Player Matchup

Charybdis
Charybdis
Happy Apple 7
Charybdis
Level 88
God Stats
4W - 2L
1,873 SR
Queue Stats
188W - 169L
1,459 Elo+
Party 1
Geb
Geb
La Banananus
Geb
Level 47
God Stats
3W - 2L
1,415 SR
Queue Stats
91W - 94L
1,422 Elo+
Party 1
Kali
Kali
Seiiyo
Kali
Level 56
God Stats
27W - 11L
1,500 SR
Queue Stats
195W - 210L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
floquen2806
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,371 Elo+
Party 2
Bellona
Bellona
lulub672
Bellona
Level 61
God Stats
6W - 5L
1,373 SR
Queue Stats
213W - 242L
1,387 Elo+
Party 2
Team Averages
Level 56
1,532 SR
1,403 Elo+

VS

Team Averages
Level 21
1,478 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HTZ_edgar9505353
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 3
Yemoja
Yemoja
Its_VEEX97YT_FN
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
JoseGG2006
Kukulkan
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
15W - 29L
1,674 Elo+
Party 3
Fenrir
Fenrir
PabloGG_2
Fenrir
Level 56
God Stats
7W - 14L
1,577 SR
Queue Stats
16W - 35L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Happy Apple 7
Charybdis
17
9 / 1 / 5
10,888
640
13,086
10,786
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 1 / 9
9,872
581
6,234
12,432
10,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Seiiyo
Kali
15
6 / 2 / 6
9,909
583
8,933
13,352
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 3 / 5
9,897
582
10,285
6,973
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lulub672
Bellona
15
1 / 3 / 0
9,147
538
5,687
11,190
9,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 1
10,455
615
13,197
14,060
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 1
6,539
385
3,041
9,039
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 6 / 3
7,083
417
3,186
10,391
7,598
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
JoseGG2006
Kukulkan
12
0 / 6 / 1
7,201
424
1,968
9,126
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
PabloGG_2
Fenrir
14
4 / 4 / 2
8,853
521
10,445
13,001
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
10
10
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
1
2.17
L
0
8
1
0.06
W
Charybdis
Happy Apple 7
Charybdis
9
1
5
11.5
L
0
6
3
0.25
L
Kukulkan
JoseGG2006
Kukulkan
0
6
1
0.08
W
7
1
9
11.5
L
Fenrir
PabloGG_2
Fenrir
4
4
2
1.25
W
Kali
Seiiyo
Kali
6
2
6
4.5
W
4
3
5
2.17
W
Bellona
lulub672
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
31,837
54,733
Taken
55,617
30,469
Mitigated
21,903
20,092
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,197
6,300
0
3,513
14,060
4,971
568
2,149
11,821
0
82,581
L
3,041
957
0
623
9,039
2,791
495
1,452
7,517
0
21,418
W
Charybdis
Happy Apple 7
Charybdis
13,086
6,354
0
2,241
10,786
3,668
1,509
1,377
9,409
0
84,736
L
3,186
783
332
1,372
10,391
7,598
469
4,066
6,151
25,130
0
L
Kukulkan
JoseGG2006
Kukulkan
1,968
464
0
386
9,126
2,201
662
5,484
3,300
30,518
0
W
6,234
686
2,722
3,088
12,432
10,431
16
1,251
11,181
23,276
0
L
Fenrir
PabloGG_2
Fenrir
10,445
1,702
0
2,526
13,001
4,342
0
2,582
10,309
0
51,384
W
Kali
Seiiyo
Kali
8,933
3,658
0
7,315
13,352
4,900
0
1,030
12,322
0
51,856
W
10,285
2,673
0
1,137
6,973
1,988
869
1,496
5,477
62,719
0
W
Bellona
lulub672
Bellona
5,687
1,539
0
3,589
11,190
9,482
0
0
11,190
0
61,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
40,131
513
Minions Killed
361
0
Camps Cleared
0
1,677,357
Distance Traveled
1,517,961
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,455
615
143
8
0
305,665
4
L
Neith
6,539
385
40
2
0
290,429
0
W
Charybdis
10,888
640
149
9
0
279,381
3
L
Yemoja
7,083
417
31
2
0
259,958
2
L
Kukulkan
7,201
424
65
4
0
275,999
0
W
Geb
9,872
581
20
1
0
367,276
2
L
Fenrir
8,853
521
82
5
0
385,910
3
W
Kali
9,909
583
84
5
0
375,867
0
W
Nu Wa
9,897
582
120
7
0
293,562
5
W
Bellona
9,147
538
140
8
0
361,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role