Player Matchup

Kukulkan
Kukulkan
Gold III
codemandj1818
Kukulkan
Gold III
Level 120
God Stats
83W - 62L
1,578 SR
Queue Stats
114W - 94L
1,523 MMR
Party 1
Ares
Ares
Gold V
deathsshadow101
Ares
Gold V
Level 107
God Stats
69W - 42L
1,620 SR
Queue Stats
108W - 96L
1,303 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
wishinsky
Gilgamesh
Gold III
Level 120
God Stats
4W - 4L
1,504 SR
Queue Stats
123W - 108L
1,519 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,568 SR
1,448 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,509 SR
1,525 MMR
Skadi
Skadi
Platinum V
Ok Wetawd
Skadi
Platinum V
Level 152
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 94L
1,677 MMR
Solo
Cthulhu
Cthulhu
Silver III
SlangandShine
Cthulhu
Silver III
Level 103
God Stats
2W - 2L
1,516 SR
Queue Stats
24W - 19L
1,422 MMR
Solo
Bastet
Bastet
Gold I
eVex-ModEur
Bastet
Gold I
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
63W - 53L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
codemandj1818
Kukulkan
20
12 / 5 / 5
19,694
679
49,514
27,015
13,372
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 8 / 13
17,689
610
16,676
36,909
57,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
wishinsky
Gilgamesh
19
3 / 11 / 13
16,800
579
22,320
40,253
38,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
ZeusHeraCabrakanAchillesKumbhakarna

VS

Bans
ChaacBaron SamediGebPoseidonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ok Wetawd
Skadi
20
14 / 7 / 8
18,890
651
30,854
31,085
12,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
20
5 / 1 / 16
17,943
619
26,761
36,666
42,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
20
5 / 10 / 15
17,749
612
27,572
34,772
14,199
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
17
Kills
24
24
Deaths
18
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ok Wetawd
Skadi
14
7
8
2.57
W
Cthulhu
5
1
16
13
L
Kukulkan
codemandj1818
Kukulkan
12
5
5
2.9
L
2
8
13
1.06
W
Bastet
5
10
15
1.25
L
Gilgamesh
wishinsky
Gilgamesh
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,510
Damage
85,187
104,177
Taken
102,523
108,687
Mitigated
69,108
9,755
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ok Wetawd
Skadi
30,854
13,273
0
4,471
31,085
12,783
1,633
23,859
7,226
0
109,061
W
Cthulhu
26,761
1,305
1,566
6,089
36,666
42,126
393
24,544
12,122
75,976
0
L
Kukulkan
codemandj1818
Kukulkan
49,514
2,500
0
6,302
27,015
13,372
1,464
9,442
17,573
146,888
0
L
16,676
697
0
1,545
36,909
57,226
668
7,466
29,443
33,807
0
W
Bastet
27,572
7,122
0
4,082
34,772
14,199
2,112
21,282
13,490
0
84,853
L
Gilgamesh
wishinsky
Gilgamesh
22,320
6,175
605
1,303
40,253
38,089
1,432
11,018
29,235
6,542
43,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
54,582
295
Minions Killed
318
11
Camps Cleared
11
1,574,059
Distance Traveled
1,582,318
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,890
651
134
5
2
462,688
11
W
Cthulhu
17,943
619
98
3
1
615,364
7
L
Kukulkan
19,694
679
218
8
9
540,060
3
L
Ares
17,689
610
23
1
0
560,137
2
W
Bastet
17,749
612
86
3
8
504,266
1
L
Gilgamesh
16,800
579
54
2
2
473,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role