401,469
0
L
Morgan Le Fay
8,176
430
98
5
0
330,333
3
L
Athena
9,035
476
110
6
0
385,415
1
L
Chaac
7,081
373
50
3
0
331,754
0
W
Scylla
10,693
563
125
7
0
357,332
7
L
Eset
7,302
384
40
2
0
339,156
7
W
Izanami
10,892
573
187
10
0
330,892
0
W
Ymir
10,351
545
121
6
0
325,140
4
L
Pele
9,653
508
96
5
0
395,713
0
W
Hercules
8,965
472
40
2
0
360,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role