Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
AussieAzuraKush
Artio
Gold IV
Level 142
God Stats
3W - 1L
1,669 SR
Queue Stats
20W - 17L
1,633 MMR
Party 1
Ares
Ares
Gold III
Havoc Trout
Ares
Gold III
Level 107
God Stats
1W - 2L
1,230 SR
Queue Stats
83W - 75L
1,503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Vizahfy
Morgan Le Fay
Gold I
Level 149
God Stats
7W - 5L
1,569 SR
Queue Stats
656W - 643L
1,506 MMR
Solo
Hou Yi
Hou Yi
Gold V
xKami no Uchiha
Hou Yi
Gold V
Level 145
God Stats
1W - 1L
1,865 SR
Queue Stats
12W - 13L
1,451 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,567 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,568 SR
1,522 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
HDMI Input 1
Zhong Kui
Bronze III
Level 76
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Susano
Susano
Gold III
JFletch3
Susano
Gold III
Level 160
God Stats
40W - 28L
1,626 SR
Queue Stats
547W - 554L
1,538 MMR
Solo
Khepri
Khepri
Gold II
Luisito_Gamer09
Khepri
Gold II
Level 106
God Stats
11W - 10L
1,626 SR
Queue Stats
60W - 65L
1,532 MMR
Solo
Danzaburou
Danzaburou
Gold IV
tripyzx
Danzaburou
Gold IV
Level 122
God Stats
15W - 11L
1,619 SR
Queue Stats
346W - 351L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 4 / 5
8,058
576
3,904
9,654
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,754
554
5,411
11,552
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 2 / 11
6,987
499
4,132
11,468
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Vizahfy
Morgan Le Fay
14
7 / 0 / 7
8,967
641
10,252
7,528
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 1 / 2
8,061
576
11,572
8,540
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanAthenaBastet

VS

Bans
HeraGebCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 3 / 1
8,349
596
7,376
10,963
11,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
HDMI Input 1
Zhong Kui
10
0 / 6 / 1
6,075
434
1,706
8,019
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
JFletch3
Susano
10
1 / 5 / 1
6,329
452
7,307
12,454
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 3
5,963
426
2,752
7,821
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
tripyzx
Danzaburou
10
3 / 5 / 0
6,826
488
6,018
9,002
2,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
9
10
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
4
5
1.63
L
Bacchus
 
Bacchus
5
3
1
1.83
W
1
3
2
0.67
L
Zhong Kui
HDMI Input 1
Zhong Kui
0
6
1
0.08
W
0
2
11
2.75
L
Susano
JFletch3
Susano
1
5
1
0.3
L
0
2
3
0.75
W
Morgan Le Fay
Vizahfy
Morgan Le Fay
7
0
7
10.5
L
Danzaburou
tripyzx
Danzaburou
3
5
0
0.6
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
25,159
48,742
Taken
48,259
27,698
Mitigated
26,740
15,342
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,904
1,221
0
1,098
9,654
3,430
0
2,048
7,606
0
55,176
L
Bacchus
 
Bacchus
7,376
1,178
0
2,894
10,963
11,188
140
4,689
5,433
46,571
0
W
5,411
590
262
5,218
11,552
9,046
279
5,647
5,905
38,896
0
L
Zhong Kui
HDMI Input 1
Zhong Kui
1,706
292
0
1,437
8,019
4,810
0
3,061
4,636
25,541
3,710
W
4,132
370
476
2,969
11,468
9,547
272
1,187
10,281
13,572
0
L
Susano
JFletch3
Susano
7,307
1,951
0
2,878
12,454
3,537
0
4,531
7,675
0
35,948
L
2,752
388
0
1,458
7,821
4,599
0
2,939
4,777
12,747
0
W
Morgan Le Fay
Vizahfy
Morgan Le Fay
10,252
204
4
2,562
7,528
2,986
0
1,824
5,704
54,921
0
L
Danzaburou
tripyzx
Danzaburou
6,018
2,583
0
1,783
9,002
2,606
0
3,019
5,943
0
28,548
W
11,572
5,910
0
2,753
8,540
2,689
624
1,016
7,524
0
57,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
33,542
388
Minions Killed
283
0
Camps Cleared
0
1,352,588
Distance Traveled
1,282,470
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,058
576
87
6
0
278,019
4
L
Bacchus
8,349
596
89
6
0
227,692
1
W
Artio
7,754
554
85
6
0
264,281
0
L
Zhong Kui
6,075
434
63
5
0
239,851
2
W
Ares
6,987
499
19
1
0
277,365
2
L
Susano
6,329
452
55
4
0
265,654
2
L
Khepri
5,963
426
12
1
0
286,295
7
W
Morgan Le Fay
8,967
641
112
8
0
277,412
2
L
Danzaburou
6,826
488
64
5
0
262,978
4
W
Hou Yi
8,061
576
85
6
0
255,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role