Player Matchup

Aphrodite
Aphrodite
A SolarStar
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 223L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
BluKritz
Kuzenbo
Level 84
God Stats
3W - 0L
1,838 SR
Queue Stats
49W - 47L
1,509 Elo+
Party 1
Loki
Loki
KeeperOfNaps
Loki
Level 108
God Stats
19W - 19L
1,555 SR
Queue Stats
154W - 166L
1,522 Elo+
Party 1
Team Averages
Level 105
1,631 SR
1,562 Elo+

VS

Team Averages
Level 119
1,605 SR
1,537 Elo+
Anhur
Anhur
Panther_nation89
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,513 Elo+
Party 2
Bastet
Bastet
SpeedyDashBoy
Bastet
Level 83
God Stats
6W - 6L
1,701 SR
Queue Stats
68W - 53L
1,599 Elo+
Solo
Ares
Ares
TheDeathKnight64
Ares
Level 129
God Stats
2W - 2L
1,615 SR
Queue Stats
49W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A SolarStar
Aphrodite
18
5 / 2 / 11
13,286
699
15,440
19,428
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
BluKritz
Kuzenbo
15
4 / 7 / 7
11,867
625
10,161
21,515
19,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 7 / 7
13,402
705
18,270
21,247
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 10
12,471
656
17,267
17,941
6,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 5 / 7
11,250
592
17,622
18,234
6,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
9 / 5 / 6
12,964
682
17,830
21,863
27,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
17
Kills
16
16
Deaths
17
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A SolarStar
Aphrodite
5
2
11
5.25
W
Kuzenbo
BluKritz
Kuzenbo
4
7
7
1.07
W
8
7
7
1.64
L
4
7
10
1.29
L
3
5
7
1.3
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
52,719
62,190
Taken
58,038
40,132
Mitigated
41,030
27,035
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A SolarStar
Aphrodite
15,440
1,952
10,836
13,763
19,428
7,504
1,601
5,057
14,371
59,564
0
W
Kuzenbo
BluKritz
Kuzenbo
10,161
2,433
205
911
21,515
19,735
219
5,283
16,232
23,303
0
W
18,270
3,791
0
1,320
21,247
12,893
840
8,029
13,218
0
41,100
L
17,267
11,249
0
1,040
17,941
6,921
486
8,827
8,690
0
52,972
L
17,622
3,598
0
3,828
18,234
6,422
0
8,750
8,756
0
57,892
L
17,830
768
0
2,428
21,863
27,687
0
8,757
12,613
32,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
36,685
201
Minions Killed
214
9
Camps Cleared
8
948,195
Distance Traveled
919,131
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,286
699
136
7
7
337,530
2
W
Kuzenbo
11,867
625
34
2
1
296,391
5
W
Loki
13,402
705
31
2
1
314,274
3
L
Anhur
12,471
656
107
6
0
271,948
4
L
Bastet
11,250
592
81
4
7
354,875
5
L
Ares
12,964
682
26
1
1
292,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role