Player Matchup

Cthulhu
Cthulhu
Ball3n
Cthulhu
Level 83
God Stats
10W - 7L
1,341 SR
Queue Stats
115W - 172L
1,337 Elo+
Solo
Raijin
Raijin
PõõpTransfer
Raijin
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
20W - 3L
1,847 Elo+
Party 1
Heimdallr
Heimdallr
TheHoly1
Heimdallr
Level 143
God Stats
9W - 1L
1,789 SR
Queue Stats
239W - 23L
2,034 Elo+
Party 1
Team Averages
Level 81
1,624 SR
1,739 Elo+

VS

Team Averages
Level 36
1,638 SR
1,622 Elo+
Ymir
Ymir
BhaminKiller
Ymir
Level 22
God Stats
26W - 19L
1,711 SR
Queue Stats
57W - 47L
1,609 Elo+
Party 2
Ra
Ra
bsarlow
Ra
Level 45
God Stats
1W - 5L
1,367 SR
Queue Stats
100W - 75L
1,602 Elo+
Solo
Hou Yi
Hou Yi
mooglysweg
Hou Yi
Level 42
God Stats
3W - 3L
1,837 SR
Queue Stats
65W - 51L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ball3n
Cthulhu
11
1 / 4 / 6
6,995
700
3,716
10,837
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 2 / 6
7,302
730
8,040
5,878
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TheHoly1
Heimdallr
12
6 / 1 / 1
8,201
820
9,361
7,366
2,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,615
762
4,413
10,025
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
1 / 3 / 5
6,426
643
4,998
4,220
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
mooglysweg
Hou Yi
12
4 / 2 / 3
7,789
779
10,918
9,145
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
7
7
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ball3n
Cthulhu
1
4
6
1
L
2
3
5
1.5
W
1
2
6
2
W
Heimdallr
TheHoly1
Heimdallr
6
1
1
6.5
L
1
3
5
1.17
L
Hou Yi
mooglysweg
Hou Yi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
20,329
24,081
Taken
23,390
9,287
Mitigated
12,917
5,763
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ball3n
Cthulhu
3,716
356
75
3,079
10,837
5,385
0
3,547
7,049
10,146
0
L
4,413
561
0
1,362
10,025
8,621
0
3,717
6,162
9,998
0
W
8,040
623
0
500
5,878
1,626
0
2,561
3,215
31,798
0
W
Heimdallr
TheHoly1
Heimdallr
9,361
4,825
0
2,109
7,366
2,276
961
3,142
4,090
0
31,261
L
4,998
531
415
850
4,220
1,159
0
2,278
1,892
13,529
0
L
Hou Yi
mooglysweg
Hou Yi
10,918
3,342
0
807
9,145
3,137
0
5,435
3,390
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
21,830
142
Minions Killed
103
7
Camps Cleared
3
564,455
Distance Traveled
546,395
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,995
700
18
2
1
198,164
0
L
Ymir
7,615
762
17
2
0
210,723
3
W
Raijin
7,302
730
58
6
1
179,973
4
W
Heimdallr
8,201
820
66
7
5
186,318
3
L
Ra
6,426
643
35
4
1
120,094
2
L
Hou Yi
7,789
779
51
5
2
215,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role