Player Matchup

Discordia
Discordia
Alan Clockz
Discordia
Level 135
God Stats
3W - 7L
1,364 SR
Queue Stats
187W - 211L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChaosControl45
Tsukuyomi
Level 160
God Stats
14W - 13L
1,484 SR
Queue Stats
782W - 827L
1,432 Elo+
Party 2
Ganesha
Ganesha
KaosGirl45
Ganesha
Level 102
God Stats
264W - 235L
1,586 SR
Queue Stats
531W - 580L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WhitneyLee08
Ah Muzen Cab
Level 145
God Stats
22W - 24L
1,437 SR
Queue Stats
452W - 459L
1,347 Elo+
Solo
Chang'e
Chang'e
Xxd34thisherexX
Chang'e
Level 124
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 3L
1,593 Elo+
Solo
Team Averages
Level 133
1,442 SR
1,433 Elo+

VS

Team Averages
Level 134
1,433 SR
1,461 Elo+
Bastet
Bastet
Devitrifyy
Bastet
Level 109
God Stats
18W - 19L
1,175 SR
Queue Stats
71W - 110L
1,388 Elo+
Party 1
Mulan
Mulan
F3L1X 007
Mulan
Level 159
God Stats
19W - 15L
1,595 SR
Queue Stats
200W - 191L
1,568 Elo+
Party 3
He Bo
He Bo
JOSUE BLK
He Bo
Level 159
God Stats
0W - 4L
1,267 SR
Queue Stats
131W - 152L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
NOTW SallyXo609
Sylvanus
Level 154
God Stats
5W - 4L
1,613 SR
Queue Stats
156W - 208L
1,421 Elo+
Party 1
Neith
Neith
TheKrustyKooch
Neith
Level 89
God Stats
0W - 1L
1,518 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alan Clockz
Discordia
18
3 / 3 / 12
12,377
728
18,521
11,315
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ChaosControl45
Tsukuyomi
20
13 / 3 / 16
16,673
981
30,698
19,952
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KaosGirl45
Ganesha
18
0 / 3 / 21
12,759
751
6,881
25,964
30,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
WhitneyLee08
Ah Muzen Cab
20
6 / 4 / 6
13,059
768
23,910
17,138
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 14
14,706
865
23,522
20,051
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Devitrifyy
Bastet
19
5 / 5 / 5
12,733
749
17,991
24,239
9,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
F3L1X 007
Mulan
20
7 / 3 / 5
14,018
825
24,297
28,341
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
JOSUE BLK
He Bo
16
1 / 12 / 4
10,130
596
8,697
21,793
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
18
3 / 7 / 7
12,247
720
10,592
30,012
31,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 5 / 3
10,980
646
9,826
16,233
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
32
Kills
17
17
Deaths
32
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alan Clockz
Discordia
3
3
12
3
W
Tsukuyomi
ChaosControl45
Tsukuyomi
13
3
16
7
L
Bastet
Devitrifyy
Bastet
5
5
5
1.5
L
Mulan
F3L1X 007
Mulan
7
3
5
3.17
L
He Bo
JOSUE BLK
He Bo
1
12
4
0.25
W
Ganesha
KaosGirl45
Ganesha
0
3
21
3.5
L
Sylvanus
3
7
7
0.93
L
1
5
3
0.5
W
Ah Muzen Cab
WhitneyLee08
Ah Muzen Cab
6
4
6
2.25
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,532
Damage
71,403
94,420
Taken
120,618
58,404
Mitigated
76,316
30,952
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alan Clockz
Discordia
18,521
1,174
0
748
11,315
3,891
686
2,773
8,258
42,115
0
W
Tsukuyomi
ChaosControl45
Tsukuyomi
30,698
10,181
0
5,799
19,952
10,513
2,948
5,298
14,429
0
69,925
L
Bastet
Devitrifyy
Bastet
17,991
3,198
0
4,457
24,239
9,750
0
10,226
13,462
0
52,088
L
Mulan
F3L1X 007
Mulan
24,297
4,809
0
12,115
28,341
20,355
0
9,623
18,052
0
63,140
L
He Bo
JOSUE BLK
He Bo
8,697
1,095
1
1,217
21,793
6,716
2
6,976
14,475
30,919
0
W
Ganesha
KaosGirl45
Ganesha
6,881
828
0
7,084
25,964
30,413
372
5,984
19,879
21,507
0
L
Sylvanus
10,592
1,334
4,442
9,467
30,012
31,266
0
16,036
12,909
16,354
0
L
9,826
2,964
0
3,559
16,233
8,229
1,101
5,397
10,353
0
52,573
W
Ah Muzen Cab
WhitneyLee08
Ah Muzen Cab
23,910
5,132
0
3,380
17,138
6,564
1,092
2,507
14,331
0
83,055
W
23,522
1,676
6,119
7,822
20,051
7,023
2,567
3,198
16,551
58,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,574
Gold Earned
60,108
421
Minions Killed
349
8
Camps Cleared
9
1,667,526
Distance Traveled
1,470,615
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,377
728
61
4
1
316,101
2
W
Tsukuyomi
16,673
981
112
7
0
362,031
0
L
Bastet
12,733
749
95
6
1
366,246
1
L
Mulan
14,018
825
77
5
1
302,924
4
L
He Bo
10,130
596
67
4
1
253,863
1
W
Ganesha
12,759
751
7
0
0
322,997
1
L
Sylvanus
12,247
720
9
1
0
283,349
3
L
Neith
10,980
646
101
6
6
264,233
3
W
Ah Muzen Cab
13,059
768
138
8
3
333,184
0
W
Chang'e
14,706
865
103
6
4
333,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role