Player Matchup

Ah Puch
Ah Puch
Breno963
Ah Puch
Level 125
God Stats
4W - 3L
1,438 SR
Queue Stats
167W - 177L
1,447 Elo+
Solo
Chaac
Chaac
MoBucks150
Chaac
Level 129
God Stats
2W - 2L
1,488 SR
Queue Stats
18W - 12L
1,516 Elo+
Solo
Anhur
Anhur
OohSpagett
Anhur
Level 54
God Stats
11W - 8L
1,431 SR
Queue Stats
47W - 47L
1,373 Elo+
Party 2
Hun Batz
Hun Batz
PineyBones
Hun Batz
Level 57
God Stats
2W - 1L
1,482 SR
Queue Stats
45W - 55L
1,423 Elo+
Party 2
Sol
Sol
zeemunny
Sol
Level 85
God Stats
23W - 22L
1,539 SR
Queue Stats
128W - 131L
1,461 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,444 Elo+

VS

Team Averages
Level 97
1,524 SR
1,455 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CailanLawless
Sylvanus
Level 123
God Stats
2W - 1L
1,451 SR
Queue Stats
78W - 88L
1,439 Elo+
Party 1
Nike
Nike
LF_sancruz07
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 244L
1,442 Elo+
Solo
Ravana
Ravana
MaxAudio
Ravana
Level 58
God Stats
11W - 8L
1,609 SR
Queue Stats
144W - 144L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Peekau
Danzaburou
Level 69
God Stats
5W - 7L
1,561 SR
Queue Stats
74W - 89L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Breno963
Ah Puch
13
1 / 1 / 9
7,522
752
13,311
8,921
3,119
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
6 / 6 / 2
8,434
843
8,903
13,341
8,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
15
3 / 1 / 5
8,119
812
9,034
7,779
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
PineyBones
Hun Batz
13
1 / 4 / 6
7,109
711
5,331
8,358
2,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 3
7,748
775
6,745
6,736
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 2 / 2
8,444
844
10,659
8,095
2,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
CailanLawless
Sylvanus
14
3 / 4 / 5
8,575
858
3,218
14,179
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 6
8,986
899
7,194
9,249
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
MaxAudio
Ravana
12
1 / 4 / 5
6,865
687
6,699
9,585
3,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Peekau
Danzaburou
14
3 / 3 / 5
8,397
840
7,060
9,497
3,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
13
Kills
14
14
Deaths
13
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
2
2
W
Ah Puch
Breno963
Ah Puch
1
1
9
5.5
L
Sylvanus
CailanLawless
Sylvanus
3
4
5
1.38
L
4
0
6
7
L
Ravana
MaxAudio
Ravana
1
4
5
0.88
W
Chaac
6
6
2
1.17
W
Anhur
3
1
5
5.5
L
Danzaburou
Peekau
Danzaburou
3
3
5
1.83
W
Hun Batz
PineyBones
Hun Batz
1
4
6
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,324
Damage
34,830
45,135
Taken
50,605
19,869
Mitigated
27,569
11,842
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,659
194
0
1,144
8,095
2,494
0
2,884
5,105
39,775
0
W
Ah Puch
Breno963
Ah Puch
13,311
279
0
3,540
8,921
3,119
3
2,734
6,076
27,638
0
L
Sylvanus
CailanLawless
Sylvanus
3,218
408
3,945
4,125
14,179
13,451
14
5,235
8,834
11,217
0
L
7,194
675
0
585
9,249
4,980
1
4,539
4,482
708
15,147
L
Ravana
MaxAudio
Ravana
6,699
1,080
0
641
9,585
3,152
0
2,875
6,564
0
14,317
W
Chaac
8,903
1,510
327
3,541
13,341
8,653
97
4,330
8,665
0
18,725
W
Anhur
9,034
6,444
0
1,954
7,779
2,838
468
2,614
5,085
0
27,719
L
Danzaburou
Peekau
Danzaburou
7,060
2,156
104
2,035
9,497
3,492
78
3,726
5,675
0
23,521
W
Hun Batz
PineyBones
Hun Batz
5,331
460
0
791
8,358
2,814
740
2,724
5,536
0
20,053
W
6,745
1,453
0
1,689
6,736
2,445
354
2,234
4,392
29,132
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
41,267
240
Minions Killed
203
9
Camps Cleared
4
956,637
Distance Traveled
940,747
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,444
844
77
8
1
198,731
0
W
Ah Puch
7,522
752
43
4
2
203,902
3
L
Sylvanus
8,575
858
18
2
0
172,155
6
L
Nike
8,986
899
38
4
1
214,451
4
L
Ravana
6,865
687
24
2
0
177,607
0
W
Chaac
8,434
843
30
3
2
188,520
2
W
Anhur
8,119
812
50
5
0
180,807
1
L
Danzaburou
8,397
840
46
5
2
177,803
2
W
Hun Batz
7,109
711
41
4
3
190,059
0
W
Sol
7,748
775
76
8
2
193,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role