Player Matchup

Medusa
Medusa
LemmeAtEm
Medusa
Level 78
God Stats
3W - 3L
1,607 SR
Queue Stats
4W - 4L
1,705 Elo+
Party 1
Yemoja
Yemoja
TeknoTheSilent
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
ZeroCool420
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
doomlorn
Chaac
Level 97
God Stats
13W - 19L
1,497 SR
Queue Stats
97W - 95L
1,436 Elo+
Solo
Camazotz
Camazotz
ultimatetoast27
Camazotz
Level 63
God Stats
0W - 3L
1,648 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Team Averages
Level 50
1,550 SR
1,554 Elo+

VS

Team Averages
Level 74
1,492 SR
1,476 Elo+
Erlang Shen
Erlang Shen
Bradyd81
Erlang Shen
Level 49
God Stats
1W - 1L
1,283 SR
Queue Stats
63W - 70L
1,436 Elo+
Party 3
Skadi
Skadi
Murder0ne
Skadi
Level 20
God Stats
2W - 0L
1,729 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
TakzyTV
Arachne
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Freya
Freya
Yo_Its_DonAtari
Freya
Level 114
God Stats
7W - 10L
1,377 SR
Queue Stats
174W - 166L
1,446 Elo+
Party 3
Bacchus
Bacchus
YoloAndSolo
Bacchus
Level 87
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LemmeAtEm
Medusa
12
3 / 3 / 1
7,314
522
9,775
9,792
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,311
451
1,735
7,473
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 5 / 0
5,535
395
1,077
3,870
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
doomlorn
Chaac
14
3 / 1 / 0
8,054
575
7,994
12,221
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
11
1 / 5 / 1
6,742
482
2,764
11,452
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bradyd81
Erlang Shen
13
0 / 2 / 0
7,134
510
4,839
8,156
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Murder0ne
Skadi
11
3 / 2 / 5
7,172
512
6,301
7,070
2,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TakzyTV
Arachne
13
6 / 3 / 2
8,140
581
7,855
12,009
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 0 / 1
8,580
613
6,255
5,298
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
YoloAndSolo
Bacchus
11
0 / 0 / 8
7,282
520
4,800
8,819
7,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bradyd81
Erlang Shen
0
2
0
0
L
Medusa
LemmeAtEm
Medusa
3
3
1
1.17
W
Skadi
Murder0ne
Skadi
3
2
5
2.75
W
Arachne
TakzyTV
Arachne
6
3
2
2.33
L
0
3
2
0.33
W
8
0
1
8.5
W
Bacchus
YoloAndSolo
Bacchus
0
0
8
4
L
0
5
0
0
L
Chaac
doomlorn
Chaac
3
1
0
3
L
Camazotz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
30,050
44,808
Taken
41,352
20,955
Mitigated
22,073
15,619
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bradyd81
Erlang Shen
4,839
1,355
0
2,556
8,156
5,957
0
540
7,191
9,241
33,267
L
Medusa
LemmeAtEm
Medusa
9,775
3,160
338
1,756
9,792
3,209
0
2,738
7,054
0
53,647
W
Skadi
Murder0ne
Skadi
6,301
2,980
0
1,238
7,070
2,111
631
899
6,171
0
40,209
W
Arachne
TakzyTV
Arachne
7,855
5,443
0
5,584
12,009
4,059
66
280
11,492
0
47,760
L
1,735
194
602
746
7,473
4,676
0
3,393
4,080
7,346
0
W
6,255
2,807
0
3,374
5,298
2,406
499
1,143
4,007
37,306
4,122
W
Bacchus
YoloAndSolo
Bacchus
4,800
676
2,070
2,983
8,819
7,540
279
1,154
7,624
18,999
0
L
1,077
288
0
31
3,870
1,195
0
2,171
1,699
12,559
0
L
Chaac
doomlorn
Chaac
7,994
1,443
0
7,185
12,221
8,577
0
1,968
10,253
2,492
48,175
L
Camazotz
2,764
1,005
0
4,961
11,452
3,298
0
1,275
10,177
0
38,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
38,308
324
Minions Killed
342
0
Camps Cleared
0
1,220,992
Distance Traveled
1,456,579
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,134
510
86
6
0
259,999
3
L
Medusa
7,314
522
106
8
0
280,535
2
W
Skadi
7,172
512
65
5
0
268,078
5
W
Arachne
8,140
581
88
6
0
337,461
3
L
Yemoja
6,311
451
15
1
0
253,344
2
W
Freya
8,580
613
84
6
0
294,140
4
W
Bacchus
7,282
520
19
1
0
296,901
5
L
Ra
5,535
395
31
2
0
137,031
0
L
Chaac
8,054
575
101
7
0
272,710
2
L
Camazotz
6,742
482
71
5
0
277,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role